irrlicht/source/Irrlicht/CImageLoaderPCX.h

82 lines
1.7 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef IRR_C_IMAGE_LOADER_PCX_H_INCLUDED
#define IRR_C_IMAGE_LOADER_PCX_H_INCLUDED
#include "IrrCompileConfig.h"
#include "IImageLoader.h"
namespace irr
{
namespace video
{
#if defined(_IRR_COMPILE_WITH_PCX_LOADER_) || defined(_IRR_COMPILE_WITH_PCX_WRITER_)
// byte-align structures
#include "irrpack.h"
struct SPCXHeader
{
u8 Manufacturer;
u8 Version;
u8 Encoding;
u8 BitsPerPixel;
u16 XMin;
u16 YMin;
u16 XMax;
u16 YMax;
u16 HorizDPI;
u16 VertDPI;
u8 Palette[48];
u8 Reserved;
u8 Planes;
u16 BytesPerLine;
u16 PaletteType;
u16 HScrSize;
u16 VScrSize;
u8 Filler[54];
} PACK_STRUCT;
// Default alignment
#include "irrunpack.h"
#endif // compile with loader or writer
#ifdef _IRR_COMPILE_WITH_PCX_LOADER_
/*!
Image Loader for Windows PCX bitmaps.
This loader was written and sent in by Dean P. Macri. I modified
only some small bits of it.
*/
class CImageLoaderPCX : public IImageLoader
{
public:
//! constructor
CImageLoaderPCX();
//! returns true if the file maybe is able to be loaded by this class
//! based on the file extension (e.g. ".tga")
virtual bool isALoadableFileExtension(const io::path& filename) const IRR_OVERRIDE;
//! returns true if the file maybe is able to be loaded by this class
virtual bool isALoadableFileFormat(io::IReadFile* file) const IRR_OVERRIDE;
//! creates a surface from the file
virtual IImage* loadImage(io::IReadFile* file) const IRR_OVERRIDE;
};
#endif // compile with loader
} // end namespace video
} // end namespace irr
#endif