20 lines
355 B
C++
20 lines
355 B
C++
#include "IParticleAffector.h"
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#include "NativeConverter.h"
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namespace Irrlicht
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{
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namespace Scene
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{
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IParticleAffector::IParticleAffector( irr::scene::IParticleAffector* realAffector )
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: particleAffector( realAffector )
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{
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particleAffector->grab();
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}
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IParticleAffector::~IParticleAffector()
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{
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particleAffector->drop();
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}
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}
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} |