Changed spawning and added settings for trunks
No more overwriting of moretrees trunks (allready have facedir). Horizontal trunks can be disabled trunks_settings.txt. Ends of horizontal trunks no longer replace "solid" blocks. Amount of trunks can be changed in trunks_settings.txt.master
parent
e65a3a98e5
commit
e10be6923b
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@ -1,11 +1,13 @@
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-----------------------------------------------------------------------------------------------
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-----------------------------------------------------------------------------------------------
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local title = "Trunks"
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local title = "Trunks"
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local version = "0.0.1"
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local version = "0.0.2"
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local mname = "trunks"
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local mname = "trunks"
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-----------------------------------------------------------------------------------------------
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-----------------------------------------------------------------------------------------------
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abstract_trunks = {}
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abstract_trunks = {}
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dofile(minetest.get_modpath("trunks").."/trunks_settings.txt")
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local TRuNKS = {
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local TRuNKS = {
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-- MoD TRuNK NR
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-- MoD TRuNK NR
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{"default", "tree", 1},
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{"default", "tree", 1},
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@ -29,35 +31,38 @@ local TRuNKS = {
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{"moretrees", "willow_trunk", 17},
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{"moretrees", "willow_trunk", 17},
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}
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}
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if Horizontal_Trunks == true then -- see settings.txt
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for i in pairs(TRuNKS) do
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for i in pairs(TRuNKS) do
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local MoD = TRuNKS[i][1]
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local MoD = TRuNKS[i][1]
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local TRuNK = TRuNKS[i][2]
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local TRuNK = TRuNKS[i][2]
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if minetest.get_modpath(MoD) ~= nil then
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local NR = TRuNKS[i][3]
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if minetest.get_modpath(MoD) ~= nil
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and NR < 6 then -- moretrees trunks allready have facedir
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local des = minetest.registered_nodes[MoD..":"..TRuNK].description
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local des = minetest.registered_nodes[MoD..":"..TRuNK].description
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local par = minetest.registered_nodes[MoD..":"..TRuNK].paramtype
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local par = minetest.registered_nodes[MoD..":"..TRuNK].paramtype
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local tls = minetest.registered_nodes[MoD..":"..TRuNK].tiles
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local tls = minetest.registered_nodes[MoD..":"..TRuNK].tiles
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local tli = minetest.registered_nodes[MoD..":"..TRuNK].tile_images
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local tli = minetest.registered_nodes[MoD..":"..TRuNK].tile_images
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local igc = minetest.registered_nodes[MoD..":"..TRuNK].is_ground_content
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-- local igc = minetest.registered_nodes[MoD..":"..TRuNK].is_ground_content
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local grp = minetest.registered_nodes[MoD..":"..TRuNK].groups
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local grp = minetest.registered_nodes[MoD..":"..TRuNK].groups
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local drp = minetest.registered_nodes[MoD..":"..TRuNK].drop
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-- local drp = minetest.registered_nodes[MoD..":"..TRuNK].drop
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local snd = minetest.registered_nodes[MoD..":"..TRuNK].sounds
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local snd = minetest.registered_nodes[MoD..":"..TRuNK].sounds
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minetest.register_node(":"..MoD..":"..TRuNK, {
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minetest.register_node(":"..MoD..":"..TRuNK, {
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description = des,
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description = des,
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paramtype = par,
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paramtype = par,
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paramtype2 = "facedir",
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paramtype2 = "facedir", -- main change for lying trunks
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tiles = tls,
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tiles = tls,
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tile_images = tli,
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tile_images = tli,
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is_ground_content = igc,
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-- is_ground_content = igc,
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groups = grp,
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groups = grp,
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drop = drp,
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-- drop = drp,
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sounds = snd,
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sounds = snd,
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})
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})
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end
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end
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end
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end
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end
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abstract_trunks.place_trunk = function(pos)
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abstract_trunks.place_trunk = function(pos)
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@ -67,6 +72,10 @@ abstract_trunks.place_trunk = function(pos)
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local west = {x=pos.x-1, y=pos.y+1, z=pos.z}
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local west = {x=pos.x-1, y=pos.y+1, z=pos.z}
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local east = {x=pos.x+1, y=pos.y+1, z=pos.z }
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local east = {x=pos.x+1, y=pos.y+1, z=pos.z }
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local node_here = minetest.get_node(right_here)
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local node_here = minetest.get_node(right_here)
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local node_north = minetest.get_node(north)
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local node_south = minetest.get_node(south)
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local node_west = minetest.get_node(west)
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local node_east = minetest.get_node(east)
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if minetest.registered_nodes[node_here.name].buildable_to then -- instead of check_air = true,
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if minetest.registered_nodes[node_here.name].buildable_to then -- instead of check_air = true,
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for i in pairs(TRuNKS) do
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for i in pairs(TRuNKS) do
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local MoD = TRuNKS[i][1]
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local MoD = TRuNKS[i][1]
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@ -81,25 +90,41 @@ abstract_trunks.place_trunk = function(pos)
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else
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else
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minetest.add_node(right_here, {name="default:tree"})
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minetest.add_node(right_here, {name="default:tree"})
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end
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end
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elseif trunk_type == 2 then
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elseif trunk_type == 2 and Horizontal_Trunks == true then
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if minetest.get_modpath(MoD) ~= nil then
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if minetest.get_modpath(MoD) ~= nil then
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minetest.add_node(north, {name=MoD..":"..TRuNK, param2=4})
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if minetest.registered_nodes[node_north.name].buildable_to then
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minetest.add_node(north, {name=MoD..":"..TRuNK, param2=4})
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end
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minetest.add_node(right_here, {name=MoD..":"..TRuNK, param2=4})
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minetest.add_node(right_here, {name=MoD..":"..TRuNK, param2=4})
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minetest.add_node(south, {name=MoD..":"..TRuNK, param2=4})
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if minetest.registered_nodes[node_south.name].buildable_to then
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minetest.add_node(south, {name=MoD..":"..TRuNK, param2=4})
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end
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else
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else
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minetest.add_node(north, {name="default:tree", param2=4})
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if minetest.registered_nodes[node_north.name].buildable_to then
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minetest.add_node(north, {name="default:tree", param2=4})
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end
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minetest.add_node(right_here, {name="default:tree", param2=4})
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minetest.add_node(right_here, {name="default:tree", param2=4})
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minetest.add_node(south, {name="default:tree", param2=4})
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if minetest.registered_nodes[node_south.name].buildable_to then
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minetest.add_node(south, {name="default:tree", param2=4})
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end
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end
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end
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else
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elseif trunk_type == 3 and Horizontal_Trunks == true then
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if minetest.get_modpath(MoD) ~= nil then
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if minetest.get_modpath(MoD) ~= nil then
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minetest.add_node(west, {name=MoD..":"..TRuNK, param2=12})
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if minetest.registered_nodes[node_west.name].buildable_to then
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minetest.add_node(west, {name=MoD..":"..TRuNK, param2=12})
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end
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minetest.add_node(right_here, {name=MoD..":"..TRuNK, param2=12})
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minetest.add_node(right_here, {name=MoD..":"..TRuNK, param2=12})
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minetest.add_node(east, {name=MoD..":"..TRuNK, param2=12})
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if minetest.registered_nodes[node_east.name].buildable_to then
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minetest.add_node(east, {name=MoD..":"..TRuNK, param2=12})
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end
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else
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else
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minetest.add_node(west, {name="default:tree", param2=12})
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if minetest.registered_nodes[node_west.name].buildable_to then
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minetest.add_node(west, {name="default:tree", param2=12})
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end
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minetest.add_node(right_here, {name="default:tree", param2=12})
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minetest.add_node(right_here, {name="default:tree", param2=12})
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minetest.add_node(east, {name="default:tree", param2=12})
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if minetest.registered_nodes[node_east.name].buildable_to then
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minetest.add_node(east, {name="default:tree", param2=12})
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end
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end
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end
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end
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end
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end
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end
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@ -109,15 +134,17 @@ end
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plantslib:register_generate_plant({
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plantslib:register_generate_plant({
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surface = {"default:dirt_with_grass"},
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surface = {"default:dirt_with_grass"},
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max_count = 320,--712,--4267,--6400,--1600,
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max_count = Trunks_Max_Count, -- 320,
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rarity = 99,
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rarity = Trunks_Rarity, -- 99,
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min_elevation = 1,
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min_elevation = 1,
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max_elevation = 40,
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max_elevation = 40,
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avoid_nodes = {"group:tree"},
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avoid_radius = 1,
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near_nodes = {"group:tree","ferns:fern_03","ferns:fern_02","ferns:fern_01"},
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near_nodes = {"group:tree","ferns:fern_03","ferns:fern_02","ferns:fern_01"},
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near_nodes_size = 3,
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near_nodes_size = 3,
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near_nodes_vertical = 1,
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near_nodes_vertical = 1,
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near_nodes_count = 1,
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near_nodes_count = 1,
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plantlife_limit = -1,
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plantlife_limit = -0.9,
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check_air = false,
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check_air = false,
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},
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},
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"abstract_trunks.place_trunk"
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"abstract_trunks.place_trunk"
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@ -0,0 +1,7 @@
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-- Settings for generation of trunks (at map-generation time)
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Horizontal_Trunks = true
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Trunks_Max_Count = 320 -- absolute maximum number in an area of 80x80x80 nodes
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Trunks_Rarity = 99 -- larger values make trunks more rare (100 means chance of 0 %)
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