2013-12-20 19:23:52 +01:00

83 lines
3.1 KiB
Lua

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local title = "More Silex"
local version = "0.0.4"
local mname = "moresilex"
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-- by Mossmanikin
-- License (everything): WTFPL
-- Contains code from: stoneage
-- Looked at code from:
-- Dependencies: stoneage
-- Supports:
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minetest.register_node("moresilex:desert_sand_with_silex", {
description = "Silex",
tiles = {"default_desert_sand.png^stoneage_silex_ore.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1},
drop = 'stoneage:silex',
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node("moresilex:gravel_with_silex", {
description = "Silex",
tiles = {"default_gravel.png^stoneage_silex_ore.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1},
drop = 'stoneage:silex',
sounds = default.node_sound_sand_defaults(),
})
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-- Generating
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local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, ore_per_chunk, height_min, height_max)
if maxp.y < height_min or minp.y > height_max then
return
end
local y_min = math.max(minp.y, height_min)
local y_max = math.min(maxp.y, height_max)
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
local pr = PseudoRandom(seed)
local num_chunks = math.floor(chunks_per_volume * volume)
local chunk_size = 3
if ore_per_chunk <= 4 then
chunk_size = 2
end
local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
--print("generate_ore num_chunks: "..dump(num_chunks))
for i=1,num_chunks do
local y0 = pr:next(y_min, y_max-chunk_size+1)
if y0 >= height_min and y0 <= height_max then
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
local p0 = {x=x0, y=y0, z=z0}
for x1=0,chunk_size-1 do
for y1=0,chunk_size-1 do
for z1=0,chunk_size-1 do
if pr:next(1,inverse_chance) == 1 then
local x2 = x0+x1
local y2 = y0+y1
local z2 = z0+z1
local p2 = {x=x2, y=y2, z=z2}
if minetest.env:get_node(p2).name == wherein then
minetest.env:set_node(p2, {name=name})
end
end
end
end
end
end
end
end
minetest.register_on_generated(function(minp, maxp, seed)
generate_ore("moresilex:desert_sand_with_silex", "default:desert_sand", minp, maxp, seed+485, 1/21/21/21, 11, -16, 32)
generate_ore("moresilex:gravel_with_silex", "default:gravel", minp, maxp, seed+485, 1/21/21/21, 11, -16, 32)
end)
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print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
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