Deve
fe5495288e
macOS: use SDL2 ( #90 )
2022-09-02 00:26:24 +03:00
x2048
0fed6077fe
Use legacy image implementation (no NNAA filter) when not using 9-slice image ( #12608 )
2022-08-01 17:33:59 +12:00
Vincent Robinson
0bfc98fe26
Backport (II): "FormSpec: 9-slice images, animated_images, and fgimg_middle ( #12453 )"
...
* FormSpec: 9-slice images and animated_images
* Add fgimg_middle; clean up code
* Address issues, add tests
* Fix stupid error; bump formspec version
* Re-add image[] elements without a size
2022-07-03 21:31:56 +03:00
luk3yx
3cf9c06ae4
Mobile: don't stretch formspec to entire screen if it has a tabheader ( #62 )
2022-06-22 09:00:28 +03:00
Maksim
fbd1c6b88d
Backport: "FormSpec: 9-slice images, animated_images, and fgimg_middle ( #10265 )"
...
Co-Authored-By: Vincent Robinson <robinsonvincent89@gmail.com>
2022-06-15 10:45:38 +03:00
luk3yx
d6c82c3f7c
Improve main menu ( #60 )
...
Co-authored-by: Maksim <Maksym48@pm.me>
2022-06-14 12:02:40 +03:00
Maksim
afea7abc41
TouchScreenGUI: minor fixes
2022-06-08 19:59:05 +02:00
luk3yx
4765019103
Stop main menu and CSM formspec input errors from crashing the game entirely on Android
2022-05-30 19:50:22 +12:00
Maksim
941fcdd97e
TouchScreenGUI: fix rare crash
2022-05-13 02:24:46 +03:00
Maksim
aee23e4940
Minor GUI scaling fixes
2022-04-10 13:20:59 +02:00
Maksim
aea47b3afe
TouchScreenGUI: minor fixes
2022-04-09 12:45:35 +02:00
luk3yx
feb71c65e3
Improve change password UI ( #46 )
2022-04-01 10:20:19 +02:00
Maksim
f19a76ff3e
Few improvements to GUI scaling
...
Co-Authored-By: Vitaliy <numzer0@yandex.ru>
2022-03-31 17:32:03 +02:00
numzero
82236ebc1d
Render pressed as also hovered on touchscreen
2022-03-31 13:53:50 +02:00
Maksim
f83601b937
TouchScreenGUI: minor improvements
2022-03-17 00:37:13 +02:00
Maksim
3b200d6e48
Update MainMenu look
2022-03-08 10:23:00 +01:00
Bektur
db273c4645
Android: latest bugfixes and features ( #39 )
...
Co-authored-by: Maksim <MoNTE48@mail.ua>
2022-02-20 23:59:43 +01:00
Vitaliy
e03170fb77
Mobile: fix spurious double-taps ( #38 )
2022-02-17 22:59:57 +02:00
TheBrokenRail
5cf79ce632
Touch UI support for desktop builds ( #10729 )
2022-02-06 22:42:54 +02:00
MoNTE48
26a5aed0c4
Mobile: minor fixes
2022-01-27 00:35:15 +01:00
MoNTE48
73392bc567
Scale images in the table on the desktop
2022-01-24 01:04:35 +01:00
DS
f8fb722740
Use utf-8 for the Irrlicht clipboard ( #11538 )
2022-01-24 01:04:35 +01:00
MoNTE48
bf9a01085e
Clear the item selection when receive an Inventory event
2021-12-31 00:35:04 +01:00
MoNTE48
2352512795
Mobile: fix KeyChangeMenu scaling
2021-12-30 00:44:30 +01:00
MoNTE48
4cfc5a506f
OSX: minor fixes
2021-12-26 02:24:23 +01:00
sfan5
75d755a331
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-12-04 23:47:06 +01:00
MoNTE48
9454597e32
Mobile: improve formspec scaling on large tablets
2021-12-02 10:12:03 +01:00
MoNTE48
0534d696f7
Merge MultiCraft Legacy changes
2021-07-25 12:06:24 +02:00
luk3yx
8f0dd004f1
Add minetest.load_translation to the main menu API
2021-07-25 12:06:24 +02:00
luk3yx
9bd686216a
Make it compile
2021-07-25 12:06:24 +02:00
luk3yx
1aabc2ca14
Merge tag '5.4.1' into main
...
5.4.1
2021-06-08 10:37:38 +12:00
Jean-Patrick Guerrero
42d1394ea4
Add GUIScene files
2021-04-17 23:52:58 +02:00
Jean-Patrick Guerrero
37278ff7f9
Bunch of optimizations
2021-04-17 21:04:47 +02:00
Jean-Patrick Guerrero
27c0663894
Faster scroll_container
2021-03-15 10:45:24 +01:00
Jean-Patrick Guerrero
b5672f20f6
Customizable scrollbar
2021-03-15 10:45:24 +01:00
MoNTE48
5d9ca99ad7
Backport MultiCraft TouchScreenGUI improvements
2021-02-14 09:58:28 +01:00
MoNTE48
2aa0400bd2
Backport MultiCraft Engine changes
2021-02-14 09:58:28 +01:00
Jean-Patrick Guerrero
6591597430
Fix animation_image support in scroll containers
2021-02-08 00:04:38 +00:00
Vitaliy
4caf156be5
Rewrite touch event conversion ( #10636 )
2021-02-07 11:48:30 +01:00
k.h.lai
2072afb72b
Fix memory leak detected by address sanitizer ( #10896 )
2021-02-02 20:56:24 +01:00
Vincent Robinson
f227e40180
Fix list spacing and size (again) ( #10869 )
2021-02-02 20:55:13 +01:00
sfan5
c834d2ab25
Drop wide/narrow conversion functions
...
The only valid usecase for these is interfacing with OS APIs
that want a locale/OS-specific multibyte encoding.
But they weren't used for that anywhere, instead UTF-8 is pretty
much assumed when it comes to that.
Since these are only a potential source of bugs and do not fulfil
their purpose at all, drop them entirely.
2021-02-02 20:46:08 +01:00
SmallJoker
37a05ec8d6
Settings: Proper priority hierarchy
...
Remove old defaults system
Introduce priority-based fallback list
Use new functions for map_meta special functions
Change groups to use end tags
Unittest changes:
* Adapt unittest to the new code
* Compare Settings objects
2021-01-29 17:32:35 +01:00
Vitaliy
ed0882fd58
Include irrlichttypes.h first to work around Irrlicht#433 ( #10872 )
...
Fixes the PcgRandom::PcgRandom linker issue, caused by inconsistent data type definition.
2021-01-28 21:25:13 +01:00
Vincent Robinson
ad9adcb884
Fix formspec list spacing ( #10861 )
2021-01-23 14:49:13 -08:00
Vincent Robinson
6a55c03dab
Make hypertext and textarea have proper scroll event propagation. ( #10860 )
2021-01-23 14:48:57 -08:00
Vincent Robinson
009e39e73b
FormSpec: Add list spacing, slot size, and noclip ( #10083 )
...
* Add list spacing, slot size, and noclip
* Simplify StyleSpec
* Add test cases
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-23 12:46:19 -08:00
rubenwardy
4c76239818
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
Loïc Blot
4b01282821
Factorize more guiEditBoxes code ( #10789 )
...
* Factorize more guiEditBoxes code
2021-01-13 09:05:09 +01:00
Loïc Blot
5fcc78a1fe
Refactor/gui editbox ( #10787 )
2021-01-07 13:21:12 +01:00