Make anti-LZB-flicker system work after rebase onto hud redesign

master
orwell96 2021-02-10 17:07:38 +01:00
parent fad6f88bab
commit 17e29a2511
1 changed files with 4 additions and 1 deletions

View File

@ -186,6 +186,9 @@ function advtrains.hud_train_format(train, flip)
local tlev=train.lever or 1
if train.velocity==0 and not train.active_control then tlev=1 end
if train.hud_lzb_effect_tmr then
tlev=1
end
local ht = {"[combine:440x110:0,0=(advtrains_hud_bg.png^[resize\\:440x110)"}
local st = {}
@ -286,7 +289,7 @@ function advtrains.hud_train_format(train, flip)
ht[#ht+1] = sformat("%d,50=(advtrains_hud_arrow.png^[multiply\\:red^[makealpha\\:#000000)", 1+spd*11)
end
local floor = math.floor
local dist = floor(((oc[i].idx or train.index)-train.index))
local dist = floor(((oc[i].index or train.index)-train.index))
dist = math.max(0, math.min(999, dist))
for j = 1, 3, 1 do
sevenseg(floor((dist/10^(3-j))%10), 119+j*11, 18, 4, 2, "[colorize\\:"..c)