Flowerpot: add 'register_on_mods_loaded' support
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@ -22,6 +22,8 @@ if translator and not minetest.is_singleplayer() then
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end
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end
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local b = "blank.png"
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-- Handle plant removal from flowerpot
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local function on_punch(pos, node, puncher)
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if puncher and not
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@ -76,7 +78,7 @@ local function get_tile(def)
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if drawtype == "mesh" then
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tiles[2] = "[combine:64x64:0,10=" .. def.inventory_image
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tiles[3] = "blank.png"
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tiles[3] = b
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else
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local tile = def.tiles[1]
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if type(tile) == "table" then
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@ -85,9 +87,9 @@ local function get_tile(def)
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if drawtype == "plantlike" then
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tiles[2] = tile
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tiles[3] = "blank.png"
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tiles[3] = b
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else
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tiles[2] = "blank.png"
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tiles[2] = b
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tiles[3] = tile
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end
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end
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@ -130,7 +132,7 @@ end
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local empty = table.copy(pot)
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empty.description = S"Flowerpot"
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empty.mesh = "flowerpot.b3d"
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empty.tiles = {"flowerpot.png", "blank.png", "blank.png"}
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empty.tiles = {"flowerpot.png", b, b}
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empty.selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, -0.0625, 0.25}
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@ -165,8 +167,7 @@ inv.on_place = function(itemstack, placer, pointed_thing)
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if result then
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minetest.sound_play({name = "default_place_node_hard"},
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{pos = pointed_thing.above})
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if not (creative and creative.is_enabled_for and
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creative.is_enabled_for(placer)) then
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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itemstack:take_item()
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end
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end
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@ -186,11 +187,22 @@ minetest.register_craft({
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}
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})
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minetest.after(0, function()
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-- Register pots nodes
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local function register_pots()
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local register_pot = flowerpot.register_node
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for node, def in pairs(minetest.registered_nodes) do
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if def.groups.flora or def.groups.sapling then
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register_pot(node)
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end
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end
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end)
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end
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if minetest.register_on_mods_loaded then
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minetest.register_on_mods_loaded(function()
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register_pots()
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end)
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else -- legacy MultiCraft Engine
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minetest.after(0, function()
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register_pots()
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end)
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end
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