63 lines
1.4 KiB
C++
63 lines
1.4 KiB
C++
// Copyright (C) 2002-2007 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __I_GUI_WINDOW_H_INCLUDED__
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#define __I_GUI_WINDOW_H_INCLUDED__
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#include "IGUIElement.h"
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namespace irr
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{
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namespace gui
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{
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class IGUIButton;
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//! enumeration for message box layout flags
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enum EMESSAGE_BOX_FLAG
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{
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//! Flag for the ok button
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EMBF_OK = 0x1,
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//! Flag for the cancel button
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EMBF_CANCEL = 0x2,
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//! Flag for the yes button
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EMBF_YES = 0x4,
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//! Flag for the no button
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EMBF_NO = 0x8,
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//! This value is not used. It only forces this enumeration to compile in 32 bit.
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EMBF_FORCE_32BIT = 0x7fffffff
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};
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//! Default moveable window GUI element with border, caption and close icons.
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class IGUIWindow : public IGUIElement
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{
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public:
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//! constructor
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IGUIWindow(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
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: IGUIElement(EGUIET_WINDOW, environment, parent, id, rectangle) {}
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//! destructor
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virtual ~IGUIWindow() {};
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//! Returns pointer to the close button
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virtual IGUIButton* getCloseButton() = 0;
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//! Returns pointer to the minimize button
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virtual IGUIButton* getMinimizeButton() = 0;
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//! Returns pointer to the maximize button
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virtual IGUIButton* getMaximizeButton() = 0;
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};
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} // end namespace gui
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} // end namespace irr
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#endif
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