Removed debugging code
parent
bac6157ffb
commit
36c4aa784e
15
init.lua
15
init.lua
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@ -72,6 +72,9 @@ function boat.on_rightclick(self, clicker)
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end
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clicker:set_detach()
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end
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if not self.selfdriving then
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minetest.chat_send_player(name,"Press E to save path and enter automatic mode")
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end
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self.driver = clicker
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clicker:set_attach(self.object, "",
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{x = 0, y = 11, z = -3}, {x = 0, y = 0, z = 0})
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@ -158,7 +161,7 @@ function boat.round_pos(self)
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pos.x = math.floor(pos.x+0.5)
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pos.z = math.floor(pos.z+0.5)
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self.object:setpos(pos)
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minetest.add_entity(pos, "advboats:mark")
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-- minetest.add_entity(pos, "advboats:mark")
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end
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boat.get_instr_pos = function (instruction)
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return {x=instruction[1], y=instruction[2], z=instruction[3]}
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@ -168,7 +171,7 @@ function boat.save_pos(self)
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local pos = self.object:getpos()
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local o = math.floor(self.object:getyaw()*4/math.pi+0.5)%8
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local s = self.v
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minetest.chat_send_all(pos.x.." "..pos.y.." "..pos.z.." "..o.." "..s)
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-- minetest.chat_send_all(pos.x.." "..pos.y.." "..pos.z.." "..o.." "..s)
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if not self.instructions then
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self.instructions = {}
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end
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@ -178,7 +181,7 @@ function boat.save_pos(self)
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return
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end
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local lastpos = self.get_instr_pos(last)
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minetest.chat_send_all("Last position:"..lastpos.x..","..lastpos.y..","..lastpos.z..", Distance to last position: "..vector.distance(pos,lastpos))
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-- minetest.chat_send_all("Last position:"..lastpos.x..","..lastpos.y..","..lastpos.z..", Distance to last position: "..vector.distance(pos,lastpos))
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end
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@ -230,7 +233,7 @@ function boat.selfdriving_step(self, dtime)
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self.dnext = vector.distance(curpos,nextpos)
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end
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self.dnext = self.dnext - math.abs(self.v*dtime)
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minetest.chat_send_all(self.dnext)
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-- minetest.chat_send_all(self.dnext)
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end
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function boat.on_step(self, dtime)
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@ -240,7 +243,7 @@ function boat.on_step(self, dtime)
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local yaw = self.object:getyaw()
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if ctrl.aux1 then
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self.selfdriving = true
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minetest.chat_send_all("Boat is now selfdriving")
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-- minetest.chat_send_all("Boat is now selfdriving")
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end
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if ctrl.up then
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self.v = self.v + 0.1
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@ -339,7 +342,7 @@ minetest.register_entity("advboats:boat", boat)
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minetest.register_craftitem("advboats:boat", {
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description = "Boat",
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description = "Advanced Boat",
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inventory_image = "advboats_inventory.png",
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wield_image = "advboats_wield.png",
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wield_scale = {x = 2, y = 2, z = 1},
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