73 lines
1.8 KiB
C++
73 lines
1.8 KiB
C++
#ifndef __IRR_I_MESH_WRITER_H_INCLUDED__
|
|
#define __IRR_I_MESH_WRITER_H_INCLUDED__
|
|
|
|
#include "IReferenceCounted.h"
|
|
#include "IWriteFile.h"
|
|
#include "irrTypes.h"
|
|
|
|
namespace irr
|
|
{
|
|
class IrrlichtDevice;
|
|
|
|
namespace scene
|
|
{
|
|
class IMesh;
|
|
|
|
//! An enumeration for all supported types of built-in mesh writers
|
|
/** A scene mesh writers is represented by a four character code
|
|
such as 'irrm' or 'coll' instead of simple numbers, to avoid
|
|
name clashes with external mesh writers.*/
|
|
enum EMESH_WRITER_TYPE
|
|
{
|
|
//! Irrlicht Native mesh writer, for static .irrmesh files.
|
|
EMWT_IRR_MESH = MAKE_IRR_ID('i','r','r','m'),
|
|
|
|
//! COLLADA mesh writer for .dae and .xml files
|
|
EMWT_COLLADA = MAKE_IRR_ID('c','o','l','l'),
|
|
};
|
|
|
|
|
|
//! flags configuring mesh writing
|
|
enum E_MESH_WRITER_FLAGS
|
|
{
|
|
//! no writer flags
|
|
EMWF_NONE = 0,
|
|
|
|
//! write lightmap textures out if possible
|
|
EMWF_WRITE_LIGHTMAPS = 0x1
|
|
};
|
|
|
|
|
|
|
|
// interface for writing meshes
|
|
class IMeshWriter : public virtual irr::IReferenceCounted
|
|
{
|
|
public:
|
|
|
|
virtual ~IMeshWriter() {};
|
|
|
|
//! Returns the type of the mesh writer
|
|
/** For own implementations, use MAKE_IRR_ID as shown in the EMESH_WRITER_TYPE
|
|
enumeration to return your own unique mesh type id.*/
|
|
virtual EMESH_WRITER_TYPE getType() const = 0;
|
|
|
|
//! writes a static mesh
|
|
/** \return Returns true if sucessful */
|
|
virtual bool writeMesh(io::IWriteFile* file, scene::IMesh* mesh,
|
|
s32 flags=EMWF_NONE) = 0;
|
|
|
|
// writes an animated mesh
|
|
// for future use, no writer is able to write animated meshes currently
|
|
/* \return Returns true if sucessful */
|
|
//virtual bool writeAnimatedMesh(io::IWriteFile* file,
|
|
// scene::IAnimatedMesh* mesh,
|
|
// s32 flags=EMWF_NONE) = 0;
|
|
};
|
|
|
|
|
|
} // end namespace
|
|
} // end namespace
|
|
|
|
#endif
|
|
|