MultiCraft2/build/macOS/deps/sdk.sh

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#!/bin/bash -e
# This file sets the appropriate compiler and flags for compiling for macOS without XCode
sdk=macosx
export OSX_OSVER=10.11
export OSX_ARCHES="x86_64 arm64"
export OSX_ARCH="-arch x86_64 -arch arm64"
export OSX_COMPILER=$(xcrun --sdk $sdk --find clang)
export OSX_CC=$OSX_COMPILER
export OSX_CXX=$OSX_COMPILER
export OSX_FLAGS="-isysroot $(xcrun --sdk $sdk --show-sdk-path) -mmacosx-version-min=$OSX_OSVER -fvisibility=hidden -fdata-sections -ffunction-sections -fno-unwind-tables -fno-asynchronous-unwind-tables -Ofast"