Deve
fe5495288e
macOS: use SDL2 ( #90 )
2022-09-02 00:26:24 +03:00
Maksim
7624c29d96
Improve HUD text scaling
2022-08-20 22:12:54 +03:00
Maksim
ee2ebbfb91
Improve Pause menu
2022-08-20 22:03:42 +03:00
luk3yx
a6299e1cb5
Remove C++ wielded item status text
...
This clashes with the status text in some games that implement the same
thing in Lua
2022-08-14 10:11:50 +12:00
Maksim
bd4b420ccd
Minor changes and fixes
2022-08-08 00:31:01 +02:00
luk3yx
c658140b4b
Add `string.buffer` to Lua environment (if it exists)
2022-08-06 23:00:45 +02:00
luk3yx
17f710bfd5
Send SSCSMs in singleplayer and add more APIs to SSCSM sandbox ( #72 )
2022-08-05 20:53:08 +02:00
AFCMS
fdd2efbbbe
Add `minetest.settings` to CSM API and allow CSMs to provide `settingtypes.txt` ( #12131 )
...
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-08-04 11:39:06 +12:00
sfan5
735b01bd5f
Protect a few more settings from being set from mods
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Of those settings main_menu_script has concrete security impact, the rest are added out of abundance of caution.
2022-08-03 19:34:20 +12:00
sfan5
36883505da
Protect mg_name and mg_flags from being set by Lua ( #11010 )
2022-08-03 19:34:15 +12:00
luk3yx
fb78a8a0cd
Add update reminder ( #49 )
...
Co-authored-by: Maksym <Maksym48@pm.me>
Co-authored-by: ubulem <berkut87@gmail.com>
2022-08-02 09:48:01 +02:00
x2048
0fed6077fe
Use legacy image implementation (no NNAA filter) when not using 9-slice image ( #12608 )
2022-08-01 17:33:59 +12:00
luk3yx
65dc4b42d3
Mobile: add change language dropdown and reset settings button ( #75 )
2022-07-29 13:12:22 +02:00
Maksym H
1c19f6069f
Drop the `mobile_friendly` server feature ( #79 )
2022-07-28 17:53:11 +02:00
luk3yx
e22b748ce9
Only log large invalid JSON strings when built in debug mode
2022-07-22 19:04:49 +12:00
Maksim
17ebe562a3
Android: minor update
2022-07-13 14:07:19 +03:00
Wuzzy
f9d97b5d05
Tweak duration_to_string formatting
2022-07-12 00:07:19 +03:00
luk3yx
357d3aaf8e
Make /setspawn world specific ( #67 )
2022-07-06 22:15:27 +03:00
Maksim
7b0794d243
Temporary fix for the transparent particles glitch
2022-07-03 23:35:56 +03:00
Vincent Robinson
0bfc98fe26
Backport (II): "FormSpec: 9-slice images, animated_images, and fgimg_middle ( #12453 )"
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* FormSpec: 9-slice images and animated_images
* Add fgimg_middle; clean up code
* Address issues, add tests
* Fix stupid error; bump formspec version
* Re-add image[] elements without a size
2022-07-03 21:31:56 +03:00
luk3yx
f09359eb58
Fix drowning in minetest_game doors ( #66 )
...
Fixes #65
2022-07-02 22:32:53 +03:00
luk3yx
3cf9c06ae4
Mobile: don't stretch formspec to entire screen if it has a tabheader ( #62 )
2022-06-22 09:00:28 +03:00
Maksym
3991e90bbc
Update MainMenu and replace tabs on buttons ( #61 )
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Co-authored-by: luk3yx <luk3yx@users.noreply.github.com>
2022-06-17 20:39:48 +03:00
Maksim
fbd1c6b88d
Backport: "FormSpec: 9-slice images, animated_images, and fgimg_middle ( #10265 )"
...
Co-Authored-By: Vincent Robinson <robinsonvincent89@gmail.com>
2022-06-15 10:45:38 +03:00
luk3yx
d6c82c3f7c
Improve main menu ( #60 )
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Co-authored-by: Maksim <Maksym48@pm.me>
2022-06-14 12:02:40 +03:00
paradust7
e621d5b02c
Inline triLinearInterpolationNoEase and triLinearInterpolation ( #12421 )
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Performance profiling on Linux AMD64 showed this to be a significant bottleneck. The non-inlined functions are expensive due to XMM registers spilling onto the stack.
2022-06-13 17:16:45 +12:00
Maksim
e66d7fd516
Android: fix few crashes
2022-06-12 19:13:47 +03:00
Maksim
afea7abc41
TouchScreenGUI: minor fixes
2022-06-08 19:59:05 +02:00
Maksim
9cc76e96af
Minor fixes
2022-06-07 23:57:24 +02:00
Maksim
c71df1d735
Update MultiCraft Font
2022-06-04 17:47:21 +02:00
luk3yx
4765019103
Stop main menu and CSM formspec input errors from crashing the game entirely on Android
2022-05-30 19:50:22 +12:00
Maksim
2d0b2e7ea7
Minor changes and fixes
2022-05-28 15:39:25 +03:00
Lars Müller
00063a721b
Slap u64 on everything time-y ( #10984 )
2022-05-25 19:03:55 +12:00
Maksim
4047be93db
Use built-in methods for deletion in RecursiveDelete
2022-05-19 09:14:54 +03:00
Maksim
941fcdd97e
TouchScreenGUI: fix rare crash
2022-05-13 02:24:46 +03:00
luk3yx
b23c5b02ba
Fix noclip check on servers
2022-05-13 10:58:54 +12:00
luk3yx
a7d881cb10
Fix visual = "wielditem" compatibility with MT 0.4.15
...
MT 0.4.15 is only able to interpret the item name, if an item count or
metadata is sent in textures then MT 0.4.15 and older would show the
item as an unknown item.
2022-05-12 10:40:01 +12:00
DS
635e2893ad
Fix client-side performance of chat UI ( #11612 )
2022-05-11 00:24:52 +03:00
sfan5
0effd2e7a8
Clean up some auth packet handling related code
2022-05-08 17:57:02 +12:00
sfan5
33e2be6bd2
Fix password changing getting stuck if wrong password is entered once
2022-05-08 17:56:57 +12:00
sfan5
686a119e0f
Apply disallow_empty_password to password changes too
2022-05-08 17:56:52 +12:00
sfan5
d4b2acdecf
Fix race condition in registration leading to duplicate create_auth calls
2022-05-08 17:56:47 +12:00
x2048
b2cf6c7f9c
Avoid rendering invisible faces of simple nodeboxes ( #12262 )
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* Skip rendering faces adjacent to opaque nodes
* Cancel out opposite faces of adjacent nodebox nodes of the same type
Fixes #6409
2022-05-05 19:06:36 +12:00
sfan5
cd702ab664
Fix find_nodes_in_area misbehaving with out-of-map coordinates ( #11770 )
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This ensures that no overflows (side-effects) happen within the find_nodes_in_area function by limiting coordinates like done in the map generation code.
2022-05-03 09:51:49 +12:00
SmallJoker
d9bd1bac7b
OpenAL: Free buffers on quit
2022-05-02 09:58:41 +03:00
Jude Melton-Houghton
ad2e053f17
Optimize swapping nodes with equivalent lighting
2022-04-30 08:44:25 +12:00
numzero
745b858bae
Reset environment metadata if it is unreadable
2022-04-29 23:33:23 +03:00
luk3yx
f91eca1e5e
Add platform information to get_player_information ( #50 )
2022-04-27 09:24:40 +03:00
luk3yx
e739e47273
Better formspec prepend hack for 0.4 clients
2022-04-18 10:54:21 +12:00
Maksim
98f2fc92df
Minor fixes and changes
2022-04-10 13:20:59 +02:00