Commit Graph

81 Commits (master)

Author SHA1 Message Date
Maksim ee2ebbfb91 Improve Pause menu 2022-08-20 22:03:42 +03:00
Maksim bd4b420ccd Minor changes and fixes 2022-08-08 00:31:01 +02:00
Maksym H 1c19f6069f
Drop the `mobile_friendly` server feature (#79) 2022-07-28 17:53:11 +02:00
luk3yx d31d2387f3
MainMenu: some changes and fixes (#68)
Co-authored-by: Maksim <Maksym48@pm.me>
2022-07-18 23:09:48 +03:00
luk3yx d4f6bf31c2 Fix some main menu bugs and improve UI (#63)
Co-authored-by: Maksim <Maksym48@pm.me>
2022-06-26 23:45:45 +03:00
Maksym 3991e90bbc Update MainMenu and replace tabs on buttons (#61)
Co-authored-by: luk3yx <luk3yx@users.noreply.github.com>
2022-06-17 20:39:48 +03:00
luk3yx d6c82c3f7c Improve main menu (#60)
Co-authored-by: Maksim <Maksym48@pm.me>
2022-06-14 12:02:40 +03:00
Maksim 2d0b2e7ea7 Minor changes and fixes 2022-05-28 15:39:25 +03:00
Maksim 78d8161031 MainMenu: minor fixes 2022-05-13 02:24:46 +03:00
Maksim 11abe53d2b Builtin: MainMenu update, other minor fixes
Update dlg_create_world_default.lua
2022-04-28 23:48:40 +03:00
Maksim f19a76ff3e Few improvements to GUI scaling
Co-Authored-By: Vitaliy <numzer0@yandex.ru>
2022-03-31 17:32:03 +02:00
Maksim 3b200d6e48 Update MainMenu look 2022-03-08 10:23:00 +01:00
MoNTE48 9e5d97cb35 Minor update for base textures 2021-12-05 18:31:40 +01:00
MoNTE48 95e1e263c6 macOS: minor fixes 2021-08-30 22:53:49 +02:00
MoNTE48 0534d696f7 Merge MultiCraft Legacy changes 2021-07-25 12:06:24 +02:00
luk3yx 1aabc2ca14 Merge tag '5.4.1' into main
5.4.1
2021-06-08 10:37:38 +12:00
MoNTE48 2f0b47dbdd Compress base textures 2021-02-14 09:58:28 +01:00
MoNTE48 5d9ca99ad7 Backport MultiCraft TouchScreenGUI improvements 2021-02-14 09:58:28 +01:00
MoNTE48 2aa0400bd2 Backport MultiCraft Engine changes 2021-02-14 09:58:28 +01:00
MoNTE48 6227f9c72c Add MultiCraft MainMenu 2021-02-14 09:58:28 +01:00
MoNTE48 af540c389e Add MultiCraft builtin improvements 2021-02-14 09:58:28 +01:00
Zughy 92aac69b36
"Browse online content" formspec improvement (#10756) 2021-01-02 15:13:02 +01:00
Andrey 5066fe7583
MainMenu: Add clear button and icon for search input (#10363) 2020-12-19 22:00:20 +01:00
Wuzzy 808fa5ecb3
Improve default inventory+wield images of node drawtypes (#9299) 2020-07-23 19:54:58 +02:00
rubenwardy 850af80089
Add buttons to ContentDB in game bar and configure world (#9944) 2020-06-04 21:53:26 +01:00
rubenwardy 9a64a9fd94
Update ContentDB dialog (#9949) 2020-05-29 00:52:48 +01:00
Wuzzy 6e1372bd89
Add support for statbar “off state” icons (#9462)
This adds support for optional “off state” icons for statbars. “off state icons” can be used to denote the lack of something, like missing hearts or bubbles.

Add "off state" textures to the builtin statbars.

Co-authored-by: SmallJoker <mk939@ymail.com>
2020-05-11 21:40:45 +02:00
Wuzzy 3ad92baa9c Tweak default textures (#9237) 2020-01-04 15:44:31 +01:00
Wuzzy 524442fc5e Add 4 missing fallback/default textures (#8845)
Processed using 'optipng -o7 -strip all '
2019-10-23 19:48:06 +02:00
Paramat b52a79076d
Add player sprite textures back into the engine as a fallback (#8823)
'player.png' and 'player_back.png' are hardcoded into the engine as
the default appearence of the player object, so the textures should
be present in the engine.
This results in a functional fallback sprite player for when a game
has no player appearence related code.
2019-08-20 21:09:44 +01:00
Paramat 6f426056f1
Mirror 'sunrisebg' texture to fix chopped right edge (#7935) 2018-12-04 00:39:30 +00:00
stujones11 48208c1cd2 Re-master and improve touchscreen gui icons (#7931)
Increase the resolution of the smaller icons to look better on modern HD screens.
All master SVGs included in the the Android build directory.
2018-12-03 21:35:31 +00:00
stujones11 3b11288989 Android: Improve UI scaling on smaller high-density displays (#7834)
* Android: Improve UI scaling on smaller high-density displays
2018-11-18 11:31:19 +01:00
Paramat e369eb1a9b
Android buttons: Inset 'rare controls', inset and resize 'gear icon' (#7792)
Previously these were both inconsistently close to the screen edge.
'gear icon' has been enlarged to match the width of 'zoom' and 'aux'
buttons.
2018-10-19 04:52:47 +01:00
Muhammad Rifqi Priyo Susanto 7ebc229b0d Android: Add 'aux' button (#7477)
Add 'aux' button.
Use joystick to trigger 'aux' button when forward and out of main circle, by enabling
'virtual_joystick_triggers_aux' setting.
2018-07-10 23:33:40 +01:00
Muhammad Rifqi Priyo Susanto ad3d1d20d1 Android: Resize jump and sneak buttons' touch target (#7498) 2018-06-30 22:33:14 +01:00
rubenwardy 122eed7a34
Add screenshots to online content browser 2018-05-20 00:25:17 +01:00
Muhammad Rifqi Priyo Susanto b1e58c9c35 Android: Modify touch screen GUI's buttons (#7240)
* Android: Add zoom, minimap, and toggle chat button
Zoom button is put above jump button.
Minimap and toggle chat button are put in settings bar.
* Jump button is rotated down button
* Move three buttons on the right screen higher
2018-04-18 20:55:42 +02:00
Muhammad Rifqi Priyo Susanto 326eeca306 Android: Replace movement buttons with joystick (#7126)
* Android: Replace movement buttons with joystick

Replace movement control buttons (arrows at bottom left screen) with virtual joystick.
Joystick has 8 directions (same as keyboard). Basically, just map it to keyboard input.
Joystick applies only on left 1/3 of screen.
Joystick's position can be fixed by enabling fixed_virtual_joystick setting.
Three new images:
(1) placeholder joystick,
(2) joystick container (background), and
(3) joystick cursor.
Remove unused images: movement control buttons (*_arrow.png).
New data type: touch_gui_joystick_move_id

Joystick's fixed position is spaced one button size from bottom and from left of screen.
Remove unused variable: m_joystick_downlocation
2018-04-10 22:55:17 +02:00
Tre 5ef9056e89 Add a refresh button to the serverlist (#6957)
* add refresh button

* Make search and refresh buttons smaller

* Change to image button
2018-02-19 08:25:57 +01:00
Jens Rottmann 7cd1251d83 Minimap: Leaner minimap arrow makes it easier to see the direction
The arrow symbolizing the player in the square minimap looks almost like a
triangle, making it a bit hard to see which direction it is currently
pointing in when in a hurry.

Redraw it leaner, pointier. Colors unchanged.
2017-08-09 11:04:09 +01:00
kilbith 2baa191a64 GUI: Convert loading screen's progress bar to image (#5362) 2017-03-10 13:26:24 +01:00
Wuzzy f5d4494a51 Add textures for air and ignore items (#5196) 2017-02-10 08:19:31 +01:00
kilbith 03b34cb3dd Serverlist: Add ping indicators (#5164) 2017-02-03 23:53:43 +10:00
RealBadAngel 68f5b877c7 Halo: Highlight selected face
This is a slightly modified and cleaned up version of #3774 by RealBadAngel.
By sofar: Remove color change (just make it lighter) and some minor cleanups.
2016-11-12 06:41:04 +00:00
paramat 61e112b43b Textures: New 'smoke puff' texture from TNT mod 2016-10-04 00:04:38 +01:00
Wuzzy 2cb0f649f4 Main menu, lua_api.txt: Fix mod/texture pack screenshot size issues
Recommend mod screenshot size in lua_api.txt
Adjust displayed screenshot size of texture packs
Document texture pack files in lua_api.txt
2016-07-27 22:20:31 +01:00
paramat 9b437088df Textures: Replace menu background fallback dirt_bg.png with empty sky texture 2016-04-21 10:15:05 +01:00
kilbith 65db88d24e Mainmenu: Unify favorite servers with main serverlist 2016-04-20 21:31:40 +10:00
Auke Kok 3b43e7e87c Minimap: revert change from RGBA to Indexed
@kilbith spotted correctly that I had accidentally removed the
"soft" edging on the minimap overlay by converting it from RGBA
to Indexed, which killed the transparent pixels on the edging.
2016-04-11 00:24:01 -04:00