Add 45 degree diagonal platforms with a mesh

master
Blockhead 2020-03-15 21:41:53 +11:00
parent 9d7b21c451
commit 09fda4ffaa
3 changed files with 29 additions and 0 deletions

View File

@ -46,6 +46,28 @@ function advtrains.register_platform(modprefix, preset)
paramtype = "light",
sunlight_propagates = true,
})
local diagonalbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.5, -0.25, 0.5, -0.8 },
{-0.25, -0.5, 0.5 , 0, 0.5, -0.55},
{0, -0.5, 0.5 , 0.25, 0.5, -0.3 },
{0.25 , -0.5, 0.5, 0.5, 0.5, -0.05}
}
}
minetest.register_node(modprefix..":platform_45_"..nodename, {
description = attrans("@1 Platform (45 degree)", desc),
groups = {cracky = 1, not_blocking_trains = 1, platform=2},
sounds = default.node_sound_stone_defaults(),
drawtype = "mesh",
mesh = "advtrains_platform_diag.b3d",
selection_box = diagonalbox,
collision_box = diagonalbox,
tiles = {btex, btex.."^advtrains_platform_diag.png"},
paramtype2 = "facedir",
paramtype = "light",
sunlight_propagates = true,
})
minetest.register_craft({
type="shapeless",
output = modprefix .. ":platform_high_"..nodename.." 4",
@ -60,6 +82,13 @@ function advtrains.register_platform(modprefix, preset)
"dye:yellow", preset
},
})
minetest.register_craft({
type="shapeless",
output = modprefix .. ":platform_45_"..nodename.." 2",
recipe = {
"dye:yellow", preset, preset, preset
}
})
end

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