irrlicht/source/Irrlicht/CImageLoaderPCX.h

96 lines
1.9 KiB
C++

// Copyright (C) 2002-2007 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IMAGE_LOADER_PCX_H_INCLUDED__
#define __C_IMAGE_LOADER_PCX_H_INCLUDED__
#include "IImageLoader.h"
namespace irr
{
namespace video
{
// byte-align structures
#if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
# pragma pack( push, packing )
# pragma pack( 1 )
# define PACK_STRUCT
#elif defined( __GNUC__ )
# define PACK_STRUCT __attribute__((packed))
#else
# error compiler not supported
#endif
struct SPCXHeader
{
u8 Manufacturer;
u8 Version;
u8 Encoding;
u8 BitsPerPixel;
u16 XMin;
u16 YMin;
u16 XMax;
u16 YMax;
u16 HorizDPI;
u16 VertDPI;
u8 Palette[48];
u8 Reserved;
u8 Planes;
u16 BytesPerLine;
u16 PaletteType;
u16 HScrSize;
u16 VScrSize;
u8 Filler[54];
} PACK_STRUCT;
// Default alignment
#if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
# pragma pack( pop, packing )
#endif
#undef PACK_STRUCT
/*!
Image Loader for Windows PCX bitmaps.
This loader was written and sent in by Dean P. Macri. I modified
only some small bits of it.
*/
class CImageLoaderPCX : public IImageLoader
{
public:
//! constructor
CImageLoaderPCX();
//! destructor
virtual ~CImageLoaderPCX();
//! returns true if the file maybe is able to be loaded by this class
//! based on the file extension (e.g. ".tga")
virtual bool isALoadableFileExtension(const c8* fileName);
//! returns true if the file maybe is able to be loaded by this class
virtual bool isALoadableFileFormat(irr::io::IReadFile* file);
//! creates a surface from the file
virtual IImage* loadImage(irr::io::IReadFile* file);
private:
u8* PCXData;
s32* PaletteData;
};
} // end namespace video
} // end namespace irr
#endif