irrlicht/source/Irrlicht
irrlicht a10c8644b5 removed some evil visual studio compiler warnings
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@915 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-07 05:55:34 +00:00
..
MacOSX Changed the OpenGL header include scheme for OSX. I hope that it does not break anything as I cannot compile it under OSX. Also some indentation for the OSX stuff. 2007-08-28 13:39:23 +00:00
jpeglib Moved everything to /trunk 2007-05-20 18:03:49 +00:00
libpng Fix a 64bit problem with libpng. 2007-06-04 23:19:40 +00:00
zlib Moved everything to /trunk 2007-05-20 18:03:49 +00:00
BuiltInFont.h Named the event structs. Fixed a warning with endif comments. 2007-08-02 08:07:54 +00:00
C3DSMeshFileLoader.cpp Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
C3DSMeshFileLoader.h No smoothing group support, yet. Only some structures. 2007-08-28 22:37:57 +00:00
CAnimatedMeshMD2.cpp Some code cleanup for animated meshes. 2007-09-05 13:10:36 +00:00
CAnimatedMeshMD2.h Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
CAnimatedMeshMD3.cpp Some code cleanup for animated meshes. 2007-09-05 13:10:36 +00:00
CAnimatedMeshMD3.h Some code cleanup for animated meshes. 2007-09-05 13:10:36 +00:00
CAnimatedMeshSceneNode.cpp Minor cleanup and type usage clarifications. 2007-09-05 12:11:28 +00:00
CAnimatedMeshSceneNode.h Minor cleanup and type usage clarifications. 2007-09-05 12:11:28 +00:00
CAttributeImpl.h Fixed inline assembler for gcc in irrMath. Removed some code using the irrMath functions. 2007-09-03 15:15:12 +00:00
CAttributes.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CAttributes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CB3DMeshFileLoader.cpp Some code cleanup for animated meshes. 2007-09-05 13:10:36 +00:00
CB3DMeshFileLoader.h Some code cleanup for animated meshes. 2007-09-05 13:10:36 +00:00
CBSPMeshFileLoader.cpp Some code cleanup for animated meshes. 2007-09-05 13:10:36 +00:00
CBSPMeshFileLoader.h Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
CBillboardSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CBillboardSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CBoneSceneNode.cpp Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
CBoneSceneNode.h Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
CCSMLoader.cpp Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
CCSMLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraFPSSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraFPSSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraMayaSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraMayaSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CColladaFileLoader.cpp removed some evil visual studio compiler warnings 2007-09-07 05:55:34 +00:00
CColladaFileLoader.h Avoid crash if vertex data failed to load. 2007-08-29 16:09:32 +00:00
CColorConverter.cpp Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures). 2007-07-19 23:31:18 +00:00
CColorConverter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCubeSceneNode.cpp Some minor changes. Simplified the .obj loader, also fixed some bugs. 2007-08-13 23:28:44 +00:00
CCubeSceneNode.h Fixed HillPlane Mesh to work with arbitrary sizes. 2007-07-30 17:14:55 +00:00
CD3D8Driver.cpp Added driver support for Point sprites. 2007-08-20 23:33:34 +00:00
CD3D8Driver.h Added driver support for user clip planes. 2007-08-10 13:06:52 +00:00
CD3D8MaterialRenderer.h Remove automatic zbuffer write enable in transparent d3d materials. To be done by the user, just as the OpenGL materials already do. 2007-08-21 17:22:52 +00:00
CD3D8NormalMapRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8NormalMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ParallaxMapRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ParallaxMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ShaderMaterialRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ShaderMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8Texture.cpp Fixed some missing unlocks and the missing point size setting in D3D drivers/textures. 2007-07-29 23:48:58 +00:00
CD3D8Texture.h Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures). 2007-07-19 23:31:18 +00:00
CD3D9Driver.cpp Simple typo fixed, but screenshot for d3d still does not work correctly. 2007-09-02 22:18:46 +00:00
CD3D9Driver.h Added driver support for user clip planes. 2007-08-10 13:06:52 +00:00
CD3D9HLSLMaterialRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9HLSLMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9MaterialRenderer.h Remove automatic zbuffer write enable in transparent d3d materials. To be done by the user, just as the OpenGL materials already do. 2007-08-21 17:22:52 +00:00
CD3D9NormalMapRenderer.cpp Enhanced D3D9 normalmap shader by RyanClark. 2007-08-16 22:44:12 +00:00
CD3D9NormalMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9ParallaxMapRenderer.cpp Enhanced D3D9 normalmap shader by RyanClark. 2007-08-16 22:44:12 +00:00
CD3D9ParallaxMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9ShaderMaterialRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9ShaderMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9Texture.cpp Fixed the d3d9 mipmapping for new formats. Still not a nice solution, though. Also enabled hardware mipmap update for d3d9 with an extra check for format support. 2007-08-14 15:10:28 +00:00
CD3D9Texture.h Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures). 2007-07-19 23:31:18 +00:00
CDMFLoader.cpp Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
CDMFLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultGUIElementFactory.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CDefaultGUIElementFactory.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CDefaultSceneNodeAnimatorFactory.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultSceneNodeAnimatorFactory.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultSceneNodeFactory.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultSceneNodeFactory.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDepthBuffer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDepthBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDummyTransformationSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDummyTransformationSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CEmptySceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CEmptySceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFPSCounter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFPSCounter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFileList.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CFileList.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFileSystem.cpp oops missed some required code from the sourceforge patch 2007-05-28 00:00:32 +00:00
CFileSystem.h added IFileSystem::getFileDir and made XML bitmap font use relative path for texture. 2007-05-26 22:19:21 +00:00
CGUIButton.cpp gui button bugfix posted by TomiZ 2007-08-30 02:00:13 +00:00
CGUIButton.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUICheckBox.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUICheckBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIColorSelectDialog.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIColorSelectDialog.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIComboBox.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIComboBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIContextMenu.cpp Renamed core::round to core::round_ just as for the other replacement functions already available in standard headers. Fixed a signed/unsigned warning. 2007-09-05 08:51:10 +00:00
CGUIContextMenu.h CuteAlien's menu changes and fixes, CuteAlien/StarSonata's coloured listbox item extension. 2007-08-29 23:37:24 +00:00
CGUIEditBox.cpp added password option for edit box. removed some credits as requested 2007-08-30 19:07:26 +00:00
CGUIEditBox.h added password option for edit box. removed some credits as requested 2007-08-30 19:07:26 +00:00
CGUIEnvironment.cpp Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien. 2007-08-20 10:11:55 +00:00
CGUIEnvironment.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIFileOpenDialog.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIFileOpenDialog.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIFont.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIFont.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIImage.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIImage.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIInOutFader.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIInOutFader.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIListBox.cpp added password option for edit box. removed some credits as requested 2007-08-30 19:07:26 +00:00
CGUIListBox.h added password option for edit box. removed some credits as requested 2007-08-30 19:07:26 +00:00
CGUIMenu.cpp CuteAlien's menu changes and fixes, CuteAlien/StarSonata's coloured listbox item extension. 2007-08-29 23:37:24 +00:00
CGUIMenu.h CuteAlien's menu changes and fixes, CuteAlien/StarSonata's coloured listbox item extension. 2007-08-29 23:37:24 +00:00
CGUIMeshViewer.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIMeshViewer.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIMessageBox.cpp Fixed the irrMath problem with c-math round function. Fixed a big endian problem in ms3d. Fixed a warning from endif comment. Changed version to alpha as the current repository is not feature complete. 2007-09-04 21:54:48 +00:00
CGUIMessageBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIModalScreen.cpp CuteAlien's menu changes and fixes, CuteAlien/StarSonata's coloured listbox item extension. 2007-08-29 23:37:24 +00:00
CGUIModalScreen.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIScrollBar.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIScrollBar.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISkin.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISkin.h Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien. 2007-08-20 10:11:55 +00:00
CGUISpinBox.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISpinBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISpriteBank.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISpriteBank.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIStaticText.cpp Some minor changes. Simplified the .obj loader, also fixed some bugs. 2007-08-13 23:28:44 +00:00
CGUIStaticText.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUITabControl.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUITabControl.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIToolBar.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIToolBar.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIWindow.cpp CuteAlien's menu changes and fixes, CuteAlien/StarSonata's coloured listbox item extension. 2007-08-29 23:37:24 +00:00
CGUIWindow.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGeometryCreator.cpp Fixed HillPlane Mesh to work with arbitrary sizes. 2007-07-30 17:14:55 +00:00
CGeometryCreator.h Fixed HillPlane Mesh to work with arbitrary sizes. 2007-07-30 17:14:55 +00:00
CImage.cpp Reindentation and small updates. 2007-07-16 23:46:43 +00:00
CImage.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderBMP.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderBMP.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderJPG.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderJPG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPCX.cpp Fixed the d3d9 mipmapping for new formats. Still not a nice solution, though. Also enabled hardware mipmap update for d3d9 with an extra check for format support. 2007-08-14 15:10:28 +00:00
CImageLoaderPCX.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPNG.cpp A first few fixes concerning strict-aliasing mentioned by vapier. 2007-08-28 13:37:43 +00:00
CImageLoaderPNG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPSD.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPSD.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderTGA.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderTGA.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterBMP.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterBMP.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterJPG.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CImageWriterJPG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPCX.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPCX.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPNG.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CImageWriterPNG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPPM.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPPM.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPSD.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPSD.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterTGA.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterTGA.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CIrrDeviceLinux.cpp Fix a null driver problem. 2007-08-31 20:38:00 +00:00
CIrrDeviceLinux.h Properly fixed the OpenGL extension search. Also removed the glu part in order to get rid of glu at all. 2007-08-30 08:26:20 +00:00
CIrrDeviceSDL.cpp changed all video driver creation failure log messages to use ELL_ERROR (like the windows device). 2007-07-01 21:22:05 +00:00
CIrrDeviceSDL.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CIrrDeviceStub.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CIrrDeviceStub.h Fix setResizeAble under Linux, which had the correct implementation as a private method. Also removed the dummy implementation from DeviceStub. 2007-05-21 13:36:06 +00:00
CIrrDeviceWin32.cpp Moved the driver dimension restrictions (multiple of two) from the windows device into the software drivers. 2007-08-20 17:39:49 +00:00
CIrrDeviceWin32.h Fixed two places which would create an glError and increased extension check performance. 2007-08-20 20:55:24 +00:00
CLMTSMeshFileLoader.cpp Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
CLMTSMeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLightSceneNode.cpp Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL. 2007-08-15 03:39:44 +00:00
CLightSceneNode.h Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL. 2007-08-15 03:39:44 +00:00
CLimitReadFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLimitReadFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLogger.cpp Put even more messages into debug mode. 2007-09-05 08:59:46 +00:00
CLogger.h Fixed two things from a previous commit that were not working. Some minor comment changes. 2007-06-02 13:07:10 +00:00
CMD2MeshFileLoader.cpp Some code cleanup for animated meshes. 2007-09-05 13:10:36 +00:00
CMD2MeshFileLoader.h Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
CMD3MeshFileLoader.cpp Some code cleanup for animated meshes. 2007-09-05 13:10:36 +00:00
CMD3MeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMS3DMeshFileLoader.cpp Fixed the irrMath problem with c-math round function. Fixed a big endian problem in ms3d. Fixed a warning from endif comment. Changed version to alpha as the current repository is not feature complete. 2007-09-04 21:54:48 +00:00
CMS3DMeshFileLoader.h Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
CMY3DHelper.h Minor cleanup. 2007-07-05 22:33:56 +00:00
CMY3DMeshFileLoader.cpp Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
CMY3DMeshFileLoader.h Minor cleanup. 2007-07-05 22:33:56 +00:00
CMY3DStuff.h Minor cleanup. 2007-07-05 22:33:56 +00:00
CMemoryReadFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMemoryReadFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMeshCache.cpp added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache. 2007-07-05 11:20:03 +00:00
CMeshCache.h added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache. 2007-07-05 11:20:03 +00:00
CMeshManipulator.cpp Added a new constructor for SAnimatedMesh and some cleanup. 2007-08-14 00:54:40 +00:00
CMeshManipulator.h Added a new constructor for SAnimatedMesh and some cleanup. 2007-08-14 00:54:40 +00:00
CMeshSceneNode.cpp Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly. 2007-07-30 11:01:04 +00:00
CMeshSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMetaTriangleSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMetaTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CNullDriver.cpp Added driver support for user clip planes. 2007-08-10 13:06:52 +00:00
CNullDriver.h Added driver support for user clip planes. 2007-08-10 13:06:52 +00:00
COBJMeshFileLoader.cpp Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
COBJMeshFileLoader.h Some minor changes. Simplified the .obj loader, also fixed some bugs. 2007-08-13 23:28:44 +00:00
COCTLoader.cpp Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
COCTLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COSOperator.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COSOperator.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COctTreeSceneNode.cpp couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method. 2007-06-10 20:02:11 +00:00
COctTreeSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COctTreeTriangleSelector.cpp Removed array::erase from loops in Octtree.h and COctTreeTriangleSelector.cpp, they now generate a lot faster. 2007-06-04 02:50:30 +00:00
COctTreeTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COgreMeshFileLoader.cpp Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
COgreMeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLDriver.cpp Fix the translate order in OpenGL driver once more ;-) 2007-08-23 21:30:30 +00:00
COpenGLDriver.h Fixed manual mipmap generation and removed the last glu function. 2007-09-02 19:45:17 +00:00
COpenGLExtensionHandler.cpp Fixed inline assembler for gcc in irrMath. Removed some code using the irrMath functions. 2007-09-03 15:15:12 +00:00
COpenGLExtensionHandler.h Properly fixed the OpenGL extension search. Also removed the glu part in order to get rid of glu at all. 2007-08-30 08:26:20 +00:00
COpenGLMaterialRenderer.h Changed some OpenGL material renderer states. Removed the automatic mipmap generation after texture unlock for OpenGL to get the same as for d3d drivers. 2007-08-21 17:19:17 +00:00
COpenGLNormalMapRenderer.cpp Use c++ casts instead of plain C ones. 2007-08-02 09:50:59 +00:00
COpenGLNormalMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLParallaxMapRenderer.cpp Use c++ casts instead of plain C ones. 2007-08-02 09:50:59 +00:00
COpenGLParallaxMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLSLMaterialRenderer.cpp Fixed manual mipmap generation and removed the last glu function. 2007-09-02 19:45:17 +00:00
COpenGLSLMaterialRenderer.h Changed the OpenGL header include scheme for OSX. I hope that it does not break anything as I cannot compile it under OSX. Also some indentation for the OSX stuff. 2007-08-28 13:39:23 +00:00
COpenGLShaderMaterialRenderer.cpp Use c++ casts instead of plain C ones. 2007-08-02 09:50:59 +00:00
COpenGLShaderMaterialRenderer.h Changed the OpenGL header include scheme for OSX. I hope that it does not break anything as I cannot compile it under OSX. Also some indentation for the OSX stuff. 2007-08-28 13:39:23 +00:00
COpenGLTexture.cpp Fixed manual mipmap generation and removed the last glu function. 2007-09-02 19:45:17 +00:00
COpenGLTexture.h Fixed manual mipmap generation and removed the last glu function. 2007-09-02 19:45:17 +00:00
CPakReader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CPakReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleAnimatedMeshSceneNodeEmitter.cpp Fixed the win32 project files. 2007-09-05 09:31:56 +00:00
CParticleAnimatedMeshSceneNodeEmitter.h Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleAttractionAffector.cpp Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
CParticleAttractionAffector.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
CParticleBoxEmitter.cpp Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleBoxEmitter.h Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleCylinderEmitter.cpp Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleCylinderEmitter.h Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleFadeOutAffector.cpp Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
CParticleFadeOutAffector.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
CParticleGravityAffector.cpp Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
CParticleGravityAffector.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
CParticleMeshEmitter.cpp Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleMeshEmitter.h Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticlePointEmitter.cpp Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticlePointEmitter.h Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleRingEmitter.cpp Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleRingEmitter.h Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleRotationAffector.cpp Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
CParticleRotationAffector.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
CParticleSphereEmitter.cpp Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleSphereEmitter.h Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleSystemSceneNode.cpp Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleSystemSceneNode.h Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CQ3LevelMesh.cpp Fixed the win32 project files. 2007-09-05 09:31:56 +00:00
CQ3LevelMesh.h Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
CQuake3ShaderSceneNode.cpp Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
CQuake3ShaderSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CReadFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CReadFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneCollisionManager.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneCollisionManager.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneManager.cpp Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
CSceneManager.h Fix extra qualification. 2007-07-30 17:15:54 +00:00
CSceneNodeAnimatorCollisionResponse.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorCollisionResponse.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CSceneNodeAnimatorDelete.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorDelete.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyCircle.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyCircle.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyStraight.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyStraight.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFollowSpline.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFollowSpline.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorRotation.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorRotation.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorTexture.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorTexture.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CShadowVolumeSceneNode.cpp Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL. 2007-08-15 03:39:44 +00:00
CShadowVolumeSceneNode.h Added two currently disabled OpenGL improvements for shadow volumes. Due to incompatible shadow volumes the extensions are not yet working. 2007-07-02 17:33:01 +00:00
CSkinnedMesh.cpp Minor cleanup and type usage clarifications. 2007-09-05 12:11:28 +00:00
CSkinnedMesh.h Merged SkinnedMesh branch 658:895 into trunk. 2007-09-04 18:51:42 +00:00
CSkyBoxSceneNode.cpp The SkyBox scene node clamps its textures by default now 2007-06-07 14:45:05 +00:00
CSkyBoxSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSkyDomeSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSkyDomeSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftware2MaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftwareDriver.cpp Moved the driver dimension restrictions (multiple of two) from the windows device into the software drivers. 2007-08-20 17:39:49 +00:00
CSoftwareDriver.h Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien. 2007-08-20 10:11:55 +00:00
CSoftwareDriver2.cpp Moved the driver dimension restrictions (multiple of two) from the windows device into the software drivers. 2007-08-20 17:39:49 +00:00
CSoftwareDriver2.h Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien. 2007-08-20 10:11:55 +00:00
CSoftwareTexture.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftwareTexture.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftwareTexture2.cpp Another change for the hasMipMaps fix which was not committed last time. Fix for CsphereNode texture coords which now range from 0 to 1 on both axes. 2007-05-22 08:16:29 +00:00
CSoftwareTexture2.h fixed getOriginalSize in textures in Burning's renderer. Had to add a new method to get the size of the largest mipmap (getMaxSize), as the texelarea functions needed this value. 2007-07-08 14:02:45 +00:00
CSphereSceneNode.cpp Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly. 2007-07-30 11:01:04 +00:00
CSphereSceneNode.h Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly. 2007-07-30 11:01:04 +00:00
CTRFlat.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRFlatWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraud.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraud2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraudAlpha2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraudAlphaNoZ2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraudWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureBlend.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureDetailMap2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureFlat.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureFlatWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraud.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraud.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraud2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAdd.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAdd2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAddNoZ2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAlpha.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAlphaNoZ.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudNoZ.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudNoZ2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudVertexAlpha2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_Add.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_M1.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_M2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_M4.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMapGouraud2_M4.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureWire2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTerrainSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTerrainSceneNode.h Cleaned the my3d loader to avoid corrupted char arrays. 2007-07-03 16:04:33 +00:00
CTerrainTriangleSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTerrainTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTextSceneNode.cpp fixed a bug in CBillboardTextSceneNode::setText, the mesh data text was not cleared 2007-07-01 05:16:01 +00:00
CTextSceneNode.h Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
CTimer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleBBSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleBBSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CVideoModeList.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CVideoModeList.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWaterSurfaceSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWaterSurfaceSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWriteFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWriteFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLReader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLReaderImpl.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLWriter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLWriter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMeshFileLoader.cpp removed some evil visual studio compiler warnings 2007-09-07 05:55:34 +00:00
CXMeshFileLoader.h Some cleanup, texture loading bug fix reintroduced. 2007-09-06 23:20:02 +00:00
CZBuffer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CZBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CZipReader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CZipReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IBurningShader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IBurningShader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IDepthBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IImagePresenter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ITriangleRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IZBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht.cpp Added MSVC support for sprintf_s 2007-09-05 15:21:47 +00:00
Irrlicht.dev Fixed the win32 project files. 2007-09-05 09:31:56 +00:00
Irrlicht.dsp Fixed the win32 project files. 2007-09-05 09:31:56 +00:00
Irrlicht.dsw Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht7.1.sln Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht7.1.vcproj sync with 80.sln 2007-09-06 11:52:17 +00:00
Irrlicht8.0.sln Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht8.0.vcproj Added MSVC support for sprintf_s 2007-09-05 15:21:47 +00:00
Irrlicht_Win32-gcc.cbp mirror doc change, updated project file 2007-09-05 12:35:19 +00:00
Makefile Fixed the irrMath problem with c-math round function. Fixed a big endian problem in ms3d. Fixed a warning from endif comment. Changed version to alpha as the current repository is not feature complete. 2007-09-04 21:54:48 +00:00
OctTree.h couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method. 2007-06-10 20:02:11 +00:00
S2DVertex.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
S4DVertex.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SoftwareDriver2_compile_config.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SoftwareDriver2_helper.h Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
builtInFont.bmp fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin. 2007-07-08 12:19:39 +00:00
dmfsupport.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
glext.h New header files from opengl.org 2007-06-04 22:56:50 +00:00
glxext.h New header files from opengl.org 2007-06-04 22:56:50 +00:00
irrXML.cpp export irrXML functions. 2007-08-28 21:21:05 +00:00
os.cpp disabled windows hires timer on multi-cpu systems when the process is running on more than one cpu. bug reported by _Alex`86_ and Halan. 2007-07-21 14:05:11 +00:00
os.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
source.txt Moved everything to /trunk 2007-05-20 18:03:49 +00:00