Mobile: enable minimap for all

master
MoNTE48 2022-01-14 09:24:11 +01:00
parent fff7263b28
commit de1b513fd7
2 changed files with 6 additions and 16 deletions

View File

@ -443,7 +443,6 @@ void set_default_settings(Settings *settings) {
#elif __IOS__
} else if (iOS_ver < 13.0) {
// low settings
settings->setDefault("enable_minimap", "false");
#endif
settings->setDefault("client_unload_unused_data_timeout", "120");
settings->setDefault("client_mapblock_limit", "200");

View File

@ -253,16 +253,9 @@ void TouchScreenGUI::init(ISimpleTextureSource *tsrc)
m_screensize.Y / 2 - button_size / 2),
L"drop", false);
const bool minimap = g_settings->getBool("enable_minimap");
double button_075 = 1;
s32 button_05 = 1;
double button_05b = 0;
if (!minimap) {
button_075 = 0.75;
button_05 = 2;
button_05b = button_size * 0.5;
}
// init pause button [1]
initButton(escape_id,
@ -273,14 +266,12 @@ void TouchScreenGUI::init(ISimpleTextureSource *tsrc)
L"Exit", false);
// init minimap button [2]
if (minimap) {
initButton(minimap_id,
rect<s32>(m_screensize.X / 2 - button_size,
0,
m_screensize.X / 2,
button_size),
L"minimap", false);
}
initButton(minimap_id,
rect<s32>(m_screensize.X / 2 - button_size,
0,
m_screensize.X / 2,
button_size),
L"minimap", false);
// init rangeselect button [3]
initButton(range_id,