spawn egg checks for existing right_click functions

master
TenPlus1 2017-01-21 10:38:43 +00:00
parent 52a2355954
commit 4e231429d9
1 changed files with 10 additions and 2 deletions

12
api.lua
View File

@ -1893,8 +1893,9 @@ local do_states = function(self, dtime)
p.y = p.y + (self.collisionbox[2] + self.collisionbox[5]) / 2
local obj = minetest.add_entity(p, self.arrow)
if obj then
local ent = obj:get_luaentity()
local ent = obj:get_luaentity()
if ent then
local amount = (vec.x * vec.x + vec.y * vec.y + vec.z * vec.z) ^ 0.5
local v = ent.velocity or 1 -- or set to default
ent.switch = 1
@ -2990,6 +2991,13 @@ function mobs:register_egg(mob, desc, background, addegg, no_creative)
local pos = pointed_thing.above
-- am I clicking on something with existing on_rightclick function?
local under = minetest.get_node(pointed_thing.under)
local def = minetest.registered_nodes[under.name]
if def and def.on_rightclick then
return def.on_rightclick(pointed_thing.under, under, placer, itemstack)
end
if pos
and within_limits(pos, 0)
and not minetest.is_protected(pos, placer:get_player_name()) then