v. 1.1.0 release | MinGW

master
Maksim Gamarnik 2016-02-21 04:18:49 +02:00
parent c39593de06
commit 417bb21a57
35 changed files with 6 additions and 28 deletions

0
util/buildbot/buildwin32.sh → buildwin32.sh Executable file → Normal file
View File

30
util/buildbot/buildwin64.sh → buildwin64.sh Executable file → Normal file
View File

@ -1,18 +1,11 @@
#!/bin/bash
set -e
dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
if [ $# -ne 1 ]; then
echo "Usage: $0 <build directory>"
exit 1
fi
builddir=$1
mkdir -p $builddir
builddir="$( cd "$builddir" && pwd )"
builddir="$( pwd )"
packagedir=$builddir/packages
libdir=$builddir/libs
toolchain_file=$dir/toolchain_mingw64.cmake
toolchain_file=$builddir/toolchain_mingw64.cmake
irrlicht_version=1.8.1
ogg_version=1.3.1
vorbis_version=1.3.4
@ -68,25 +61,10 @@ cd $libdir
[ -d luajit ] || unzip -o $packagedir/luajit-$luajit_version.zip -d luajit
[ -d leveldb ] || unzip -o $packagedir/libleveldb-$leveldb_version.zip -d leveldb
# Get minetest
# Get MultiCraft
cd $builddir
if [ ! "x$EXISTING_MINETEST_DIR" = "x" ]; then
ln -s $EXISTING_MINETEST_DIR minetest
else
[ -d minetest ] && (cd minetest && git pull) || (git clone https://github.com/minetest/minetest)
fi
cd minetest
git_hash=`git show | head -c14 | tail -c7`
# Get minetest_game
cd games
if [ "x$NO_MINETEST_GAME" = "x" ]; then
[ -d minetest_game ] && (cd minetest_game && git pull) || (git clone https://github.com/minetest/minetest_game)
fi
cd ../..
# Build the thing
cd minetest
[ -d _build ] && rm -Rf _build/
mkdir _build
cd _build
@ -151,6 +129,6 @@ cmake .. \
-DGETTEXT_INCLUDE_DIR=$libdir/gettext/include \
-DGETTEXT_LIBRARY=$libdir/gettext/lib/libintl.dll.a
make package -j2
make package -j8
# EOF

View File

@ -99,6 +99,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("screenH", "600");
settings->setDefault("fullscreen", "false");
settings->setDefault("fullscreen_bpp", "24");
settings->setDefault("screen_dpi", "72");
settings->setDefault("fsaa", "0");
settings->setDefault("vsync", "false");
settings->setDefault("address", "");
@ -354,7 +355,6 @@ void set_default_settings(Settings *settings)
settings->setDefault("pause_fps_max", "10");
settings->setDefault("max_objects_per_block", "32");
settings->setDefault("sqlite_synchronous", "1");
settings->setDefault("screen_dpi", "72");
settings->setDefault("gui_scaling", "1.1");
settings->setDefault("curl_verify_cert","false");
settings->setDefault("mouse_sensitivity", "0.15");

View File

@ -64,7 +64,7 @@ xgettext --package-name=MultiCraft \
# Now iterate on all languages and create the po file if missing, or update it
# if it exists already
for lang in $langs ; do # note the missing quotes around $langs
pofile=po/$lang/minetest.po
pofile=po/$lang/MultiCraft.po
if test -e $pofile; then
echo "[$lang]: updating strings"
msgmerge --update --sort-by-file $pofile $potfile