152 lines
4.4 KiB
C++
152 lines
4.4 KiB
C++
// Copyright (C) 2002-2008 Nikolaus Gebhardt
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// Copyright (C) 2008 Redshift Software, Inc.
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// Copyright (C) 2012 Patryk Nadrowski
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_IRR_DEVICE_IPHONE_H_INCLUDED__
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#define __C_IRR_DEVICE_IPHONE_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_IPHONE_DEVICE_
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#include "CIrrDeviceStub.h"
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#include "IrrlichtDevice.h"
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#include "IImagePresenter.h"
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namespace irr
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{
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class CIrrDeviceIPhone : public CIrrDeviceStub, public video::IImagePresenter
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{
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public:
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//! constructor
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CIrrDeviceIPhone(const SIrrlichtCreationParameters& params);
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//! destructor
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virtual ~CIrrDeviceIPhone();
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//! Display initialization. It's return video exposed data.
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void displayInitialize(void** context, void** view);
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//! Display begin.
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void displayBegin();
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//! Display end.
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void displayEnd();
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//! runs the device. Returns false if device wants to be deleted
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virtual bool run();
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//! Cause the device to temporarily pause execution and let other processes to run
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// This should bring down processor usage without major performance loss for Irrlicht
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virtual void yield();
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//! Pause execution and let other processes to run for a specified amount of time.
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virtual void sleep(u32 timeMs, bool pauseTimer);
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//! sets the caption of the window
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virtual void setWindowCaption(const wchar_t* text);
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//! returns if window is active. if not, nothing need to be drawn
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virtual bool isWindowActive() const;
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//! Checks if the Irrlicht window has focus
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virtual bool isWindowFocused() const;
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//! Checks if the Irrlicht window is minimized
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virtual bool isWindowMinimized() const;
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//! presents a surface in the client area
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virtual bool present(video::IImage* surface, void * windowId = 0, core::rect<s32>* src=0 );
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//! notifies the device that it should close itself
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virtual void closeDevice();
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//! Sets if the window should be resizeable in windowed mode.
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virtual void setResizable(bool resize=false);
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//! Minimizes the window
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virtual void minimizeWindow();
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//! Maximizes the window if possible.
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virtual void maximizeWindow();
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//! Restore the window to normal size if possible.
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virtual void restoreWindow();
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//! Get the position of this window on screen
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virtual core::position2di getWindowPosition();
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//! De/activates the window. When not active no rendering takes place.
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virtual void setWindowActive(bool);
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//! Activate accelerometer.
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virtual bool activateAccelerometer(float updateInterval = 0.016666f);
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//! Deactivate accelerometer.
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virtual bool deactivateAccelerometer();
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//! Is accelerometer active.
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virtual bool isAccelerometerActive();
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//! Is accelerometer available.
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virtual bool isAccelerometerAvailable();
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//! Activate gyroscope.
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virtual bool activateGyroscope(float updateInterval = 0.016666f);
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//! Deactivate gyroscope.
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virtual bool deactivateGyroscope();
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//! Is gyroscope active.
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virtual bool isGyroscopeActive();
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//! Is gyroscope available.
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virtual bool isGyroscopeAvailable();
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//! Activate device motion.
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virtual bool activateDeviceMotion(float updateInterval = 0.016666f);
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//! Deactivate device motion.
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virtual bool deactivateDeviceMotion();
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//! Is device motion active.
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virtual bool isDeviceMotionActive();
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//! Is device motion available.
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virtual bool isDeviceMotionAvailable();
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//! Get the type of the device.
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/** This allows the user to check which windowing system is currently being
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used. */
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virtual E_DEVICE_TYPE getType() const
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{
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return EIDT_IPHONE;
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}
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private:
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//! ObjC device object.
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void * DeviceM;
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volatile bool Close;
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volatile bool Closed;
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volatile bool WindowActive;
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volatile bool WindowMinimized;
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//! Create the driver.
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void createDriver();
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//! Create the native display view.
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bool createDisplay();
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};
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} // end namespace irr
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#endif // _IRR_COMPILE_WITH_IPHONE_DEVICE_
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#endif // __C_IRR_DEVICE_IPHONE_H_INCLUDED__
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