irrlicht/source/Irrlicht/CTriangleBBSelector.h

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// Copyright (C) 2002-2007 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_TRIANGLE_BB_SELECTOR_H_INCLUDED__
#define __C_TRIANGLE_BB_SELECTOR_H_INCLUDED__
#include "CTriangleSelector.h"
namespace irr
{
namespace scene
{
//! Stupid triangle selector without optimization
class CTriangleBBSelector : public CTriangleSelector
{
public:
//! Constructs a selector based on a mesh
CTriangleBBSelector(const ISceneNode* node);
//! Gets all triangles.
virtual void getTriangles(core::triangle3df* triangles, s32 arraySize, s32& outTriangleCount,
const core::matrix4* transform=0) const;
};
} // end namespace scene
} // end namespace irr
#endif