Commit Graph

12 Commits (d52185c43e7fa96174bb9e0d6d7a38f894b3a356)

Author SHA1 Message Date
PilzAdam 8cae659786 Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
sapier ab43377577 Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00
PilzAdam 55097e1985 Fix pickup of dropped items when the player only takes a part of them 2013-03-03 16:35:29 +01:00
PilzAdam ef6b8bee07 Drop nodes as items when dugged and no room in inventory and dont remove dropped items when no room in inventory 2013-02-21 16:58:50 +01:00
jordan4ibanez aa46e5c5e7 Fix item entity's collision with nodeboxes 2012-12-15 15:32:17 -05:00
Perttu Ahola 117f208826 Revert "Use wielditem drawtype for all nodes in item_entity"
This reverts commit ffad18e424.
2012-11-27 17:32:58 +02:00
PilzAdam ffad18e424 Use wielditem drawtype for all nodes in item_entity 2012-11-26 18:30:07 +01:00
Perttu Ahola 72ef6f637e Statically store always_collect field of __builtin:item 2012-09-09 23:14:41 +03:00
Perttu Ahola 43df78102c Check whether node is known before reading definition in __builtin:item:on_step() 2012-07-21 16:36:14 +03:00
Perttu Ahola 24953ba974 Fix super-small size of regular item entities 2012-04-04 22:57:29 +03:00
Perttu Ahola b22168d3da Fix dropped nodeitem visuals 2012-04-04 13:16:09 +03:00
Perttu Ahola f0e7da8a63 Implement dropped items as LuaEntities; leave the old ones as is for compatibility 2012-04-01 16:06:01 +03:00