irrlicht/source/Irrlicht/CIrrDeviceLinux.h

351 lines
8.8 KiB
C++

// Copyright (C) 2002-2007 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IRR_DEVICE_LINUX_H_INCLUDED__
#define __C_IRR_DEVICE_LINUX_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_USE_LINUX_DEVICE_
#include "CIrrDeviceStub.h"
#include "IrrlichtDevice.h"
#include "IImagePresenter.h"
#include "ICursorControl.h"
#ifdef _IRR_COMPILE_WITH_X11_
#ifdef _IRR_COMPILE_WITH_OPENGL_
#include <GL/gl.h>
#define GLX_GLXEXT_LEGACY 1
#include <GL/glx.h>
#ifdef _IRR_OPENGL_USE_EXTPOINTER_
#include "glxext.h"
#endif
#endif
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#ifdef _IRR_LINUX_X11_VIDMODE_
#include <X11/extensions/xf86vmode.h>
#endif
#ifdef _IRR_LINUX_X11_RANDR_
#include <X11/extensions/Xrandr.h>
#endif
#include <X11/keysym.h>
#else
#define KeySym s32
#endif
namespace irr
{
class CIrrDeviceLinux : public CIrrDeviceStub, public video::IImagePresenter
{
public:
//! constructor
CIrrDeviceLinux(video::E_DRIVER_TYPE deviceType,
const core::dimension2d<s32>& windowSize, u32 bits,
bool fullscreen, bool stencilbuffer, bool vsync, bool antiAlias, IEventReceiver* receiver,
const char* version);
//! destructor
virtual ~CIrrDeviceLinux();
//! runs the device. Returns false if device wants to be deleted
virtual bool run();
//! Cause the device to temporarily pause execution and let other processes to run
// This should bring down processor usage without major performance loss for Irrlicht
virtual void yield();
//! Pause execution and let other processes to run for a specified amount of time.
virtual void sleep(u32 timeMs, bool pauseTimer);
//! sets the caption of the window
virtual void setWindowCaption(const wchar_t* text);
//! returns if window is active. if not, nothing need to be drawn
virtual bool isWindowActive();
//! presents a surface in the client area
virtual void present(video::IImage* surface, s32 windowId = 0, core::rect<s32>* src=0 );
//! notifies the device that it should close itself
virtual void closeDevice();
//! \return Returns a pointer to a list with all video modes
//! supported by the gfx adapter.
video::IVideoModeList* getVideoModeList();
//! Sets if the window should be resizeable in windowed mode.
virtual void setResizeAble(bool resize=false);
private:
//! create the driver
void createDriver(const core::dimension2d<s32>& windowSize,
bool vsync);
bool createWindow(const core::dimension2d<s32>& windowSize, u32 bits);
void createKeyMap();
//! Implementation of the linux cursor control
class CCursorControl : public gui::ICursorControl
{
public:
CCursorControl(CIrrDeviceLinux* dev, bool null)
: Device(dev), IsVisible(true), Null(null), UseReferenceRect(false)
{
#ifdef _IRR_COMPILE_WITH_X11_
if (!Null)
{
XGCValues values;
unsigned long valuemask = 0;
XColor fg, bg;
// this code, for making the cursor invisible was sent in by
// Sirshane, thank your very much!
Pixmap invisBitmap = XCreatePixmap(Device->display, Device->window, 32, 32, 1);
Pixmap maskBitmap = XCreatePixmap(Device->display, Device->window, 32, 32, 1);
Colormap screen_colormap = DefaultColormap( Device->display, DefaultScreen( Device->display ) );
XAllocNamedColor( Device->display, screen_colormap, "black", &fg, &fg );
XAllocNamedColor( Device->display, screen_colormap, "white", &bg, &bg );
GC gc = XCreateGC( Device->display, invisBitmap, valuemask, &values );
XSetForeground( Device->display, gc, BlackPixel( Device->display, DefaultScreen( Device->display ) ) );
XFillRectangle( Device->display, invisBitmap, gc, 0, 0, 32, 32 );
XFillRectangle( Device->display, maskBitmap, gc, 0, 0, 32, 32 );
invisCursor = XCreatePixmapCursor( Device->display, invisBitmap, maskBitmap, &fg, &bg, 1, 1 );
XFreeGC(Device->display, gc);
XFreePixmap(Device->display, invisBitmap);
XFreePixmap(Device->display, maskBitmap);
}
#endif
}
//! Changes the visible state of the mouse cursor.
virtual void setVisible(bool visible)
{
IsVisible = visible;
#ifdef _IRR_COMPILE_WITH_X11_
if (!Null)
{
if ( !IsVisible )
XDefineCursor( Device->display, Device->window, invisCursor );
else
XUndefineCursor( Device->display, Device->window );
}
#endif
}
//! Returns if the cursor is currently visible.
virtual bool isVisible()
{
return IsVisible;
}
//! Sets the new position of the cursor.
virtual void setPosition(const core::position2d<f32> &pos)
{
setPosition(pos.X, pos.Y);
}
//! Sets the new position of the cursor.
virtual void setPosition(f32 x, f32 y)
{
setPosition((s32)(x*Device->Width), (s32)(y*Device->Height));
}
//! Sets the new position of the cursor.
virtual void setPosition(const core::position2d<s32> &pos)
{
setPosition(pos.X, pos.Y);
}
//! Sets the new position of the cursor.
virtual void setPosition(s32 x, s32 y)
{
#ifdef _IRR_COMPILE_WITH_X11_
if (!Null)
{
if (UseReferenceRect)
{
XWarpPointer(Device->display,
None,
Device->window, 0, 0,
Device->Width,
Device->Height,
ReferenceRect.UpperLeftCorner.X + x,
ReferenceRect.UpperLeftCorner.Y + y);
}
else
{
XWarpPointer(Device->display,
None,
Device->window, 0, 0,
Device->Width,
Device->Height, x, y);
}
XFlush(Device->display);
}
#endif
CursorPos.X = x;
CursorPos.Y = y;
}
//! Returns the current position of the mouse cursor.
virtual core::position2d<s32> getPosition()
{
updateCursorPos();
return CursorPos;
}
//! Returns the current position of the mouse cursor.
virtual core::position2d<f32> getRelativePosition()
{
updateCursorPos();
if (!UseReferenceRect)
{
return core::position2d<f32>(CursorPos.X / (f32)Device->Width,
CursorPos.Y / (f32)Device->Height);
}
return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(),
CursorPos.Y / (f32)ReferenceRect.getHeight());
}
virtual void setReferenceRect(core::rect<s32>* rect=0)
{
if (rect)
{
ReferenceRect = *rect;
UseReferenceRect = true;
// prevent division through zero and uneven sizes
if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2)
ReferenceRect.LowerRightCorner.Y += 1;
if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2)
ReferenceRect.LowerRightCorner.X += 1;
}
else
UseReferenceRect = false;
}
private:
void updateCursorPos()
{
#ifdef _IRR_COMPILE_WITH_X11_
if (Null)
return;
Window tmp;
int itmp1, itmp2;
unsigned int maskreturn;
XQueryPointer(Device->display, Device->window,
&tmp, &tmp,
&itmp1, &itmp2,
&CursorPos.X, &CursorPos.Y, &maskreturn);
if (CursorPos.X < 0)
CursorPos.X = 0;
if (CursorPos.X > (s32) Device->Width)
CursorPos.X = Device->Width;
if (CursorPos.Y < 0)
CursorPos.Y = 0;
if (CursorPos.Y > (s32) Device->Height)
CursorPos.Y = Device->Height;
#endif
}
core::position2d<s32> CursorPos;
CIrrDeviceLinux* Device;
bool IsVisible;
bool Null;
bool UseReferenceRect;
core::rect<s32> ReferenceRect;
#ifdef _IRR_COMPILE_WITH_X11_
Cursor invisCursor;
#endif
};
friend class CCursorControl;
#ifdef _IRR_COMPILE_WITH_X11_
Display *display;
XVisualInfo* visual;
int screennr;
Window window;
XSetWindowAttributes attributes;
XSizeHints* StdHints;
XEvent event;
XImage* SoftwareImage;
#ifdef _IRR_LINUX_X11_VIDMODE_
XF86VidModeModeInfo oldVideoMode;
#endif
#ifdef _IRR_LINUX_X11_RANDR_
SizeID oldRandrMode;
Rotation oldRandrRotation;
#endif
#ifdef _IRR_COMPILE_WITH_OPENGL_
GLXWindow glxWin;
GLXContext Context;
#endif
#endif
bool Fullscreen;
bool StencilBuffer;
bool AntiAlias;
video::E_DRIVER_TYPE DriverType;
u32 Width, Height, Depth;
bool Close;
bool WindowActive;
bool WindowMinimized;
bool UseXVidMode;
bool UseXRandR;
bool UseGLXWindow;
int AutorepeatSupport;
struct SKeyMap
{
SKeyMap() {}
SKeyMap(s32 x11, s32 win32)
: X11Key(x11), Win32Key(win32)
{
}
KeySym X11Key;
s32 Win32Key;
bool operator<(const SKeyMap& o) const
{
return X11Key<o.X11Key;
}
};
core::array<SKeyMap> KeyMap;
};
} // end namespace irr
#endif // _IRR_USE_LINUX_DEVICE_
#endif // __C_IRR_DEVICE_LINUX_H_INCLUDED__