52 lines
1.2 KiB
C++
52 lines
1.2 KiB
C++
// Copyright (C) 2002-2007 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __I_GUI_SCROLL_BAR_H_INCLUDED__
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#define __I_GUI_SCROLL_BAR_H_INCLUDED__
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#include "IGUIElement.h"
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namespace irr
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{
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namespace gui
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{
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//! Default scroll bar GUI element.
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class IGUIScrollBar : public IGUIElement
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{
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public:
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//! constructor
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IGUIScrollBar(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
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: IGUIElement(EGUIET_SCROLL_BAR, environment, parent, id, rectangle) {}
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//! destructor
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~IGUIScrollBar() {};
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//! gets the maximum value of the scrollbar.
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virtual s32 getMax() = 0;
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//! sets the maximum value of the scrollbar.
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virtual void setMax(s32 max) = 0;
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//! gets the small step value
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virtual s32 getSmallStep() = 0;
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//! sets the small step value
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virtual void setSmallStep(s32 step) = 0;
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//! gets the current position of the scrollbar
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virtual s32 getPos() = 0;
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//! sets the current position of the scrollbar
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virtual void setPos(s32 pos) = 0;
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};
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} // end namespace gui
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} // end namespace irr
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#endif
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