Redo gaming formspec to no longer use large backgrounds
@ -2,27 +2,34 @@
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-- Formspecs
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-- Formspecs
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--
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--
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function default.get_furnace_active_formspec(fuel_percent)
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function default.get_furnace_active_formspec(fuel_percent, item_percent)
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return default.gui ..
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return default.gui ..
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"background[-0.2,-0.26;9.41,9.49;formspec_furnace.png]" ..
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"item_image[0,-0.1;1,1;default:furnace_active]" ..
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"item_image[0,-0.1;1,1;default:furnace_active]" ..
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"label[0.9,0.1;" .. Sl("Furnace") .. "]" ..
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"label[0.9,0.1;" .. Sl("Furnace") .. "]" ..
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"item_image[3,0.5;1,1;default:cell]" ..
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"list[context;src;3,0.5;1,1;]" ..
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"list[context;src;3,0.5;1,1;]" ..
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"item_image[3,2.5;1,1;default:cell]" ..
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"list[context;fuel;3,2.5;1,1;]" ..
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"list[context;fuel;3,2.5;1,1;]" ..
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"image[3,1.5;1,1;default_furnace_fire_bg.png^[lowpart:" ..
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"image[3,1.5;1,1;default_furnace_fire_bg.png^[lowpart:" ..
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fuel_percent .. ":default_furnace_fire_fg.png]" ..
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fuel_percent .. ":default_furnace_fire_fg.png]" ..
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"image[4,1.5;1,1;default_arrow_bg.png^[lowpart:" ..
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item_percent ..":default_arrow_fg.png^[transformR270]" ..
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"item_image[4.925,1.425;1.2,1.2;default:cell]" ..
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"list[context;dst;5,1.5;1,1;]" ..
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"list[context;dst;5,1.5;1,1;]" ..
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"list[context;split;8,3.14;1,1;]"
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"list[context;split;8,3.14;1,1;]"
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end
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end
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function default.get_furnace_inactive_formspec()
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function default.get_furnace_inactive_formspec()
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return default.gui ..
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return default.gui ..
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"background[-0.2,-0.26;9.41,9.49;formspec_furnace.png]" ..
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"item_image[0,-0.1;1,1;default:furnace]" ..
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"item_image[0,-0.1;1,1;default:furnace]" ..
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"label[0.9,0.1;" .. Sl("Furnace") .. "]" ..
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"label[0.9,0.1;" .. Sl("Furnace") .. "]" ..
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"item_image[3,0.5;1,1;default:cell]" ..
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"list[context;src;3,0.5;1,1;]" ..
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"list[context;src;3,0.5;1,1;]" ..
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"item_image[3,2.5;1,1;default:cell]" ..
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"list[context;fuel;3,2.5;1,1;]" ..
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"list[context;fuel;3,2.5;1,1;]" ..
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"image[3,1.5;1,1;default_furnace_fire_bg.png]" ..
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"image[3,1.5;1,1;default_furnace_fire_bg.png]" ..
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"image[4,1.5;1,1;default_arrow_bg.png^[transformR270]" ..
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"item_image[4.925,1.425;1.2,1.2;default:cell]" ..
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"list[context;dst;5,1.5;1,1;]" ..
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"list[context;dst;5,1.5;1,1;]" ..
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"list[context;split;8,3.14;1,1;]"
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"list[context;split;8,3.14;1,1;]"
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end
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end
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@ -61,7 +68,11 @@ local function allow_metadata_inventory_put(pos, listname, _, stack, player)
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return 0
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return 0
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end
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end
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elseif listname == "src" then
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elseif listname == "src" then
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return stack:get_count()
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if minetest.get_craft_result({method="cooking", width=1, items={stack}}).time ~= 0 then
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "dst" then
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elseif listname == "dst" then
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return 0
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return 0
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elseif listname == "split" then
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elseif listname == "split" then
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@ -14,12 +14,19 @@ default = {
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}
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}
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}
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}
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minetest.register_craftitem("default:cell", {
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inventory_image = "formspec_cell.png",
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groups = {craftguide_cell = 1}
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})
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default.gui_bg = "bgcolor[#08080880;true]"
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default.gui_bg = "bgcolor[#08080880;true]"
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default.listcolors = "listcolors[#9990;#FFF7;#FFF0;#160816;#D4D2FF]"
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default.listcolors = "listcolors[#9990;#FFF7;#FFF0;#160816;#D4D2FF]"
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default.gui = "size[9,8.75]" ..
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default.gui = "size[9,8.75]" ..
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default.gui_bg ..
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default.gui_bg ..
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default.listcolors ..
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default.listcolors ..
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"background[-0.2,-0.26;9.41,9.49;formspec_inventory.png]" ..
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"background[0,0;0,0;formspec_background_color.png;true]" ..
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"background[0,0;0,0;formspec_backround.png;true]" ..
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"background[0,0;0,0;formspec_inventory.png;true]" ..
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"image_button_exit[8.4,-0.1;0.75,0.75;close.png;exit;;true;false;close_pressed.png]" ..
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"image_button_exit[8.4,-0.1;0.75,0.75;close.png;exit;;true;false;close_pressed.png]" ..
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"list[current_player;main;0.01,4.51;9,3;9]" ..
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"list[current_player;main;0.01,4.51;9,3;9]" ..
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"list[current_player;main;0.01,7.75;9,1;]"
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"list[current_player;main;0.01,7.75;9,1;]"
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@ -1247,7 +1247,6 @@ minetest.register_node("default:lava_flowing", {
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local bookshelf_formspec =
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local bookshelf_formspec =
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default.gui ..
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default.gui ..
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"background[-0.2,-0.26;9.41,9.49;formspec_shelf.png]" ..
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"item_image[0,-0.1;1,1;default:bookshelf]" ..
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"item_image[0,-0.1;1,1;default:bookshelf]" ..
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"label[0.9,0.1;" .. Sl("Bookshelf") .. "]" ..
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"label[0.9,0.1;" .. Sl("Bookshelf") .. "]" ..
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"list[context;books;0,1;9,2;]" ..
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"list[context;books;0,1;9,2;]" ..
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@ -1269,6 +1268,8 @@ local function update_bookshelf(pos)
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bx = 0
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bx = 0
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by = by + 1
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by = by + 1
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end
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end
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formspec = formspec ..
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"image[" .. bx .. "," .. by .. ";1,1;formspec_cell.png]"
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local stack = invlist[i]
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local stack = invlist[i]
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if stack:is_empty() then
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if stack:is_empty() then
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formspec = formspec ..
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formspec = formspec ..
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BIN
files/default/textures/default_arrow_bg.png
Normal file
After Width: | Height: | Size: 151 B |
BIN
files/default/textures/default_arrow_fg.png
Normal file
After Width: | Height: | Size: 147 B |
Before Width: | Height: | Size: 238 B |
Before Width: | Height: | Size: 69 B After Width: | Height: | Size: 69 B |
BIN
files/default/textures/formspec_backround.png
Normal file
After Width: | Height: | Size: 824 B |
BIN
files/default/textures/formspec_cell.png
Normal file
After Width: | Height: | Size: 164 B |
Before Width: | Height: | Size: 841 B |
Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 715 B |
@ -98,9 +98,10 @@ Potions = Зелья
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#craftguide
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#craftguide
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Crafting Guide = Руководство Крафта
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Crafting Guide = Руководство Крафта
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Usage = Примен.
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Usage: = Примен.:
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Recipe = Рецепты
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Recipe: = Рецепт:
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of = из
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of = из
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Page: = Страница:
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Clear = Очистить
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Clear = Очистить
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Search = Искать
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Search = Искать
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Previous page = Предыдущая страница
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Previous page = Предыдущая страница
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@ -110,6 +111,7 @@ Burning time: = Время горения:
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Cooking time: = Время приготовления:
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Cooking time: = Время приготовления:
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No usages.\nClick again to show recipes. = Нет применений.\nНажмите снова для рецептов.
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No usages.\nClick again to show recipes. = Нет применений.\nНажмите снова для рецептов.
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No recipes.\nClick again to show usages. = Невозможно скрафтить.\nНажмите снова для применений.
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No recipes.\nClick again to show usages. = Невозможно скрафтить.\nНажмите снова для применений.
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Select an item from the list\nto view recipes and usages. = Выбери предмет из списка,\nдля просмотра рецептов и применений.
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#default
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#default
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Before Width: | Height: | Size: 1008 B |
@ -198,20 +198,33 @@ function mobs_trader(self, clicker, entity, race)
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y = i - 3.2
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y = i - 3.2
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end
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end
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local name_prices = self.trades[i][2]:match("%S*")
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local amount_prices = self.trades[i][2]:match("%d")
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local itemdef_prices = minetest.registered_items[name_prices]
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local tooltip_prices =
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(itemdef_prices and itemdef_prices.description or "") .. " " ..
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(amount_prices and amount_prices ~= "1" and amount_prices or "")
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local name_goods = self.trades[i][1]:match("%S*")
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local amount_goods = self.trades[i][1]:match("%d")
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local itemdef_goods = minetest.registered_items[name_goods]
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local tooltip_goods =
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(itemdef_goods and itemdef_goods.description or "") .. " " ..
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(amount_goods and amount_goods ~= "1" and amount_goods or "")
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formspec_trade_list = formspec_trade_list ..
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formspec_trade_list = formspec_trade_list ..
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"item_image[" .. x .. "," .. y .. ";1,1;" .. self.trades[i][2] .. "]" ..
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"item_image[" .. x .. "," .. y .. ";1,1;" .. self.trades[i][2] .. "]" ..
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"image_button[" .. x .. "," .. y .. ";1,1;blank.png;prices#" .. i .. "#" .. self.id .. ";;;false;default_item_pressed.png]" ..
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"image_button[" .. x .. "," .. y .. ";1,1;formspec_cell.png;prices#" .. i .. "#" .. self.id .. ";;;false;formspec_cell.png^default_item_pressed.png]" ..
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-- "tooltip[prices#".. i .. "#" .. self.id .. ";"..tooltip.."]" ..
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"tooltip[prices#" .. i .. "#" .. self.id .. ";" .. tooltip_prices .. "]" ..
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"image[".. x + 1 ..",".. y ..";1,1;default_arrow_bg.png^[transformR270]" ..
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"item_image[" .. x + 2 .. "," .. y .. ";1,1;" .. self.trades[i][1] .. "]" ..
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"item_image[" .. x + 2 .. "," .. y .. ";1,1;" .. self.trades[i][1] .. "]" ..
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"image_button[" .. x + 2 .. "," .. y .. ";1,1;blank.png;goods#" .. i .. "#" .. self.id .. ";;;false;default_item_pressed.png]"
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"image_button[" .. x + 2 .. "," .. y .. ";1,1;formspec_cell.png;goods#" .. i .. "#" .. self.id .. ";;;false;formspec_cell.png^default_item_pressed.png]" ..
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-- "tooltip[prices#".. i .. "#" .. self.id .. ";"..tooltip.."]"
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"tooltip[goods#" .. i .. "#" .. self.id .. ";" .. tooltip_goods .. "]"
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end
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end
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end
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end
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minetest.show_formspec(player, "mobs_npc:trade",
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minetest.show_formspec(player, "mobs_npc:trade",
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default.gui ..
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default.gui ..
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"background[7.95,3.1;1,1;default_background.png]" ..
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"background[-0.2,-0.26;9.41,9.49;formspec_trader.png]" ..
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"item_image[0,-0.1;1,1;default:emerald]" ..
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"item_image[0,-0.1;1,1;default:emerald]" ..
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"label[0.9,0.1;" .. S("Trader @1's stock", self.game_name) .. "]" ..
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"label[0.9,0.1;" .. S("Trader @1's stock", self.game_name) .. "]" ..
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formspec_trade_list)
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formspec_trade_list)
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@ -1,6 +1,5 @@
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local vessels_shelf_formspec =
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local vessels_shelf_formspec =
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default.gui ..
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default.gui ..
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"background[-0.2,-0.26;9.41,9.49;formspec_shelf.png]" ..
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"item_image[0,-0.1;1,1;vessels:shelf]" ..
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"item_image[0,-0.1;1,1;vessels:shelf]" ..
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"label[0.9,0.1;" .. Sl("Potion Shelf") .. "]" ..
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"label[0.9,0.1;" .. Sl("Potion Shelf") .. "]" ..
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"list[context;vessels;0,1;9,2;]" ..
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"list[context;vessels;0,1;9,2;]" ..
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@ -22,6 +21,8 @@ local function update_vessels_shelf(pos)
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|||||||
vx = 0
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vx = 0
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||||||
vy = vy + 1
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vy = vy + 1
|
||||||
end
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end
|
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formspec = formspec ..
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"image[" .. vx .. "," .. vy .. ";1,1;formspec_cell.png]"
|
||||||
local stack = invlist[i]
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local stack = invlist[i]
|
||||||
if stack:is_empty() then
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if stack:is_empty() then
|
||||||
formspec = formspec ..
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formspec = formspec ..
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