orwell96
8784ee41dd
Do not duplicate definitions of 'print' in every file
2017-01-02 13:49:20 +01:00
orwell96
987cd5b7f0
spawn couple on train collision
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also fix empty trains hanging around for too long
2016-12-31 15:16:19 +01:00
Gabriel Pérez-Cerezo
176ee0627e
Added privilege to remove trains
2016-12-29 00:27:07 +01:00
orwell96
d08e202346
remove train type concept and calculate train's capabilities based on used wagons
2016-12-22 18:55:10 +01:00
Gabriel Pérez-Cerezo
b4b4936b15
Added mechanism to avoid double-detection
2016-12-22 12:54:02 +01:00
Gabriel Pérez-Cerezo
7a1c4990d9
Revert "Depends on Mesecons"
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This reverts commit 5f377f7b6c
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Master no longer has hard-dependency on mesecons.
2016-12-22 12:06:26 +01:00
Gabriel Pérez-Cerezo
633d514f5b
Added stop and reverse rail
2016-12-22 12:02:44 +01:00
orwell96
f806ed9eee
Turning mod into a modpack and separating the trains from the core mod
2016-12-20 14:17:39 +01:00
Gabriel Pérez-Cerezo
2f799655fa
Merge branch 'master' of https://github.com/orwell96/advtrains
2016-12-17 12:30:29 +01:00
orwell96
05ce694dec
Fix behavior when using get_look_yaw() instead of get_look_horizontal()
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get_look_yaw returns values that are 90° rotated
2016-12-13 19:49:28 +01:00
orwell96
6eea76a2ff
Don't decrease stack itemcount of slope placer in creative
2016-12-13 19:40:20 +01:00
orwell96
1f66cab169
Implement better slope placement system
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Only look in the desired direction and place slope node on lowest slope part. will automatically adjust slope to next higher node.
2016-12-13 19:28:10 +01:00
orwell96
0e185b9fb8
increase couple validity radius
2016-12-13 19:27:38 +01:00
orwell96
631636f757
try to fix damage bug
2016-12-05 20:53:43 +01:00
orwell96
8f5c0feb45
fix bug about seats on wagon
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sometimes a single character can cause great mess...
2016-12-04 23:20:19 +01:00
orwell96
f155011e1a
remove the legacy replacement lbms/abms
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Until now, everyone should have updated at least once...
2016-12-03 23:53:12 +01:00
orwell96
e9eacee7df
add description, screenshot and update manual
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also fix crafting recipe for box wagon
2016-12-03 23:29:28 +01:00
orwell96
902a4f7a02
add/update crafting recipes for bumpers and detector rails
2016-11-29 17:20:32 +01:00
Gabriel Pérez-Cerezo
072ca535bf
Merge branch 'master' of https://github.com/orwell96/advtrains
2016-11-28 11:47:35 +01:00
orwell96
3afa9a3434
Fix hud not disappearing when pressing Shift+Use
2016-11-25 22:35:57 +01:00
orwell96
9859d8870d
Delete unused textures
2016-11-25 22:32:08 +01:00
Gabriel Pérez-Cerezo
942b2a11e3
Merge branch 'master' of https://github.com/orwell96/advtrains
2016-11-25 10:32:26 +01:00
orwell96
6f444cd10e
drop player on the platform if there is one
2016-11-24 21:52:51 +01:00
orwell96
8c43f4d026
document new train controls and add combination for getting off
2016-11-24 20:56:23 +01:00
orwell96
7eb17b3233
change train controlling system and keybindings
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also, fix various small bugs
2016-11-24 20:25:07 +01:00
orwell96
cccdad4aeb
adjust to new close_formspec feature (minetest 0d1c959)
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this won't break compatibility with older minetest versions.
2016-11-23 19:28:39 +01:00
orwell96
1d6cd12895
Make mesecons optional again
2016-11-21 19:56:10 +01:00
Gabriel Pérez-Cerezo
5f377f7b6c
Depends on Mesecons
2016-11-12 21:47:23 +01:00
orwell96
3cb4ab79b5
update readme file with recent contributions (thanks everyone) and update zip
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I forgot it again!
2016-11-11 21:20:46 +01:00
orwell96
32c0b1b423
Change names of the images mbb committed and delete remaining $color.png images
2016-11-11 21:15:58 +01:00
orwell96
aaf1d20221
Merge pull request #10 from mbblp/master
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add better textures
The following commit will clean everything up a bit
2016-11-11 21:05:38 +01:00
mbblp
ee24a50b25
add better textures
2016-11-11 17:58:07 +01:00
orwell96
46a4f22647
Fix detector rails rotating when a train passes
2016-11-11 15:03:06 +01:00
orwell96
7b357883b3
update zip fileJ
2016-11-11 14:34:15 +01:00
orwell96
e7ee0e96c7
fix trackplacer patternmatching issue and implement failure messages better
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also reindent the code that was broken by emacs(or so)
2016-11-11 14:20:23 +01:00
orwell96
06f0150b61
Add detector rails
2016-11-10 22:58:27 +01:00
orwell96
5bece1ecc1
remove an unnecessary dump() instruction
2016-11-10 22:35:48 +01:00
orwell96
9476083c8a
Remove the "register_bumpers" workaround function and register them how they should be registered
2016-11-10 21:08:39 +01:00
orwell96
b7eb7ddbfd
tweak wagon_span values and model sizes/positions
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Together with the rewritten collision system it should work for now.
2016-11-10 20:38:34 +01:00
orwell96
ab652da5f4
rewrite collision system again
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this time, it is based on nodes that trains stand on.
advtrains.detector (in tracks.lua) keeps a table with nodes that trains are standing /driving on. This will be used now for detector rails.
2016-11-10 20:24:47 +01:00
orwell96
6a0186f042
integrate mbb's new train models
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and correct some wagon_spans, wagon/engine scalings and file names
issue with collisions needs to be fixed.
2016-11-06 23:21:03 +01:00
orwell96
72766b974c
sandstone brick platform
2016-11-05 20:33:55 +01:00
orwell96
c838c4534f
100th commit: disable debug messages
2016-11-03 21:21:28 +01:00
orwell96
85a8517bde
make smoke also distribute horizontally a bit
2016-11-03 15:50:50 +01:00
orwell96
245f07d323
Add a box wagon
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Alongside with coding wagon inventories, and several bugfixes
2016-11-03 11:27:17 +01:00
orwell96
31b579bc5c
move a line to correct behavior
2016-11-03 09:03:23 +01:00
orwell96
20a1171144
rework entity handling
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some modularization, clarify 'initialized' property, some re-implementations
2016-11-02 11:17:42 +01:00
orwell96
ee6b7494bb
add 2 value sanity checks which should not be needed but are for any reason
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game crashed because of these values being nil, I don't know how these values could even become nil, but whatever.
Interestingly, I never found the wagon entity that was causing the crashs
2016-10-29 21:08:26 +02:00
orwell96
be37a649f7
fix unloaded map chunk travelling
2016-10-29 21:07:51 +02:00
orwell96
cddc92d1de
Include zip in repo, because of hosting. No .tar.gz.
2016-10-27 15:34:05 +02:00