Default: update sounds and minor cleanup

This commit is contained in:
MoNTE48 2020-11-01 22:19:52 +01:00
parent 686ce38f55
commit 066743c447
12 changed files with 25 additions and 29 deletions

View File

@ -21,7 +21,7 @@ http://www.gnu.org/licenses/lgpl-3.0.html
Authors of media (sounds, and schematics) Authors of media (sounds, and schematics)
---------------------------------------------------------- -----------------------------------------
Everything not listed in here: Everything not listed in here:
celeron55, Perttu Ahola <celeron55@gmail.com> (CC BY-SA 3.0) celeron55, Perttu Ahola <celeron55@gmail.com> (CC BY-SA 3.0)
@ -70,8 +70,8 @@ Metal sounds:
- https://www.freesound.org/people/yadronoff/sounds/320397/ - https://www.freesound.org/people/yadronoff/sounds/320397/
default_dug_metal.*.ogg - Iwan Gabovitch - qubodup - CC0 default_dug_metal.*.ogg - Iwan Gabovitch - qubodup - CC0
- http://opengameart.org/users/qubodup - http://opengameart.org/users/qubodup
default_metal_footstep.*.ogg - Ottomaani138 - CC0 default_metal_footstep.*.ogg - (CC0 1.0) - CC0 1.0
- https://www.freesound.org/people/Ottomaani138/sounds/232692/ - https://freesound.org/people/mypantsfelldown/sounds/398937/
default_place_node_metal.*.ogg - Ogrebane - CC0 default_place_node_metal.*.ogg - Ogrebane - CC0
- http://opengameart.org/content/wood-and-metal-sound-effects-volume-2 - http://opengameart.org/content/wood-and-metal-sound-effects-volume-2
@ -105,21 +105,18 @@ http://freesound.org/people/Ryding/sounds/94337/
Ferk (CC0 1.0): Ferk (CC0 1.0):
default_item_smoke.ogg, based on a sound by http://opengameart.org/users/bart default_item_smoke.ogg, based on a sound by http://opengameart.org/users/bart
wool_coat_movement.ogg from freeSFX.co.uk and has a Creative Commons license wool_coat_movement.ogg from freeSFX.co.uk and has a Creative Commons license
player_damage.1.ogg thecheeseman (CC BY 3.0):
player_damage.2.ogg http://www.freesound.org/people/thecheeseman/sounds/44428/
player_damage.3.ogg http://www.freesound.org/people/thecheeseman/sounds/44429/
http://www.freesound.org/people/thecheeseman/sounds/44428/ http://www.freesound.org/people/thecheeseman/sounds/44430/
http://www.freesound.org/people/thecheeseman/sounds/44429/ player_damage.*.ogg
http://www.freesound.org/people/thecheeseman/sounds/44430/
player_damage.1.ogg from TenPlus1 mobs_redo mod (Creative Commons sounds from Freesound.org)
sonictechtonic (CC BY 3.0):
https://www.freesound.org/people/sonictechtonic/sounds/241872/
player_damage.2.ogg
lolamadeus (CC0 1.0):
https://freesound.org/people/lolamadeus/sounds/179341/
default_gravel_dig.*.ogg
default_gravel_dug.*.ogg
Models Models
------ ------

View File

@ -50,9 +50,11 @@ end
function default.node_sound_gravel_defaults(table) function default.node_sound_gravel_defaults(table)
table = table or {} table = table or {}
table.footstep = table.footstep or table.footstep = table.footstep or
{name = "default_gravel_footstep", gain = 0.4} {name = "default_gravel_footstep", gain = 0.1}
table.dig = table.dig or
{name = "default_gravel_dig", gain = 0.35}
table.dug = table.dug or table.dug = table.dug or
{name = "default_gravel_footstep", gain = 1.0} {name = "default_gravel_dug", gain = 1.0}
table.place = table.place or table.place = table.place or
{name = "default_place_node", gain = 1.0} {name = "default_place_node", gain = 1.0}
default.node_sound_defaults(table) default.node_sound_defaults(table)

View File

@ -4,20 +4,20 @@
-- The API documentation in here was moved into doc/lua_api.txt -- The API documentation in here was moved into doc/lua_api.txt
-- Definitions made by this mod that other mods can use too -- Definitions made by this mod that other mods can use too
local Cesc = minetest.get_color_escape_sequence
default = { default = {
colors = { colors = {
grey = minetest.get_color_escape_sequence("#9d9d9d"), grey = Cesc("#9d9d9d"),
green = minetest.get_color_escape_sequence("#1eff00"), green = Cesc("#1eff00"),
gold = minetest.get_color_escape_sequence("#ffdf00"), gold = Cesc("#ffdf00"),
white = minetest.get_color_escape_sequence("#ffffff"), white = Cesc("#ffffff"),
emerald = minetest.get_color_escape_sequence("#00e87e"), emerald = Cesc("#00e87e"),
ruby = minetest.get_color_escape_sequence("#d80a1b") ruby = Cesc("#d80a1b")
} }
} }
minetest.register_craftitem("default:cell", { minetest.register_craftitem("default:cell", {
inventory_image = "formspec_cell.png", inventory_image = "formspec_cell.png"
groups = {craftguide_cell = 1}
}) })
default.gui_bg = "bgcolor[#08080880;true]" default.gui_bg = "bgcolor[#08080880;true]"

View File

@ -1063,7 +1063,6 @@ minetest.register_node("default:bush_stem", {
minetest.register_node("default:bush_leaves", { minetest.register_node("default:bush_leaves", {
description = "Bush Leaves", description = "Bush Leaves",
drawtype = "allfaces_optional", drawtype = "allfaces_optional",
waving = 1,
tiles = {"default_leaves.png"}, tiles = {"default_leaves.png"},
paramtype = "light", paramtype = "light",
groups = {snappy = 3, flammable = 2, leaves = 1}, groups = {snappy = 3, flammable = 2, leaves = 1},
@ -1134,7 +1133,6 @@ minetest.register_node("default:acacia_bush_stem", {
minetest.register_node("default:acacia_bush_leaves", { minetest.register_node("default:acacia_bush_leaves", {
description = "Acacia Bush Leaves", description = "Acacia Bush Leaves",
drawtype = "allfaces_optional", drawtype = "allfaces_optional",
waving = 1,
tiles = {"default_acacia_leaves.png"}, tiles = {"default_acacia_leaves.png"},
paramtype = "light", paramtype = "light",
groups = {snappy = 3, flammable = 2, leaves = 1}, groups = {snappy = 3, flammable = 2, leaves = 1},
@ -1205,7 +1203,6 @@ minetest.register_node("default:pine_bush_stem", {
minetest.register_node("default:pine_bush_needles", { minetest.register_node("default:pine_bush_needles", {
description = "Pine Bush Needles", description = "Pine Bush Needles",
drawtype = "allfaces_optional", drawtype = "allfaces_optional",
waving = 1,
tiles = {"default_pine_needles.png"}, tiles = {"default_pine_needles.png"},
paramtype = "light", paramtype = "light",
groups = {snappy = 3, flammable = 2, leaves = 1}, groups = {snappy = 3, flammable = 2, leaves = 1},

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.