irrlicht/media/d3d8.psh

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; part of the Irrlicht Engine Shader example.
; This simple Direct3D9 pixel shader will be loaded by the engine.
; Please note that these example shaders don't do anything really useful.
; They only demonstrate that shaders can be used in Irrlicht.
ps.1.1
tex t0 ; sample color map
mul_x2 t0, t0, v0 ; mulitply with color
add r0, t0, t0 ; make it brighter and store result