irrlicht/source/Irrlicht
hybrid 8f8702c766 Removed umlauts.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1032 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-18 08:02:27 +00:00
..
MacOSX Changed the OpenGL header include scheme for OSX. I hope that it does not break anything as I cannot compile it under OSX. Also some indentation for the OSX stuff. 2007-08-28 13:39:23 +00:00
jpeglib Moved everything to /trunk 2007-05-20 18:03:49 +00:00
libpng Fix a 64bit problem with libpng. 2007-06-04 23:19:40 +00:00
zlib Moved everything to /trunk 2007-05-20 18:03:49 +00:00
BuiltInFont.h Named the event structs. Fixed a warning with endif comments. 2007-08-02 08:07:54 +00:00
C3DSMeshFileLoader.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
C3DSMeshFileLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CAnimatedMeshMD2.cpp First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CAnimatedMeshMD2.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CAnimatedMeshMD3.cpp First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CAnimatedMeshMD3.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CAnimatedMeshSceneNode.cpp added enum E_JOINT_UPDATE_ON_RENDER, for IAnimatedMeshSceneNode::setJointMode 2007-10-16 13:34:07 +00:00
CAnimatedMeshSceneNode.h added enum E_JOINT_UPDATE_ON_RENDER, for IAnimatedMeshSceneNode::setJointMode 2007-10-16 13:34:07 +00:00
CAttributeImpl.h Fixed inline assembler for gcc in irrMath. Removed some code using the irrMath functions. 2007-09-03 15:15:12 +00:00
CAttributes.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CAttributes.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CB3DMeshFileLoader.cpp Fixed a mem leak in b3d loader, spotted by Ico. 2007-10-15 12:27:19 +00:00
CB3DMeshFileLoader.h Fixed a mem leak in b3d loader, spotted by Ico. 2007-10-15 12:27:19 +00:00
CBSPMeshFileLoader.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CBSPMeshFileLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CBillboardSceneNode.cpp Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CBillboardSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CBoneSceneNode.cpp support for positioning joints at an absolute position. Without this support, doing ragdolls would require the inverse of a matrix (slow) 2007-10-02 04:01:08 +00:00
CBoneSceneNode.h support for positioning joints at an absolute position. Without this support, doing ragdolls would require the inverse of a matrix (slow) 2007-10-02 04:01:08 +00:00
CCSMLoader.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
CCSMLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CCameraFPSSceneNode.cpp Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CCameraFPSSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CCameraMayaSceneNode.cpp Removed umlauts. 2007-10-18 08:02:27 +00:00
CCameraMayaSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CCameraSceneNode.cpp Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CCameraSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CColladaFileLoader.cpp Some const fixes from CaptainPants. Warning fix in PPM loader. 2007-09-23 23:12:06 +00:00
CColladaFileLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CColladaMeshWriter.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CColladaMeshWriter.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CColorConverter.cpp Fixed 1bit bitmap conversion. Removed unnecessary ifdefs. 2007-09-21 16:20:37 +00:00
CColorConverter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCubeSceneNode.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CCubeSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CD3D8Driver.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
CD3D8Driver.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CD3D8MaterialRenderer.h Made both materials const in OnSetMaterial. 2007-09-18 12:11:10 +00:00
CD3D8NormalMapRenderer.cpp Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CD3D8NormalMapRenderer.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CD3D8ParallaxMapRenderer.cpp Made both materials const in OnSetMaterial. 2007-09-18 12:11:10 +00:00
CD3D8ParallaxMapRenderer.h Made both materials const in OnSetMaterial. 2007-09-18 12:11:10 +00:00
CD3D8ShaderMaterialRenderer.cpp Made both materials const in OnSetMaterial. 2007-09-18 12:11:10 +00:00
CD3D8ShaderMaterialRenderer.h Made both materials const in OnSetMaterial. 2007-09-18 12:11:10 +00:00
CD3D8Texture.cpp Fix the const things for d3d drivers. 2007-09-16 10:44:05 +00:00
CD3D8Texture.h Added ITexture::isRenderTarget and moved OGL render texture flip to the texture matrix. 2007-09-19 12:52:35 +00:00
CD3D9Driver.cpp Removed umlauts. 2007-10-18 08:02:27 +00:00
CD3D9Driver.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CD3D9HLSLMaterialRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9HLSLMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9MaterialRenderer.h Made both materials const in OnSetMaterial. 2007-09-18 12:11:10 +00:00
CD3D9NormalMapRenderer.cpp Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CD3D9NormalMapRenderer.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CD3D9ParallaxMapRenderer.cpp Made both materials const in OnSetMaterial. 2007-09-18 12:11:10 +00:00
CD3D9ParallaxMapRenderer.h Made both materials const in OnSetMaterial. 2007-09-18 12:11:10 +00:00
CD3D9ShaderMaterialRenderer.cpp Made both materials const in OnSetMaterial. 2007-09-18 12:11:10 +00:00
CD3D9ShaderMaterialRenderer.h Made both materials const in OnSetMaterial. 2007-09-18 12:11:10 +00:00
CD3D9Texture.cpp Fix the const things for d3d drivers. 2007-09-16 10:44:05 +00:00
CD3D9Texture.h Added ITexture::isRenderTarget and moved OGL render texture flip to the texture matrix. 2007-09-19 12:52:35 +00:00
CDMFLoader.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
CDMFLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CDefaultGUIElementFactory.cpp Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces. 2007-09-25 16:06:06 +00:00
CDefaultGUIElementFactory.h Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces. 2007-09-25 16:06:06 +00:00
CDefaultSceneNodeAnimatorFactory.cpp Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces. 2007-09-25 16:06:06 +00:00
CDefaultSceneNodeAnimatorFactory.h Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces. 2007-09-25 16:06:06 +00:00
CDefaultSceneNodeFactory.cpp Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces. 2007-09-25 16:06:06 +00:00
CDefaultSceneNodeFactory.h Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces. 2007-09-25 16:06:06 +00:00
CDepthBuffer.cpp Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CDepthBuffer.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CDummyTransformationSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDummyTransformationSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CEmptySceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CEmptySceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFPSCounter.cpp Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CFPSCounter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CFileList.cpp Changed file position data type to long in order to support large files on 64bit systems. Also added some constification and signedness changes to file classes. 2007-09-14 08:29:18 +00:00
CFileList.h Changed file position data type to long in order to support large files on 64bit systems. Also added some constification and signedness changes to file classes. 2007-09-14 08:29:18 +00:00
CFileSystem.cpp Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces. 2007-09-25 16:06:06 +00:00
CFileSystem.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUIButton.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CGUIButton.h Cleanup. 2007-09-17 23:32:02 +00:00
CGUICheckBox.cpp Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUICheckBox.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUIColorSelectDialog.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CGUIColorSelectDialog.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUIComboBox.cpp Fixed modal screen flicker, removed remainders of the old focus code, tidied vc8 project 2007-09-25 21:54:45 +00:00
CGUIComboBox.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUIContextMenu.cpp Fixed an order warning. Hopefully fixed also one more VC6 error. 2007-09-20 08:13:44 +00:00
CGUIContextMenu.h Cleanup. 2007-09-17 23:32:02 +00:00
CGUIEditBox.cpp Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUIEditBox.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUIEnvironment.cpp Some const fixes from CaptainPants. Warning fix in PPM loader. 2007-09-23 23:12:06 +00:00
CGUIEnvironment.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUIFileOpenDialog.cpp Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUIFileOpenDialog.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUIFont.cpp GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
CGUIFont.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
CGUIImage.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CGUIImage.h Cleanup. 2007-09-17 23:32:02 +00:00
CGUIInOutFader.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CGUIInOutFader.h Cleanup. 2007-09-17 23:32:02 +00:00
CGUIListBox.cpp Listbox double click now times out. Added scrollbar tray clicks and get/setLargeStep 2007-09-19 14:42:22 +00:00
CGUIListBox.h Cleanup. 2007-09-17 23:32:02 +00:00
CGUIMenu.cpp Menu bug fix by CuteAlien. 2007-09-18 07:54:34 +00:00
CGUIMenu.h Menu bug fix by CuteAlien. 2007-09-18 07:54:34 +00:00
CGUIMeshViewer.cpp Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUIMeshViewer.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUIMessageBox.cpp Cleanup. 2007-09-17 23:32:02 +00:00
CGUIMessageBox.h Cleanup. 2007-09-17 23:32:02 +00:00
CGUIModalScreen.cpp Fixed modal screen flicker, removed remainders of the old focus code, tidied vc8 project 2007-09-25 21:54:45 +00:00
CGUIModalScreen.h Cleanup. 2007-09-17 23:32:02 +00:00
CGUIScrollBar.cpp Fixed an order warning. Hopefully fixed also one more VC6 error. 2007-09-20 08:13:44 +00:00
CGUIScrollBar.h Fixed an order warning. Hopefully fixed also one more VC6 error. 2007-09-20 08:13:44 +00:00
CGUISkin.cpp Some doc updates by CuteAlien. 2007-10-17 16:03:42 +00:00
CGUISkin.h Some doc updates by CuteAlien. 2007-10-17 16:03:42 +00:00
CGUISpinBox.cpp Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUISpinBox.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUISpriteBank.cpp GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
CGUISpriteBank.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
CGUIStaticText.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CGUIStaticText.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
CGUITabControl.cpp Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUITabControl.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUIToolBar.cpp Some const fixes from CaptainPants. Warning fix in PPM loader. 2007-09-23 23:12:06 +00:00
CGUIToolBar.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUIWindow.cpp Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGUIWindow.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CGeometryCreator.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
CGeometryCreator.h Fixed HillPlane Mesh to work with arbitrary sizes. 2007-07-30 17:14:55 +00:00
CImage.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CImage.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderBMP.cpp Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageLoaderBMP.h Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageLoaderJPG.cpp Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageLoaderJPG.h Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageLoaderPCX.cpp Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageLoaderPCX.h Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageLoaderPNG.cpp Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageLoaderPNG.h Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageLoaderPPM.cpp Some const fixes from CaptainPants. Warning fix in PPM loader. 2007-09-23 23:12:06 +00:00
CImageLoaderPPM.h Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageLoaderPSD.cpp Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageLoaderPSD.h Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageLoaderTGA.cpp Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageLoaderTGA.h Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageWriterBMP.cpp Some image writer fixes for proper directx screenshots. 2007-09-23 18:54:07 +00:00
CImageWriterBMP.h Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageWriterJPG.cpp Some image writer fixes for proper directx screenshots. 2007-09-23 18:54:07 +00:00
CImageWriterJPG.h Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageWriterPCX.cpp Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageWriterPCX.h Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageWriterPNG.cpp Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageWriterPNG.h Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageWriterPPM.cpp Some image writer fixes for proper directx screenshots. 2007-09-23 18:54:07 +00:00
CImageWriterPPM.h Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageWriterPSD.cpp Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageWriterPSD.h Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageWriterTGA.cpp Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CImageWriterTGA.h Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CIrrDeviceLinux.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CIrrDeviceLinux.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CIrrDeviceSDL.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CIrrDeviceSDL.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CIrrDeviceStub.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CIrrDeviceStub.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CIrrDeviceWin32.cpp Fix the variable declaration. 2007-10-15 22:27:45 +00:00
CIrrDeviceWin32.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CIrrMeshFileLoader.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CIrrMeshFileLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CIrrMeshWriter.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CIrrMeshWriter.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CLMTSMeshFileLoader.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
CLMTSMeshFileLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CLightSceneNode.cpp First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CLightSceneNode.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CLimitReadFile.cpp Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CLimitReadFile.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CLogger.cpp Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CLogger.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CMD2MeshFileLoader.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CMD2MeshFileLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CMD3MeshFileLoader.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CMD3MeshFileLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CMS3DMeshFileLoader.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
CMS3DMeshFileLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CMY3DHelper.h Minor cleanup. 2007-07-05 22:33:56 +00:00
CMY3DMeshFileLoader.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
CMY3DMeshFileLoader.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CMY3DStuff.h Minor cleanup. 2007-07-05 22:33:56 +00:00
CMemoryReadFile.cpp Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CMemoryReadFile.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CMeshCache.cpp added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache. 2007-07-05 11:20:03 +00:00
CMeshCache.h added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache. 2007-07-05 11:20:03 +00:00
CMeshManipulator.cpp Added a Mesh to 2TCoords converter. 2007-09-28 21:11:30 +00:00
CMeshManipulator.h Added a Mesh to 2TCoords converter. 2007-09-28 21:11:30 +00:00
CMeshSceneNode.cpp Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CMeshSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CMetaTriangleSelector.cpp Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CMetaTriangleSelector.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CNullDriver.cpp Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
CNullDriver.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
COBJMeshFileLoader.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
COBJMeshFileLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
COCTLoader.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
COCTLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
COSOperator.cpp Avoid problem with missing POSIX symbols. 2007-10-17 08:05:32 +00:00
COSOperator.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
COctTreeSceneNode.cpp Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
COctTreeSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
COctTreeTriangleSelector.cpp Added compiler switches for image loaders and writers. 2007-09-22 00:10:21 +00:00
COctTreeTriangleSelector.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
COgreMeshFileLoader.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
COgreMeshFileLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
COpenGLDriver.cpp Fixed OpenGL DetailMap with S3DVertex meshes. 2007-09-27 20:45:18 +00:00
COpenGLDriver.h Added ITexture::isRenderTarget and moved OGL render texture flip to the texture matrix. 2007-09-19 12:52:35 +00:00
COpenGLExtensionHandler.cpp Fixed 1bit bitmap conversion. Removed unnecessary ifdefs. 2007-09-21 16:20:37 +00:00
COpenGLExtensionHandler.h Fixed 1bit bitmap conversion. Removed unnecessary ifdefs. 2007-09-21 16:20:37 +00:00
COpenGLMaterialRenderer.h Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
COpenGLNormalMapRenderer.cpp Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
COpenGLNormalMapRenderer.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
COpenGLParallaxMapRenderer.cpp Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
COpenGLParallaxMapRenderer.h Made both materials const in OnSetMaterial. 2007-09-18 12:11:10 +00:00
COpenGLSLMaterialRenderer.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
COpenGLSLMaterialRenderer.h Fixed an order warning. Hopefully fixed also one more VC6 error. 2007-09-20 08:13:44 +00:00
COpenGLShaderMaterialRenderer.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
COpenGLShaderMaterialRenderer.h Fixed an order warning. Hopefully fixed also one more VC6 error. 2007-09-20 08:13:44 +00:00
COpenGLTexture.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
COpenGLTexture.h Added ITexture::isRenderTarget and moved OGL render texture flip to the texture matrix. 2007-09-19 12:52:35 +00:00
CPakReader.cpp More file position data type changes. Also reflecting this in user code. 2007-09-14 09:07:11 +00:00
CPakReader.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
CParticleAnimatedMeshSceneNodeEmitter.cpp Fixed the win32 project files. 2007-09-05 09:31:56 +00:00
CParticleAnimatedMeshSceneNodeEmitter.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
CParticleAttractionAffector.cpp Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
CParticleAttractionAffector.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
CParticleBoxEmitter.cpp First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CParticleBoxEmitter.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CParticleCylinderEmitter.cpp Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleCylinderEmitter.h Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleFadeOutAffector.cpp First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CParticleFadeOutAffector.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CParticleGravityAffector.cpp First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CParticleGravityAffector.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CParticleMeshEmitter.cpp Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleMeshEmitter.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
CParticlePointEmitter.cpp First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CParticlePointEmitter.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CParticleRingEmitter.cpp Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleRingEmitter.h Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleRotationAffector.cpp Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
CParticleRotationAffector.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
CParticleSphereEmitter.cpp Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleSphereEmitter.h Added also the particle emitters from irrSpintz. 2007-08-29 16:13:38 +00:00
CParticleSystemSceneNode.cpp Some const fixes from CaptainPants. Warning fix in PPM loader. 2007-09-23 23:12:06 +00:00
CParticleSystemSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CQ3LevelMesh.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
CQ3LevelMesh.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
CQuake3ShaderSceneNode.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
CQuake3ShaderSceneNode.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
CReadFile.cpp Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CReadFile.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CSTLMeshFileLoader.cpp Big endian fixes. 2007-09-20 22:12:09 +00:00
CSTLMeshFileLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CSTLMeshWriter.cpp Fixed some unpleasant code fragments. 2007-10-10 14:07:40 +00:00
CSTLMeshWriter.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CSceneCollisionManager.cpp Some const fixes from CaptainPants. Warning fix in PPM loader. 2007-09-23 23:12:06 +00:00
CSceneCollisionManager.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneManager.cpp Fix for proper disabling of mesh writers, by slygamer. 2007-09-28 07:27:17 +00:00
CSceneManager.h Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes. 2007-09-26 16:18:11 +00:00
CSceneNodeAnimatorCollisionResponse.cpp Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CSceneNodeAnimatorCollisionResponse.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CSceneNodeAnimatorDelete.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorDelete.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyCircle.cpp First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CSceneNodeAnimatorFlyCircle.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CSceneNodeAnimatorFlyStraight.cpp First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CSceneNodeAnimatorFlyStraight.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CSceneNodeAnimatorFollowSpline.cpp Fixed compile bug in FollowSpline Animator. Fixed memory leak in .x loader. 2007-09-27 16:04:03 +00:00
CSceneNodeAnimatorFollowSpline.h Fixed div by zero bug found by TomiZ. 2007-09-27 15:42:35 +00:00
CSceneNodeAnimatorRotation.cpp First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CSceneNodeAnimatorRotation.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CSceneNodeAnimatorTexture.cpp First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CSceneNodeAnimatorTexture.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CShadowVolumeSceneNode.cpp Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes. 2007-09-26 16:18:11 +00:00
CShadowVolumeSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CSkinnedMesh.cpp support for positioning joints at an absolute position. Without this support, doing ragdolls would require the inverse of a matrix (slow) 2007-10-02 04:01:08 +00:00
CSkinnedMesh.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CSkyBoxSceneNode.cpp Partially reverted the skybox changes, such that now only a right/left texture exchange is needed. Skyboxes are still correctly oriented and other tools are still compatible. 2007-10-05 07:48:53 +00:00
CSkyBoxSceneNode.h Fixed the skybox textures orientation. They are now displayed non-flipped. Existing skybox textures have to be exchanged and rotated, though. 2007-09-28 23:10:53 +00:00
CSkyDomeSceneNode.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
CSkyDomeSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CSoftware2MaterialRenderer.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CSoftwareDriver.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
CSoftwareDriver.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
CSoftwareDriver2.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
CSoftwareDriver2.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
CSoftwareTexture.cpp Added ITexture::isRenderTarget and moved OGL render texture flip to the texture matrix. 2007-09-19 12:52:35 +00:00
CSoftwareTexture.h Added ITexture::isRenderTarget and moved OGL render texture flip to the texture matrix. 2007-09-19 12:52:35 +00:00
CSoftwareTexture2.cpp Added ITexture::isRenderTarget and moved OGL render texture flip to the texture matrix. 2007-09-19 12:52:35 +00:00
CSoftwareTexture2.h Added ITexture::isRenderTarget and moved OGL render texture flip to the texture matrix. 2007-09-19 12:52:35 +00:00
CSphereSceneNode.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CSphereSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CTRFlat.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRFlatWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraud.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraud2.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRGouraudAlpha2.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRGouraudAlphaNoZ2.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRGouraudWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureBlend.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRTextureDetailMap2.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRTextureFlat.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureFlatWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraud.cpp Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
CTRTextureGouraud.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraud2.cpp Fix problems with VC6 and Borland. Some indentation fixes. 2007-09-24 22:41:52 +00:00
CTRTextureGouraudAdd.cpp Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
CTRTextureGouraudAdd2.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRTextureGouraudAddNoZ2.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRTextureGouraudAlpha.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRTextureGouraudAlphaNoZ.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRTextureGouraudNoZ.cpp Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
CTRTextureGouraudNoZ2.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRTextureGouraudVertexAlpha2.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRTextureGouraudWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_Add.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRTextureLightMap2_M1.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRTextureLightMap2_M2.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRTextureLightMap2_M4.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRTextureLightMapGouraud2_M4.cpp Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CTRTextureWire2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTerrainSceneNode.cpp Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces. 2007-09-25 16:06:06 +00:00
CTerrainSceneNode.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CTerrainTriangleSelector.cpp Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CTerrainTriangleSelector.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CTextSceneNode.cpp Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
CTextSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
CTimer.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CTriangleBBSelector.cpp Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
CTriangleBBSelector.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
CTriangleSelector.cpp Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CTriangleSelector.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
CVideoModeList.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CVideoModeList.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWaterSurfaceSceneNode.cpp First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CWaterSurfaceSceneNode.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CWriteFile.cpp Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CWriteFile.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CXMLReader.cpp Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CXMLReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLReaderImpl.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
CXMLWriter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLWriter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMeshFileLoader.cpp Fixed compile bug in FollowSpline Animator. Fixed memory leak in .x loader. 2007-09-27 16:04:03 +00:00
CXMeshFileLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
CZBuffer.cpp Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CZBuffer.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
CZipReader.cpp Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
CZipReader.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IBurningShader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IBurningShader.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IDepthBuffer.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IImagePresenter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ITriangleRenderer.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IZBuffer.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
Irrlicht.cpp Fix problems with VC6 and Borland. Some indentation fixes. 2007-09-24 22:41:52 +00:00
Irrlicht.dev Finally made the PPM loader, as promised. 2007-09-21 18:11:00 +00:00
Irrlicht.dsp Removed some extraneous win32 libs, patch by rogerborg. 2007-09-17 07:26:21 +00:00
Irrlicht.dsw Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht7.1.sln Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht7.1.vcproj Finally made the PPM loader, as promised. 2007-09-21 18:11:00 +00:00
Irrlicht8.0.sln Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht8.0.vcproj Fixed modal screen flicker, removed remainders of the old focus code, tidied vc8 project 2007-09-25 21:54:45 +00:00
Irrlicht_Win32-gcc.cbp added enum E_JOINT_UPDATE_ON_RENDER, for IAnimatedMeshSceneNode::setJointMode 2007-10-16 13:34:07 +00:00
Makefile Added a Mesh to 2TCoords converter. 2007-09-28 21:11:30 +00:00
OctTree.h couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method. 2007-06-10 20:02:11 +00:00
S2DVertex.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
S4DVertex.h Fix problems with VC6 and Borland. Some indentation fixes. 2007-09-24 22:41:52 +00:00
SoftwareDriver2_compile_config.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SoftwareDriver2_helper.h Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
builtInFont.bmp fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin. 2007-07-08 12:19:39 +00:00
dmfsupport.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
glext.h New header files from opengl.org 2007-06-04 22:56:50 +00:00
glxext.h New header files from opengl.org 2007-06-04 22:56:50 +00:00
irrXML.cpp Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
os.cpp Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
os.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
source.txt Moved everything to /trunk 2007-05-20 18:03:49 +00:00