irrlicht/include/IVideoModeList.h

59 lines
2.1 KiB
C++

// Copyright (C) 2002-2007 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __IRR_I_VIDEO_MODE_LIST_H_INCLUDED__
#define __IRR_I_VIDEO_MODE_LIST_H_INCLUDED__
#include "IReferenceCounted.h"
#include "dimension2d.h"
namespace irr
{
namespace video
{
//! A list of all available video modes.
/** You can get a list via IrrlichtDevice::getVideoModeList(). If you are confused
now, because you think you have to create an Irrlicht Device with a video
mode before being able to get the video mode list, let me tell you that
there is no need to start up an Irrlicht Device with EDT_DIRECT3D8, EDT_OPENGL or
EDT_SOFTWARE: For this (and for lots of other reasons) the null device,
EDT_NULL exists.*/
class IVideoModeList : public virtual IReferenceCounted
{
public:
//! destructor
virtual ~IVideoModeList() {}
//! Gets amount of video modes in the list.
//! \return Returns amount of video modes.
virtual s32 getVideoModeCount() const = 0;
//! Returns the screen size of a video mode in pixels.
//! \param modeNumber: zero based index of the video mode.
//! \return Returns size of screen in pixels of the specified video mode.
virtual core::dimension2d<s32> getVideoModeResolution(s32 modeNumber) const = 0;
//! Returns the pixel depth of a video mode in bits.
//! \param modeNumber: zero based index of the video mode.
//! \return Returns the size of each pixel of the specified video mode in bits.
virtual s32 getVideoModeDepth(s32 modeNumber) const = 0;
//! Returns current desktop screen resolution.
//! \return Returns size of screen in pixels of the current desktop video mode.
virtual core::dimension2d<s32> getDesktopResolution() const = 0;
//! Returns the pixel depth of a video mode in bits.
//! \return Returns the size of each pixel of the current desktop video mode in bits.
virtual s32 getDesktopDepth() const = 0;
};
} // end namespace video
} // end namespace irr
#endif