MultiCraft2/src/client
Deve fe5495288e
macOS: use SDL2 (#90)
2022-09-02 00:26:24 +03:00
..
meshgen License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
render Fix fog disable (#24) 2022-02-11 14:29:32 +02:00
CMakeLists.txt Add an activeobject manager to hold active objects (#7939) 2018-12-13 20:18:54 +01:00
activeobjectmgr.cpp License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
activeobjectmgr.h License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
camera.cpp Fix fog disable (#24) 2022-02-11 14:29:32 +02:00
camera.h Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
client.cpp Improve main menu (#60) 2022-06-14 12:02:40 +03:00
client.h Improve change password UI (#46) 2022-04-01 10:20:19 +02:00
clientenvironment.cpp Minor fixes 2022-06-07 23:57:24 +02:00
clientenvironment.h Re-add support for protocol versions 25-33. 2020-09-03 21:29:12 +02:00
clientevent.h License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
clientlauncher.cpp Android: fix few crashes 2022-06-12 19:13:47 +03:00
clientlauncher.h Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
clientmap.cpp Check block mesh existence each frame 2022-03-04 08:12:54 +01:00
clientmap.h Transparency sorting for DrawList and Materials (#41) 2022-02-25 17:23:03 +01:00
clientmedia.cpp Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
clientmedia.h License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
clientobject.cpp License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
clientobject.h License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
clientsimpleobject.h License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
clouds.cpp Optimize clouds (#25) 2022-01-24 01:08:32 +01:00
clouds.h License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
content_cao.cpp Mobile: remove aux1 holding hack 2022-02-27 16:50:32 +01:00
content_cao.h Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
content_cso.cpp License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
content_cso.h License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
content_mapblock.cpp Avoid rendering invisible faces of simple nodeboxes (#12262) 2022-05-05 19:06:36 +12:00
content_mapblock.h Avoid rendering invisible faces of simple nodeboxes (#12262) 2022-05-05 19:06:36 +12:00
event_manager.h Backport MultiCraft Engine changes 2021-02-14 09:58:28 +01:00
filecache.cpp License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
filecache.h License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
fontengine.cpp Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
fontengine.h Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
game.cpp macOS: use SDL2 (#90) 2022-09-02 00:26:24 +03:00
game.h Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
gameui.cpp Fix client-side performance of chat UI (#11612) 2022-05-11 00:24:52 +03:00
gameui.h Fix client-side performance of chat UI (#11612) 2022-05-11 00:24:52 +03:00
guiscalingfilter.cpp Backport: "FormSpec: 9-slice images, animated_images, and fgimg_middle (#10265)" 2022-06-15 10:45:38 +03:00
guiscalingfilter.h Backport: "FormSpec: 9-slice images, animated_images, and fgimg_middle (#10265)" 2022-06-15 10:45:38 +03:00
hud.cpp Improve HUD text scaling 2022-08-20 22:12:54 +03:00
hud.h Mobile: minor hud scaling improvements 2022-03-17 00:37:13 +02:00
imagefilters.cpp License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
imagefilters.h License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
inputhandler.cpp macOS: use SDL2 (#90) 2022-09-02 00:26:24 +03:00
inputhandler.h Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
joystick_controller.cpp Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
joystick_controller.h Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
keycode.cpp Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
keycode.h Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622) 2020-11-12 19:16:02 +01:00
keys.h macOS: use SDL2 (#90) 2022-09-02 00:26:24 +03:00
localplayer.cpp Localplayer: fix fall bobbing, disable old move code, fix sneak eye offset 2022-02-27 21:22:50 +01:00
localplayer.h Backport MultiCraft Engine changes 2021-02-14 09:58:28 +01:00
mapblock_mesh.cpp Fix wieldmesh transparency (#36) 2022-02-16 18:18:23 +02:00
mapblock_mesh.h Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
mesh.cpp Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
mesh.h Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
mesh_generator_thread.cpp Remove all bump mapping and parallax occlusion related code. 2021-02-14 09:58:29 +01:00
mesh_generator_thread.h Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
minimap.cpp Fix few GLES issues 2022-03-06 18:42:33 +01:00
minimap.h Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
particles.cpp Temporary fix for the transparent particles glitch 2022-07-03 23:35:56 +03:00
particles.h License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
renderingengine.cpp Minor changes and fixes 2022-05-28 15:39:25 +03:00
renderingengine.h Improve main menu (#60) 2022-06-14 12:02:40 +03:00
shader.cpp Fix few GLES issues 2022-03-06 18:42:33 +01:00
shader.h Merge tag '5.4.1' into main 2021-06-08 10:37:38 +12:00
sky.cpp Fix few GLES issues 2022-03-06 18:42:33 +01:00
sky.h Reserve vectors before pushing and other code quality changes (#11161) 2021-12-04 23:47:06 +01:00
sound.cpp License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
sound.h License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
sound_openal.cpp OpenAL: Free buffers on quit 2022-05-02 09:58:41 +03:00
sound_openal.h License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
tile.cpp Minor changes and fixes 2022-08-08 00:31:01 +02:00
tile.h Fix wieldmesh transparency (#36) 2022-02-16 18:18:23 +02:00
wieldmesh.cpp Fix wieldmesh transparency (#36) 2022-02-16 18:18:23 +02:00
wieldmesh.h Fix wieldmesh transparency (#36) 2022-02-16 18:18:23 +02:00