add explode_center flag to mobs:boom function
parent
4d80e58a2c
commit
38d7a214b1
5
api.lua
5
api.lua
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@ -1,9 +1,9 @@
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-- Mobs Api (11th August 2017)
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-- Mobs Api (12th August 2017)
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mobs = {}
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mobs.mod = "redo"
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mobs.version = "20170811"
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mobs.version = "20170812"
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-- Intllib
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@ -3039,6 +3039,7 @@ function mobs:boom(self, pos, radius)
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radius = radius,
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damage_radius = radius,
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sound = self.sounds.explode,
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explode_center = true,
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})
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else
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minetest.sound_play(self.sounds.explode, {
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