45 lines
933 B
C++
45 lines
933 B
C++
// Copyright (C) 2002-2007 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_SCENE_NODE_ANIMATOR_DELETE_H_INCLUDED__
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#define __C_SCENE_NODE_ANIMATOR_DELETE_H_INCLUDED__
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#include "ISceneNode.h"
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namespace irr
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{
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namespace scene
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{
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class CSceneNodeAnimatorDelete : public ISceneNodeAnimator
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{
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public:
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//! constructor
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CSceneNodeAnimatorDelete(ISceneManager* manager, u32 when);
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//! destructor
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virtual ~CSceneNodeAnimatorDelete();
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//! animates a scene node
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virtual void animateNode(ISceneNode* node, u32 timeMs);
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//! Returns type of the scene node animator
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virtual ESCENE_NODE_ANIMATOR_TYPE getType() const
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{
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return ESNAT_DELETION;
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}
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private:
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u32 DeleteTime;
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ISceneManager* SceneManager;
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};
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} // end namespace scene
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} // end namespace irr
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#endif
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