irrlicht/source/Irrlicht/Android/CIrrDeviceAndroid.h
cutealien cc428473cc - Handle Android keyboard input in the engine.
- Extend example to show/hide a soft keyboard
- Extend example to use fake mouse-events for gui (as it's probably going to take a long time until I get to working on a better solution)
Input-handling needs some JNI calls. I've put that in a new jni namespace (check CKeyEventWrapper files). 
The general idea is that every time we add a jni wrapper to Irrlicht we create a wrapper class which wraps just those functions which are needed internally.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4887 dfc29bdd-3216-0410-991c-e03cc46cb475
2014-06-03 16:16:37 +00:00

90 lines
2.0 KiB
C++

// Copyright (C) 2002-2011 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IRR_DEVICE_ANDROID_H_INCLUDED__
#define __C_IRR_DEVICE_ANDROID_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_ANDROID_DEVICE_
#include "CIrrDeviceStub.h"
#include "IrrlichtDevice.h"
#include "IImagePresenter.h"
#include "ICursorControl.h"
#include <android/sensor.h>
#include <android_native_app_glue.h>
namespace irr
{
class CIrrDeviceAndroid : public CIrrDeviceStub, video::IImagePresenter
{
public:
CIrrDeviceAndroid(const SIrrlichtCreationParameters& param);
virtual ~CIrrDeviceAndroid();
virtual bool run();
virtual void yield();
virtual void sleep(u32 timeMs, bool pauseTimer = false);
virtual void setWindowCaption(const wchar_t* text);
virtual bool present(video::IImage* surface, void* windowId, core::rect<s32>* srcClip);
virtual bool isWindowActive() const;
virtual bool isWindowFocused() const;
virtual bool isWindowMinimized() const;
virtual void closeDevice();
virtual void setResizable(bool resize = false);
virtual void minimizeWindow();
virtual void maximizeWindow();
virtual void restoreWindow();
virtual core::position2di getWindowPosition();
virtual E_DEVICE_TYPE getType() const;
private:
static void handleAndroidCommand(android_app* app, int32_t cmd);
static s32 handleInput(android_app* app, AInputEvent* event);
void createDriver();
void createKeyMap();
video::SExposedVideoData& getExposedVideoData();
android_app* Android;
ASensorManager* SensorManager;
ASensorEventQueue* SensorEventQueue;
bool Focused;
bool Initialized;
bool Paused;
JNIEnv* JNIEnvAttachedToVM;
video::SExposedVideoData ExposedVideoData;
core::array<EKEY_CODE> KeyMap;
};
} // end namespace irr
#endif // _IRR_COMPILE_WITH_ANDROID_DEVICE_
#endif // __C_IRR_DEVICE_ANDROID_H_INCLUDED__