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# ADVTRAINS – realistic trains in Minetest!
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by orwell96 and contributors (see below)
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[![builds.sr.ht status](https://builds.sr.ht/~gpcf/advtrains/commits/.build.yml.svg)](https://builds.sr.ht/~gpcf/advtrains/commits/.build.yml?)
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For up-to-date information, visit <https://advtrains.de/>
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License of code: GNU AGPL version 3
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License of media: CC-BY-SA 3.0
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(up to commit 1bb1d8 (2020-02-14), the license has been LGPL 2.1)
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## Installation
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To use advtrains, you need to install a mod providing trains. *Note
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that advtrains no longer comes bundled with any trains out of the
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box*. Some selected train mods by the authors of advtrains are:
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* [Basic trains](https://git.bananach.space/basic_trains.git/) by
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orwell96, mbblp et al. The classic selection of trains for
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advtrains, formerly included in the mod.
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* [Moretrains](https://git.bananach.space/moretrains.git) by rbduck,
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with improvements by gpcf and Marnack.
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* [dlxtrains](https://github.com/Marnack/dlxtrains_modpack) by Marnack
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Further information is available on the [wiki](https://advtrains.de/wiki/).
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## How to contribute
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* [Bug tracker](https://bugs.linux-forks.de/advtrains)
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* [Discussion and Support mailing list][srht-discuss]
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* Send patches via [git-send-email][gsm] to the [dev mailing
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list][srht-devel]
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[srht-discuss]: https://lists.sr.ht/~gpcf/advtrains-discuss
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[srht-devel]: https://lists.sr.ht/~gpcf/advtrains-devel
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[gsm]: https://git-send-email.io/
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## Credits
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### Coding
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Various features and bugfixes have been contributed by:
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- gpcf
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- Blockhead
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- ywang
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Small code contributions:
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- hlqkj
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- Maverick2797
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- AntumDeluge
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- lemon-melon
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- mbblp
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- Andrey K
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- Hume2
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- Linus Jahn
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- Pedro Gimeno
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- Relatio
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- Thomas Rudin
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- h-v-smacker
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- imcasper
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- rubenwardy
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- techniX
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### Assets:
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* Gravel Texture : from Minetest Game
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* Initial rail model/texture : DS-minetest
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* Models for signals/bumpers : mbb
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* Steam engine / wagon texture: mbb
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* Detailed Steam engine : mbb / Krokoschlange(animation)
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* Industrial engine/wagons : mbb
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* Inventory images : mbb
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* Node texture for LuaATC controller: Jeija (from Mesecons)
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* Mod Description : hajo
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#### Sounds:
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* advtrains\_crossing\_bell : Codesound
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* advtrains\_japan\_horn : Codesound
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* advtrains\_steam\_whistle : googol
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* advtrains\_subway\_horn : https://freesound.org/people/Mullumbimby/sounds/385283/
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* advtrains\_subway\_\* : Gabriel (gbl08ma)
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* 45 degree platforms design : Och_Noe
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### Testers:
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* gpcf (Linuxforks server)
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* imcasper (tss Branch)
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If I forgot someone please punish me for that. Also see the Git commit
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log.
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You can see this mod in action on various minetest servers, including
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the Linuxforks minetest server.
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48
readme.txt
48
readme.txt
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@ -1,48 +0,0 @@
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## ADVTRAINS ## realistic trains in Minetest!
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by orwell96 and contributors(see below)
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For up-to-date information, visit https://advtrains.de/
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License of code: GNU AGPL version 3
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License of media: CC-BY-SA 3.0
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(up to commit 1bb1d8, the license has been LGPL 2.1)
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Contributions:
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Coding:
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Various features and bugfixes have been contributed by:
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- gpcf
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- Blockhead
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- ywang
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Small code contributions:
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- h-v-smacker
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- NaruTrey
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Assets:
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Gravel Texture : from Minetest Game
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Initial rail model/texture : DS-minetest
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Models for signals/bumpers : mbb
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Steam engine / wagon texture: mbb
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Detailed Steam engine : mbb / Krokoschlange(animation)
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Industrial engine/wagons : mbb
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Inventory images : mbb
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Node texture for LuaATC controller: Jeija (from Mesecons)
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Mod Description : hajo
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Sounds:
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advtrains_crossing_bell : Codesound
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advtrains_japan_horn : Codesound
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advtrains_steam_whistle : googol
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advtrains_subway_horn : https://freesound.org/people/Mullumbimby/sounds/385283/
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advtrains_subway_* : Gabriel (gbl08ma)
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45 degree platforms design : Och_Noe
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Testers:
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gpcf (Linuxworks server)
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imcasper (tss Branch)
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If I forgot someone please punish me for that. Also see the Git commit log.
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You can see this mod in action on Linuxworks Next Generation server.
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