irrlicht/source/Irrlicht/SoftwareDriver2_compile_con...

102 lines
3.1 KiB
C

// Copyright (C) 2002-2009 Nikolaus Gebhardt / Thomas Alten
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED__
#define __S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED__
#include "IrrCompileConfig.h"
// Generic Render Flags for burning's video rasterizer
// defined now in irrlicht compile config
#ifdef BURNINGVIDEO_RENDERER_BEAUTIFUL
#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
#define SOFTWARE_DRIVER_2_SUBTEXEL
#define SOFTWARE_DRIVER_2_BILINEAR
#define SOFTWARE_DRIVER_2_LIGHTING
#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
#define SOFTWARE_DRIVER_2_32BIT
#define SOFTWARE_DRIVER_2_MIPMAPPING
#define SOFTWARE_DRIVER_2_USE_WBUFFER
#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM
#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 0
#endif
//! Set Flags for Windows Mobile
#ifdef BURNINGVIDEO_RENDERER_CE
#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
#define SOFTWARE_DRIVER_2_SUBTEXEL
//#define SOFTWARE_DRIVER_2_BILINEAR
//#define SOFTWARE_DRIVER_2_LIGHTING
#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
#define SOFTWARE_DRIVER_2_16BIT
#define SOFTWARE_DRIVER_2_MIPMAPPING
#define SOFTWARE_DRIVER_2_USE_WBUFFER
//#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM
#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 128
#endif
#ifdef BURNINGVIDEO_RENDERER_FAST
#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
#define SOFTWARE_DRIVER_2_SUBTEXEL
//#define SOFTWARE_DRIVER_2_BILINEAR
//#define SOFTWARE_DRIVER_2_LIGHTING
//#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
#define SOFTWARE_DRIVER_2_32BIT
#define SOFTWARE_DRIVER_2_MIPMAPPING
#define SOFTWARE_DRIVER_2_USE_WBUFFER
#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 0
#endif
#ifdef BURNINGVIDEO_RENDERER_ULTRA_FAST
#define BURNINGVIDEO_RENDERER_FAST
//#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
#define SOFTWARE_DRIVER_2_SUBTEXEL
//#define SOFTWARE_DRIVER_2_BILINEAR
//#define SOFTWARE_DRIVER_2_LIGHTING
//#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
//#define SOFTWARE_DRIVER_2_32BIT
#define SOFTWARE_DRIVER_2_MIPMAPPING
#define SOFTWARE_DRIVER_2_USE_WBUFFER
#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 0
#endif
// Derivate flags
// texture format
#ifdef SOFTWARE_DRIVER_2_32BIT
#define BURNINGSHADER_COLOR_FORMAT ECF_A8R8G8B8
#else
#define BURNINGSHADER_COLOR_FORMAT ECF_A1R5G5B5
#endif
// mip mapping
#if defined ( SOFTWARE_DRIVER_2_MIPMAPPING )
#if defined( BURNINGVIDEO_RENDERER_BEAUTIFUL )
#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 8
#define SOFTWARE_DRIVER_2_MIPMAPPING_LOD_BIAS -1
#elif defined ( BURNINGVIDEO_RENDERER_CE )
#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 4
#define SOFTWARE_DRIVER_2_MIPMAPPING_LOD_BIAS 0
#endif
#else
#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 1
#define SOFTWARE_DRIVER_2_MIPMAPPING_LOD_BIAS 0
#endif
#define SOFTWARE_DRIVER_2_MIPMAPPING_SCALE (8/SOFTWARE_DRIVER_2_MIPMAPPING_MAX)
#ifndef REALINLINE
#ifdef _MSC_VER
#define REALINLINE __forceinline
#else
#define REALINLINE inline
#endif
#endif
#endif