Commit Graph

  • f7a1b27ea4 add nil check to do_runaway_from master TenPlus1 2020-10-01 12:12:12 +0100
  • f14050ad3c nil check for do_stay_near TenPlus1 2020-09-23 20:35:04 +0100
  • b6fb1948e8 meatblocks can be eaten for 20 hp TenPlus1 2020-09-19 15:17:38 +0100
  • 67e4ede31b Fix on_punch damage returns (thanks OgelGames) TenPlus1 2020-09-16 12:04:03 +0100
  • 3009da0efe add meat block and recipe TenPlus1 2020-09-15 13:20:29 +0100
  • bd8be0905a fix nametag return TenPlus1 2020-09-05 18:15:21 +0100
  • 89523195d5 fix typo in api.txt TenPlus1 2020-09-05 08:59:09 +0100
  • c6dffd1390 hide spawning mobs message in terminal TenPlus1 2020-09-04 14:00:53 +0100
  • 499d43a9aa added 'on_map_load' setting to mobs:spawn function to spawn mob in newly loaded areas of map only TenPlus1 2020-09-04 13:59:14 +0100
  • 39002cf4e7 mt5.x translations added/updated (thanks dacmot) TenPlus1 2020-08-29 09:35:23 +0100
  • 477148962f update intllib.lua TenPlus1 2020-08-25 09:55:23 +0100
  • 497ff7241f update translation detection TenPlus1 2020-08-25 09:44:00 +0100
  • 9f02777f14 re-add nil check for get_distance function TenPlus1 2020-08-20 20:29:34 +0100
  • ae62b1410d update api.txt TenPlus1 2020-08-19 12:07:44 +0100
  • 81b5e40d09 update french translation (thanks dacmot) tenplus1 2020-08-14 08:36:04 +0100
  • 565c0851eb nil check for self.attack tenplus1 2020-07-27 19:17:07 +0100
  • cb465559a1 code tweak and tidy tenplus1 2020-07-25 10:52:29 +0100
  • 469e35d6e0 tidy api tenplus1 2020-07-23 20:13:15 +0100
  • 1271570780 nil check in do_states TenPlus1 2020-07-20 18:10:08 +0100
  • ec3c6fb518 update api.txt tenplus1 2020-07-20 07:36:39 +0100
  • c4f56f4204 nill check for follow_flop tenplus1 2020-07-20 07:32:24 +0100
  • 4814f53885 nil check for get_distance tenplus1 2020-07-20 07:27:55 +0100
  • f033cd401c add nil check to general_attack tenplus1 2020-07-18 20:39:49 +0100
  • 903e81bdab another nil check for entity tenplus1 2020-07-17 21:12:43 +0100
  • 81dd3d75c0 add randomly_turn setting to mob definition tenplus1 2020-07-17 20:58:52 +0100
  • 804f8b9a0c nil check during mob detatch in mount.lua tenplus1 2020-07-03 15:46:50 +0100
  • edf0469009 tidy up spawner formspec TenPlus1 2020-07-01 15:14:31 +0100
  • d20ea74890 fix runaway player nil TenPlus1 2020-07-01 14:43:17 +0100
  • ee8c19ce21 tweak mob falling, floating, jumping and fluid viscosity TenPlus1 2020-06-29 15:00:32 +0100
  • 296fad85ca simplify string/table searches TenPlus1 2020-06-28 20:46:57 +0100
  • d65b80fa51 fluid viscocity checks standing node against fly_in table/string TenPlus1 2020-06-28 20:36:38 +0100
  • 48bfa284d0 fix typo self.flying_in to self.fly_in TenPlus1 2020-06-28 14:51:37 +0100
  • b17a5bfe77 mobs move slower in liquids TenPlus1 2020-06-28 14:35:51 +0100
  • dfdd55848d mobs:add_mob() returns object spawned or false if not TenPlus1 2020-06-25 09:33:59 +0100
  • e63b1b478e add mobs:add_mob() function tenplus1 2020-06-22 21:24:06 +0100
  • ec122aa6de add particle effect global function, arrow lifetime, api.txt update tenplus1 2020-06-20 10:07:32 +0100
  • 245128f9e6 tweak custom attack function tenplus1 2020-06-19 16:07:29 +0100
  • 3b8c4bc070 optimize loops tenplus1 2020-06-19 11:33:33 +0100
  • 4962d44be9 tweak staticdata checks tenplus1 2020-06-19 11:25:37 +0100
  • 83e9180853 fix pos_to_yaw missing rot tenplus1 2020-06-16 20:53:05 +0100
  • ad116aa70e make sure mob doesn't attack itself TenPlus1 2020-06-09 13:13:15 +0100
  • d04f144b7c revert previous nil punch to mob object tenplus1 2020-05-28 16:21:20 +0100
  • d5a1fce680 tweak flame particles when burning tenplus1 2020-05-27 09:10:59 +0100
  • 9dd4ac770f fix tnt explosion causing mobs to attack themselves tenplus1 2020-05-25 20:58:38 +0100
  • d125d0a5db tweak and tidy code (thanks MoNTE48) TenPlus1 2020-05-21 20:38:08 +0100
  • 351fce8ee8 fix velocity and nil check TenPlus1 2020-05-19 21:07:54 +0100
  • 3a17c471ae added 'texture_mods' to mob definition to add overlay textures tenplus1 2020-05-16 14:43:03 +0100
  • 233cd431a8 update readme tenplus1 2020-05-16 11:14:28 +0100
  • 85faeea604 added 'mob_active_limit' to limit mobs in game tenplus1 2020-05-16 10:44:38 +0100
  • 53cc10a16f Code tweak and tidy, mob counter attempt tenplus1 2020-05-15 13:26:34 +0100
  • b610a81a58 fixed table search issue for replacing nodes, added 'group_helper' for group attacks tenplus1 2020-05-13 08:12:56 +0100
  • 831a5fc888 update italian locale (thanks Hamlet) tenplus1 2020-05-11 12:43:28 +0100
  • f576947d41 add nil check for mob eggs TenPlus1 2020-05-08 20:33:41 +0100
  • f32b69a654 rename global function TenPlus1 2020-05-07 11:35:29 +0100
  • bd06ad8d6e added pos_to_yaw function, added fence function check, cody tidy TenPlus1 2020-05-07 11:15:04 +0100
  • 8ce8490e78 code tweak and tidy TenPlus1 2020-05-06 21:21:20 +0100
  • 18906fafeb code tweaks and tidy, hopefully fixed remove_far feature TenPlus1 2020-05-06 10:10:50 +0100
  • 9928b0e35e add nil check to replace function TenPlus1 2020-05-05 21:32:24 +0100
  • 99fe3d0ce1 missed local TenPlus1 2020-05-04 20:45:43 +0100
  • 00e8ac0850 added failsafe for suffocation value (true, false) instead of value tenplus1 2020-05-02 19:28:13 +0100
  • f98d769e15 added 'mob_nospawn_range' setting TenPlus1 2020-05-01 19:30:29 +0100
  • 928f8c5479 never spawn mobs if player within 12 nodes TenPlus1 2020-05-01 18:48:07 +0100
  • 32e8d069f7 enable suffocation, add area check when spawning, code tidy and tweaks TenPlus1 2020-05-01 10:29:12 +0100
  • e4198b2a21 only force turn when actually blocked TenPlus1 2020-04-30 11:51:44 +0100
  • f11b774c95 tweaked jumping and turning when blocked in front TenPlus1 2020-04-30 09:33:46 +0100
  • 8b25ab4988 add 'keep_flying' flag and random vertical flight changes TenPlus1 2020-04-29 20:15:35 +0100
  • 064b59f01d Added few sanity checks, higher pitch sounds for child mobs tenplus1 2020-04-29 15:01:21 +0100
  • a934d80631 added some node checks and damage returns TenPlus1 2020-04-27 13:17:20 +0100
  • f2cc0446b0 cant attack if running away TenPlus1 2020-04-26 21:16:46 +0100
  • bff313267b re-enable raycasting line of sight (should work now) TenPlus1 2020-04-12 12:14:42 +0100
  • 9b0ff17101 add sanity check to do_punch tenplus1 2020-04-11 17:51:15 +0100
  • dde9896a1a add sanity check to do_jump tenplus1 2020-04-11 17:46:07 +0100
  • 92c899e6a4 mob egg sanity checks TenPlus1 2020-04-07 08:41:41 +0100
  • 4634288124 add falling sanity check TenPlus1 2020-04-07 08:36:57 +0100
  • 610cef16f4 add some sanity checks TenPlus1 2020-04-06 09:30:50 +0100
  • 9c60e96336 add value for nil yaw tenplus1 2020-03-26 19:33:16 +0000
  • dc3ed1dfe3 add nil checks TenPlus1 2020-03-12 20:36:23 +0000
  • ff4bb540e1 on_blast returns no damage, knockback or items TenPlus1 2020-03-06 19:43:35 +0000
  • 9f5e6eb85f added missing return value to do_env_damage TenPlus1 2020-03-06 13:23:53 +0000
  • ad5b444b65 added do_env_damage flags when hurt and nil check when damaged TenPlus1 2020-03-06 13:17:18 +0000
  • 0156e04ebd another just-in-case nil check TenPlus1 2020-02-27 17:15:51 +0000
  • 62bd960e38 added nil check for velocity tenplus1 2020-02-26 21:28:04 +0000
  • 9c00616a00 chinese local added (thanks IFRFSX) TenPlus1 2020-02-14 11:23:20 +0000
  • 813909c86c add hard limit of 10 to mob velocity functions tenplus1 2020-02-07 12:43:18 +0000
  • 68fef94ba8 updated api.txt TenPlus1 2020-01-31 20:24:38 +0000
  • 92ab4eeb2e mob alias now transfers staticdata (thanks MoNTE48) TenPlus1 2020-01-23 09:27:27 +0000
  • c5b74230e5 on_replace returns node names, even when groups used TenPlus1 2020-01-12 09:42:28 +0000
  • 5958270158 add glow setting to mob entity, update api.txt TenPlus1 2020-01-09 09:38:46 +0000
  • b9ad166821 check cliff drop every 1/4 second instead of 1 second TenPlus1 2019-11-16 12:52:35 +0000
  • b588452dea drops can now be a function, also code tidy TenPlus1 2019-09-12 09:44:45 +0100
  • d6bd538a35 if mob standing in solid block then jump to escape TenPlus1 2019-08-23 08:25:06 +0100
  • 2ca012e30b replace deprecated settexturemod with set_texture_mod TenPlus1 2019-08-13 08:29:11 +0100
  • c7838e5517 code tidy ' to " TenPlus1 2019-08-05 09:55:12 +0100
  • 38232d5ef4 only spawn mob if player is within active area (useful for world anchors and force loaded areas) TenPlus1 2019-06-30 19:10:37 +0100
  • 26cc611ad4 dont spawn mobs if world anchor found nearby TenPlus1 2019-06-30 12:47:28 +0100
  • 1a85cf7e2c mobs cannot spawn within 8 blocks of player, update api.txt TenPlus1 2019-06-30 10:35:34 +0100
  • 06dbdb1c44 disabled the new raycasting line of sight due to mob attack issues TenPlus1 2019-06-28 20:33:23 +0100
  • f040ee5bc7 fix nil value when mob not available TenPlus1 2019-06-15 20:37:16 +0100
  • 7179dc86e6 add mob check for mob_reset_stick TenPlus1 2019-05-28 09:35:37 +0100
  • 1de0c34283 code tidy TenPlus1 2019-05-24 14:30:42 +0100