chore: remove unused qualifier org.joml.* (#4644)
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@ -213,13 +213,13 @@ public class CharacterSystem extends BaseComponentSystem implements UpdateSubscr
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if (!onItemUseEvent.isConsumed()) {
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if (!onItemUseEvent.isConsumed()) {
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EntityRef gazeEntity = GazeAuthoritySystem.getGazeEntityForCharacter(character);
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EntityRef gazeEntity = GazeAuthoritySystem.getGazeEntityForCharacter(character);
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LocationComponent gazeLocation = gazeEntity.getComponent(LocationComponent.class);
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LocationComponent gazeLocation = gazeEntity.getComponent(LocationComponent.class);
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org.joml.Vector3f direction = gazeLocation.getWorldDirection(new org.joml.Vector3f());
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Vector3f direction = gazeLocation.getWorldDirection(new Vector3f());
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org.joml.Vector3f originPos = gazeLocation.getWorldPosition(new org.joml.Vector3f());
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Vector3f originPos = gazeLocation.getWorldPosition(new Vector3f());
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if (recordAndReplayCurrentStatus.getStatus() == RecordAndReplayStatus.RECORDING) {
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if (recordAndReplayCurrentStatus.getStatus() == RecordAndReplayStatus.RECORDING) {
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directionAndOriginPosRecorderList.getAttackEventDirectionAndOriginPosRecorder().add(direction,
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directionAndOriginPosRecorderList.getAttackEventDirectionAndOriginPosRecorder().add(direction,
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originPos);
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originPos);
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} else if (recordAndReplayCurrentStatus.getStatus() == RecordAndReplayStatus.REPLAYING) {
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} else if (recordAndReplayCurrentStatus.getStatus() == RecordAndReplayStatus.REPLAYING) {
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org.joml.Vector3f[] data =
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Vector3f[] data =
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directionAndOriginPosRecorderList.getAttackEventDirectionAndOriginPosRecorder().poll();
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directionAndOriginPosRecorderList.getAttackEventDirectionAndOriginPosRecorder().poll();
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direction = data[0];
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direction = data[0];
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originPos = data[1];
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originPos = data[1];
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@ -311,14 +311,14 @@ public class CharacterSystem extends BaseComponentSystem implements UpdateSubscr
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CharacterComponent characterComponent = character.getComponent(CharacterComponent.class);
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CharacterComponent characterComponent = character.getComponent(CharacterComponent.class);
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EntityRef camera = GazeAuthoritySystem.getGazeEntityForCharacter(character);
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EntityRef camera = GazeAuthoritySystem.getGazeEntityForCharacter(character);
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LocationComponent location = camera.getComponent(LocationComponent.class);
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LocationComponent location = camera.getComponent(LocationComponent.class);
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org.joml.Vector3f direction = location.getWorldDirection(new org.joml.Vector3f());
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Vector3f direction = location.getWorldDirection(new Vector3f());
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if (!(event.getDirection().equals(direction, 0.0001f))) {
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if (!(event.getDirection().equals(direction, 0.0001f))) {
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logger.error("Direction at client {} was different than direction at server {}", event.getDirection(), direction);
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logger.error("Direction at client {} was different than direction at server {}", event.getDirection(), direction);
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}
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}
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// Assume the exact same value in case there are rounding mistakes:
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// Assume the exact same value in case there are rounding mistakes:
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direction = event.getDirection();
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direction = event.getDirection();
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org.joml.Vector3f originPos = location.getWorldPosition(new org.joml.Vector3f());
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Vector3f originPos = location.getWorldPosition(new Vector3f());
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if (!(event.getOrigin().equals(originPos, 0.0001f))) {
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if (!(event.getOrigin().equals(originPos, 0.0001f))) {
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String msg = "Player {} seems to have cheated: It stated that it performed an action from {} but the predicted position is {}";
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String msg = "Player {} seems to have cheated: It stated that it performed an action from {} but the predicted position is {}";
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logger.info(msg, getPlayerNameFromCharacter(character), event.getOrigin(), originPos);
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logger.info(msg, getPlayerNameFromCharacter(character), event.getOrigin(), originPos);
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@ -4,6 +4,7 @@ package org.terasology.engine.logic.characters;
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import org.joml.Math;
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import org.joml.Math;
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import org.joml.Quaternionf;
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import org.joml.Quaternionf;
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import org.joml.RoundingMode;
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import org.joml.Vector3f;
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import org.joml.Vector3f;
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import org.joml.Vector3i;
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import org.joml.Vector3i;
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import org.slf4j.Logger;
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import org.slf4j.Logger;
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@ -91,8 +92,8 @@ public class KinematicCharacterMover implements CharacterMover {
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// The CharacterMovementComponent also has a 'radius' which may be used here.
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// The CharacterMovementComponent also has a 'radius' which may be used here.
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// Question: Is this connected with _shapes_ or bounding boxes in some way?
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// Question: Is this connected with _shapes_ or bounding boxes in some way?
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checkBlockEntry(entity,
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checkBlockEntry(entity,
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new Vector3i(initial.getPosition(), org.joml.RoundingMode.HALF_UP),
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new Vector3i(initial.getPosition(), RoundingMode.HALF_UP),
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new Vector3i(result.getPosition(), org.joml.RoundingMode.HALF_UP),
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new Vector3i(result.getPosition(), RoundingMode.HALF_UP),
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characterMovementComponent.height);
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characterMovementComponent.height);
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}
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}
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if (result.getMode() != MovementMode.GHOSTING && result.getMode() != MovementMode.NONE) {
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if (result.getMode() != MovementMode.GHOSTING && result.getMode() != MovementMode.NONE) {
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@ -142,7 +142,7 @@ public enum Side {
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/**
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/**
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* The side normal closes to dir
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* The side normal closes to dir
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*
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*
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* @param dir direction
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* @param dir direction
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* @return side
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* @return side
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*/
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*/
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@ -299,7 +299,7 @@ public enum Side {
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* @param dest will hold the result
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* @param dest will hold the result
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* @return dest
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* @return dest
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*/
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*/
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public org.joml.Vector3i getAdjacentPos(Vector3ic pos, org.joml.Vector3i dest) {
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public Vector3i getAdjacentPos(Vector3ic pos, Vector3i dest) {
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return dest.set(pos).add(direction());
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return dest.set(pos).add(direction());
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}
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}
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