irrlicht/source/Irrlicht/CGUITreeView.cpp

1102 lines
26 KiB
C++

// This file is part of the "Irrlicht Engine".
// written by Reinhard Ostermeier, reinhard@nospam.r-ostermeier.de
// expaned by burningwater
#include "CGUITreeView.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUISkin.h"
#include "IGUIEnvironment.h"
#include "IVideoDriver.h"
#include "IGUIFont.h"
#include "CGUIScrollBar.h"
#include "os.h"
namespace irr
{
namespace gui
{
CGUITreeViewNode::CGUITreeViewNode( CGUITreeView* owner, CGUITreeViewNode* parent )
: Owner(owner), Parent(parent), ImageIndex(-1), SelectedImageIndex(-1),
Data(0), Data2(0), Expanded(false)
{
#ifdef _DEBUG
setDebugName( "CGUITreeView" );
#endif
}
CGUITreeViewNode::~CGUITreeViewNode()
{
if( Owner && this == Owner->getSelected() )
{
setSelected( false );
}
clearChildren();
if( Data2 )
{
Data2->drop();
}
}
IGUITreeView* CGUITreeViewNode::getOwner() const
{
return Owner;
}
IGUITreeViewNode* CGUITreeViewNode::getParent() const
{
return Parent;
}
void CGUITreeViewNode::setText( const wchar_t* text )
{
Text = text;
}
void CGUITreeViewNode::setIcon( const wchar_t* icon )
{
Icon = icon;
}
void CGUITreeViewNode::clearChildren()
{
core::list<CGUITreeViewNode*>::Iterator it;
for( it = Children.begin(); it != Children.end(); it++ )
{
( *it )->drop();
}
Children.clear();
}
IGUITreeViewNode* CGUITreeViewNode::addChildBack(
const wchar_t* text,
const wchar_t* icon /*= 0*/,
s32 imageIndex /*= -1*/,
s32 selectedImageIndex /*= -1*/,
void* data /*= 0*/,
IReferenceCounted* data2 /*= 0*/ )
{
CGUITreeViewNode* newChild = new CGUITreeViewNode( Owner, this );
Children.push_back( newChild );
newChild->Text = text;
newChild->Icon = icon;
newChild->ImageIndex = imageIndex;
newChild->SelectedImageIndex = selectedImageIndex;
newChild->Data = data;
newChild->Data2 = data2;
if( data2 )
{
data2->grab();
}
return newChild;
}
IGUITreeViewNode* CGUITreeViewNode::addChildFront(
const wchar_t* text,
const wchar_t* icon /*= 0*/,
s32 imageIndex /*= -1*/,
s32 selectedImageIndex /*= -1*/,
void* data /*= 0*/,
IReferenceCounted* data2 /*= 0*/ )
{
CGUITreeViewNode* newChild = new CGUITreeViewNode( Owner, this );
Children.push_front( newChild );
newChild->Text = text;
newChild->Icon = icon;
newChild->ImageIndex = imageIndex;
newChild->SelectedImageIndex = selectedImageIndex;
newChild->Data = data;
newChild->Data2 = data2;
if( data2 )
{
data2->grab();
}
return newChild;
}
IGUITreeViewNode* CGUITreeViewNode::insertChildAfter(
IGUITreeViewNode* other,
const wchar_t* text,
const wchar_t* icon /*= 0*/,
s32 imageIndex /*= -1*/,
s32 selectedImageIndex /*= -1*/,
void* data /*= 0*/,
IReferenceCounted* data2/* = 0*/ )
{
core::list<CGUITreeViewNode*>::Iterator itOther;
CGUITreeViewNode* newChild = 0;
for( itOther = Children.begin(); itOther != Children.end(); itOther++ )
{
if( other == *itOther )
{
newChild = new CGUITreeViewNode( Owner, this );
newChild->Text = text;
newChild->Icon = icon;
newChild->ImageIndex = imageIndex;
newChild->SelectedImageIndex = selectedImageIndex;
newChild->Data = data;
newChild->Data2 = data2;
if( data2 )
{
data2->grab();
}
Children.insert_after( itOther, newChild );
break;
}
}
return newChild;
}
IGUITreeViewNode* CGUITreeViewNode::insertChildBefore(
IGUITreeViewNode* other,
const wchar_t* text,
const wchar_t* icon /*= 0*/,
s32 imageIndex /*= -1*/,
s32 selectedImageIndex /*= -1*/,
void* data /*= 0*/,
IReferenceCounted* data2/* = 0*/ )
{
core::list<CGUITreeViewNode*>::Iterator itOther;
CGUITreeViewNode* newChild = 0;
for( itOther = Children.begin(); itOther != Children.end(); itOther++ )
{
if( other == *itOther )
{
newChild = new CGUITreeViewNode( Owner, this );
newChild->Text = text;
newChild->Icon = icon;
newChild->ImageIndex = imageIndex;
newChild->SelectedImageIndex = selectedImageIndex;
newChild->Data = data;
newChild->Data2 = data2;
if( data2 )
{
data2->grab();
}
Children.insert_before( itOther, newChild );
break;
}
}
return newChild;
}
IGUITreeViewNode* CGUITreeViewNode::getFirstChild() const
{
if( Children.empty() )
{
return 0;
}
else
{
return *( Children.begin() );
}
}
IGUITreeViewNode* CGUITreeViewNode::getLastChild() const
{
if( Children.empty() )
{
return 0;
}
else
{
return *( Children.getLast() );
}
}
IGUITreeViewNode* CGUITreeViewNode::getPrevSibling() const
{
core::list<CGUITreeViewNode*>::Iterator itThis;
core::list<CGUITreeViewNode*>::Iterator itOther;
CGUITreeViewNode* other = 0;
if( Parent )
{
for( itThis = Parent->Children.begin(); itThis != Parent->Children.end(); itThis++ )
{
if( this == *itThis )
{
if( itThis != Parent->Children.begin() )
{
other = *itOther;
}
break;
}
itOther = itThis;
}
}
return other;
}
IGUITreeViewNode* CGUITreeViewNode::getNextSibling() const
{
core::list<CGUITreeViewNode*>::Iterator itThis;
CGUITreeViewNode* other = 0;
if( Parent )
{
for( itThis = Parent->Children.begin(); itThis != Parent->Children.end(); itThis++ )
{
if( this == *itThis )
{
if( itThis != Parent->Children.getLast() )
{
other = *( ++itThis );
}
break;
}
}
}
return other;
}
IGUITreeViewNode* CGUITreeViewNode::getNextVisible() const
{
IGUITreeViewNode* next = 0;
IGUITreeViewNode* node = 0;
node = const_cast<CGUITreeViewNode*>( this );
if( node->getExpanded() && node->hasChildren() )
{
next = node->getFirstChild();
}
else
{
next = node->getNextSibling();
}
while( !next && node->getParent() )
{
next = node->getParent()->getNextSibling();
if( !next )
{
node = node->getParent();
}
}
return next;
}
bool CGUITreeViewNode::deleteChild( IGUITreeViewNode* child )
{
core::list<CGUITreeViewNode*>::Iterator itChild;
bool deleted = false;
for( itChild = Children.begin(); itChild != Children.end(); itChild++ )
{
if( child == *itChild )
{
child->drop();
Children.erase( itChild );
deleted = true;
break;
}
}
return deleted;
}
bool CGUITreeViewNode::moveChildUp( IGUITreeViewNode* child )
{
core::list<CGUITreeViewNode*>::Iterator itChild;
core::list<CGUITreeViewNode*>::Iterator itOther;
CGUITreeViewNode* nodeTmp;
bool moved = false;
for( itChild = Children.begin(); itChild != Children.end(); itChild++ )
{
if( child == *itChild )
{
if( itChild != Children.begin() )
{
nodeTmp = *itChild;
*itChild = *itOther;
*itOther = nodeTmp;
moved = true;
}
break;
}
itOther = itChild;
}
return moved;
}
bool CGUITreeViewNode::moveChildDown( IGUITreeViewNode* child )
{
core::list<CGUITreeViewNode*>::Iterator itChild;
core::list<CGUITreeViewNode*>::Iterator itOther;
CGUITreeViewNode* nodeTmp;
bool moved = false;
for( itChild = Children.begin(); itChild != Children.end(); itChild++ )
{
if( child == *itChild )
{
if( itChild != Children.getLast() )
{
itOther = itChild;
++itOther;
nodeTmp = *itChild;
*itChild = *itOther;
*itOther = nodeTmp;
moved = true;
}
break;
}
}
return moved;
}
void CGUITreeViewNode::setExpanded( bool expanded )
{
Expanded = expanded;
}
void CGUITreeViewNode::setSelected( bool selected )
{
if( Owner )
{
if( selected )
{
Owner->Selected = this;
}
else
{
if( Owner->Selected == this )
{
Owner->Selected = 0;
}
}
}
}
bool CGUITreeViewNode::getSelected() const
{
if( Owner )
{
return Owner->Selected == (IGUITreeViewNode*)this;
}
else
{
return false;
}
}
bool CGUITreeViewNode::isRoot() const
{
return ( Owner && ( this == Owner->Root ) );
}
s32 CGUITreeViewNode::getLevel() const
{
if( Parent )
{
return Parent->getLevel() + 1;
}
else
{
return 0;
}
}
bool CGUITreeViewNode::isVisible() const
{
if( Parent )
{
return Parent->getExpanded() && Parent->isVisible();
}
else
{
return true;
}
}
//! constructor
CGUITreeView::CGUITreeView(IGUIEnvironment* environment, IGUIElement* parent,
s32 id, core::rect<s32> rectangle, bool clip,
bool drawBack,bool scrollBarVertical, bool scrollBarHorizontal)
: IGUITreeView( environment, parent, id, rectangle ),
Root(0), Selected(0),
ItemHeight( 0 ),
IndentWidth( 0 ),
TotalItemHeight( 0 ),
TotalItemWidth ( 0 ),
Font( 0 ),
IconFont( 0 ),
ScrollBarH( 0 ),
ScrollBarV( 0 ),
ImageList( 0 ),
LastEventNode( 0 ),
LinesVisible( true ),
Selecting( false ),
Clip( clip ),
DrawBack( drawBack ),
ImageLeftOfIcon( true )
{
#ifdef _DEBUG
setDebugName( "CGUITreeView" );
#endif
IGUISkin* skin = Environment->getSkin();
s32 s = skin->getSize( EGDS_SCROLLBAR_SIZE );
if ( scrollBarVertical )
{
ScrollBarV = new CGUIScrollBar( false, Environment, this, 0,
core::rect<s32>( RelativeRect.getWidth() - s,
0,
RelativeRect.getWidth(),
RelativeRect.getHeight() - (scrollBarHorizontal ? s : 0 )
),
!clip );
ScrollBarV->drop();
ScrollBarV->setSubElement(true);
ScrollBarV->setPos( 0 );
ScrollBarV->grab();
}
if ( scrollBarHorizontal )
{
ScrollBarH = new CGUIScrollBar( true, Environment, this, 1,
core::rect<s32>( 0, RelativeRect.getHeight() - s, RelativeRect.getWidth() - s, RelativeRect.getHeight() ),
!clip );
ScrollBarH->drop();
ScrollBarH->setSubElement(true);
ScrollBarH->setPos( 0 );
ScrollBarH->grab();
}
Root = new CGUITreeViewNode( this, 0 );
Root->Expanded = true;
recalculateItemHeight();
}
//! destructor
CGUITreeView::~CGUITreeView()
{
if( ScrollBarV )
{
ScrollBarV->drop();
}
if( ScrollBarH )
{
ScrollBarH->drop();
}
if( Font )
{
Font->drop();
}
if( IconFont )
{
IconFont->drop();
}
if( ImageList )
{
ImageList->drop();
}
if( Root )
{
Root->drop();
}
}
void CGUITreeView::recalculateItemHeight()
{
IGUISkin* skin = Environment->getSkin();
IGUITreeViewNode* node;
if( Font != skin->getFont() )
{
if( Font )
{
Font->drop();
}
Font = skin->getFont();
ItemHeight = 0;
if( Font )
{
ItemHeight = Font->getDimension( L"A" ).Height + 4;
Font->grab();
}
if( IconFont )
{
s32 height = IconFont->getDimension( L" " ).Height;
if( height > ItemHeight )
{
ItemHeight = height;
}
}
if( ImageList )
{
if( ImageList->getImageSize().Height + 1 > ItemHeight )
{
ItemHeight = ImageList->getImageSize().Height + 1;
}
}
}
IndentWidth = ItemHeight;
if( IndentWidth < 9 )
{
IndentWidth = 9;
}
else if( IndentWidth > 15 )
{
IndentWidth = 15;
}
else
{
if( ( ( IndentWidth >> 1 ) << 1 ) - IndentWidth == 0 )
{
--IndentWidth;
}
}
TotalItemHeight = 0;
TotalItemWidth = AbsoluteRect.getWidth() * 2;
node = Root->getFirstChild();
while( node )
{
TotalItemHeight += ItemHeight;
node = node->getNextVisible();
}
if ( ScrollBarV )
ScrollBarV->setMax( core::max_(0,TotalItemHeight - AbsoluteRect.getHeight()) );
if ( ScrollBarH )
ScrollBarH->setMax( core::max_(0, TotalItemWidth - AbsoluteRect.getWidth()) );
}
//! called if an event happened.
bool CGUITreeView::OnEvent( const SEvent &event )
{
if ( isEnabled() )
{
switch( event.EventType )
{
case EET_GUI_EVENT:
switch( event.GUIEvent.EventType )
{
case gui::EGET_SCROLL_BAR_CHANGED:
if( event.GUIEvent.Caller == ScrollBarV || event.GUIEvent.Caller == ScrollBarH )
{
//s32 pos = ( ( gui::IGUIScrollBar* )event.GUIEvent.Caller )->getPos();
return true;
}
break;
case gui::EGET_ELEMENT_FOCUS_LOST:
{
Selecting = false;
return false;
}
break;
default:
break;
}
break;
case EET_MOUSE_INPUT_EVENT:
{
core::position2d<s32> p( event.MouseInput.X, event.MouseInput.Y );
switch( event.MouseInput.Event )
{
case EMIE_MOUSE_WHEEL:
if ( ScrollBarV )
ScrollBarV->setPos( ScrollBarV->getPos() + (s32)event.MouseInput.Wheel * -10 );
return true;
break;
case EMIE_LMOUSE_PRESSED_DOWN:
if (Environment->hasFocus(this) && !AbsoluteClippingRect.isPointInside(p) )
{
Environment->removeFocus(this);
return false;
}
if( Environment->hasFocus( this ) &&
( ( ScrollBarV && ScrollBarV->getAbsolutePosition().isPointInside( p ) && ScrollBarV->OnEvent( event ) ) ||
( ScrollBarH && ScrollBarH->getAbsolutePosition().isPointInside( p ) && ScrollBarH->OnEvent( event ) )
)
)
{
return true;
}
Selecting = true;
Environment->setFocus( this );
return true;
break;
case EMIE_LMOUSE_LEFT_UP:
if( Environment->hasFocus( this ) &&
( ( ScrollBarV && ScrollBarV->getAbsolutePosition().isPointInside( p ) && ScrollBarV->OnEvent( event ) ) ||
( ScrollBarH && ScrollBarH->getAbsolutePosition().isPointInside( p ) && ScrollBarH->OnEvent( event ) )
)
)
{
return true;
}
Selecting = false;
Environment->removeFocus( this );
mouseAction( event.MouseInput.X, event.MouseInput.Y );
return true;
break;
case EMIE_MOUSE_MOVED:
if( Selecting )
{
if( getAbsolutePosition().isPointInside( p ) )
{
mouseAction( event.MouseInput.X, event.MouseInput.Y, true );
return true;
}
}
break;
default:
break;
}
}
break;
default:
break;
}
}
return Parent ? Parent->OnEvent( event ) : false;
}
/*!
*/
void CGUITreeView::mouseAction( s32 xpos, s32 ypos, bool onlyHover /*= false*/ )
{
IGUITreeViewNode* oldSelected = Selected;
IGUITreeViewNode* hitNode = 0;
s32 selIdx;
s32 n;
IGUITreeViewNode* node;
SEvent event;
event.EventType = EET_GUI_EVENT;
event.GUIEvent.Caller = this;
event.GUIEvent.Element = 0;
xpos -= AbsoluteRect.UpperLeftCorner.X;
ypos -= AbsoluteRect.UpperLeftCorner.Y;
// find new selected item.
if( ItemHeight != 0 && ScrollBarV )
{
selIdx = ( ( ypos - 1 ) + ScrollBarV->getPos() ) / ItemHeight;
}
hitNode = 0;
node = Root->getFirstChild();
n = 0;
while( node )
{
if( selIdx == n )
{
hitNode = node;
break;
}
node = node->getNextVisible();
++n;
}
if( hitNode && xpos > hitNode->getLevel() * IndentWidth )
{
Selected = hitNode;
}
if( hitNode && !onlyHover
&& xpos < hitNode->getLevel() * IndentWidth
&& xpos > ( hitNode->getLevel() - 1 ) * IndentWidth
&& hitNode->hasChildren() )
{
hitNode->setExpanded( !hitNode->getExpanded() );
// post expand/collaps news
if( hitNode->getExpanded() )
{
event.GUIEvent.EventType = EGET_TREEVIEW_NODE_EXPAND;
}
else
{
event.GUIEvent.EventType = EGET_TREEVIEW_NODE_COLLAPS;
}
LastEventNode = hitNode;
Parent->OnEvent( event );
LastEventNode = 0;
}
if( Selected && !Selected->isVisible() )
{
Selected = 0;
}
// post selection news
if( Parent && !onlyHover && Selected != oldSelected )
{
if( oldSelected )
{
event.GUIEvent.EventType = EGET_TREEVIEW_NODE_DESELECT;
LastEventNode = oldSelected;
Parent->OnEvent( event );
LastEventNode = 0;
}
if( Selected )
{
event.GUIEvent.EventType = EGET_TREEVIEW_NODE_SELECT;
LastEventNode = Selected;
Parent->OnEvent( event );
LastEventNode = 0;
}
}
}
//! draws the element and its children
void CGUITreeView::draw()
{
if( !IsVisible )
{
return;
}
recalculateItemHeight(); // if the font changed
IGUISkin* skin = Environment->getSkin();
irr::video::IVideoDriver* driver = Environment->getVideoDriver();
core::rect<s32>* clipRect = 0;
if( Clip )
{
clipRect = &AbsoluteClippingRect;
}
// draw background
core::rect<s32> frameRect( AbsoluteRect );
if( DrawBack )
{
driver->draw2DRectangle( skin->getColor( EGDC_3D_HIGH_LIGHT ), frameRect,
clipRect );
}
// draw the border
frameRect.LowerRightCorner.Y = frameRect.UpperLeftCorner.Y + 1;
driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), frameRect,
clipRect );
frameRect.LowerRightCorner.Y = AbsoluteRect.LowerRightCorner.Y;
frameRect.LowerRightCorner.X = frameRect.UpperLeftCorner.X + 1;
driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), frameRect,
clipRect );
frameRect = AbsoluteRect;
frameRect.UpperLeftCorner.X = frameRect.LowerRightCorner.X - 1;
driver->draw2DRectangle( skin->getColor( EGDC_3D_HIGH_LIGHT ), frameRect,
clipRect );
frameRect = AbsoluteRect;
frameRect.UpperLeftCorner.Y = AbsoluteRect.LowerRightCorner.Y - 1;
frameRect.LowerRightCorner.Y = AbsoluteRect.LowerRightCorner.Y;
driver->draw2DRectangle( skin->getColor( EGDC_3D_HIGH_LIGHT ), frameRect,
clipRect );
// draw items
core::rect<s32> clientClip( AbsoluteRect );
clientClip.UpperLeftCorner.Y += 1;
clientClip.UpperLeftCorner.X += 1;
clientClip.LowerRightCorner.X = AbsoluteRect.LowerRightCorner.X;
clientClip.LowerRightCorner.Y -= 1;
if ( ScrollBarV )
clientClip.LowerRightCorner.X -= skin->getSize( EGDS_SCROLLBAR_SIZE );
if ( ScrollBarH )
clientClip.LowerRightCorner.Y -= skin->getSize( EGDS_SCROLLBAR_SIZE );
if( clipRect )
{
clientClip.clipAgainst( *clipRect );
}
frameRect = AbsoluteRect;
frameRect.LowerRightCorner.X = AbsoluteRect.LowerRightCorner.X - skin->getSize( EGDS_SCROLLBAR_SIZE );
frameRect.LowerRightCorner.Y = AbsoluteRect.UpperLeftCorner.Y + ItemHeight;
if ( ScrollBarV )
{
frameRect.UpperLeftCorner.Y -= ScrollBarV->getPos();
frameRect.LowerRightCorner.Y -= ScrollBarV->getPos();
}
if ( ScrollBarH )
{
frameRect.UpperLeftCorner.X -= ScrollBarH->getPos();
frameRect.LowerRightCorner.X -= ScrollBarH->getPos();
}
IGUITreeViewNode* node = Root->getFirstChild();
while( node )
{
frameRect.UpperLeftCorner.X = AbsoluteRect.UpperLeftCorner.X + 1 + node->getLevel() * IndentWidth;
if( frameRect.LowerRightCorner.Y >= AbsoluteRect.UpperLeftCorner.Y
&& frameRect.UpperLeftCorner.Y <= AbsoluteRect.LowerRightCorner.Y )
{
if( node == Selected )
{
driver->draw2DRectangle( skin->getColor( EGDC_HIGH_LIGHT ), frameRect, &clientClip );
}
if( node->hasChildren() )
{
core::rect<s32> rc;
core::rect<s32> expanderRect;
expanderRect.UpperLeftCorner.X = frameRect.UpperLeftCorner.X - IndentWidth + 2;
expanderRect.UpperLeftCorner.Y = frameRect.UpperLeftCorner.Y + ( ( frameRect.getHeight() - ( IndentWidth - 4 ) ) >> 1 );
expanderRect.LowerRightCorner.X = expanderRect.UpperLeftCorner.X + IndentWidth - 4;
expanderRect.LowerRightCorner.Y = expanderRect.UpperLeftCorner.Y + IndentWidth - 4;
// box upper line
rc.UpperLeftCorner.X = expanderRect.UpperLeftCorner.X;
rc.UpperLeftCorner.Y = expanderRect.UpperLeftCorner.Y;
rc.LowerRightCorner.X = expanderRect.LowerRightCorner.X;
rc.LowerRightCorner.Y = rc.UpperLeftCorner.Y + 1;
driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc,
clipRect );
// box left line
rc.UpperLeftCorner.X = expanderRect.UpperLeftCorner.X;
rc.UpperLeftCorner.Y = expanderRect.UpperLeftCorner.Y;
rc.LowerRightCorner.X = rc.UpperLeftCorner.X + 1;
rc.LowerRightCorner.Y = expanderRect.LowerRightCorner.Y;
driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc,
clipRect );
// box right line
rc.UpperLeftCorner.X = expanderRect.LowerRightCorner.X - 1;
rc.UpperLeftCorner.Y = expanderRect.UpperLeftCorner.Y;
rc.LowerRightCorner.X = rc.UpperLeftCorner.X + 1;
rc.LowerRightCorner.Y = expanderRect.LowerRightCorner.Y;
driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc,
clipRect );
// box bottom line
rc.UpperLeftCorner.X = expanderRect.UpperLeftCorner.X;
rc.UpperLeftCorner.Y = expanderRect.LowerRightCorner.Y - 1;
rc.LowerRightCorner.X = expanderRect.LowerRightCorner.X;
rc.LowerRightCorner.Y = rc.UpperLeftCorner.Y + 1;
driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc,
clipRect );
// horizontal '-' line
rc.UpperLeftCorner.X = expanderRect.UpperLeftCorner.X + 2;
rc.UpperLeftCorner.Y = expanderRect.UpperLeftCorner.Y + ( expanderRect.getHeight() >> 1 );
rc.LowerRightCorner.X = rc.UpperLeftCorner.X + expanderRect.getWidth() - 4;
rc.LowerRightCorner.Y = rc.UpperLeftCorner.Y + 1;
driver->draw2DRectangle( skin->getColor( EGDC_BUTTON_TEXT ), rc,
clipRect );
if( !node->getExpanded() )
{
// vertical '+' line
rc.UpperLeftCorner.X = expanderRect.UpperLeftCorner.X + ( expanderRect.getWidth() >> 1 );
rc.UpperLeftCorner.Y = expanderRect.UpperLeftCorner.Y + 2;
rc.LowerRightCorner.X = rc.UpperLeftCorner.X + 1;
rc.LowerRightCorner.Y = rc.UpperLeftCorner.Y + expanderRect.getHeight() - 4;
driver->draw2DRectangle( skin->getColor( EGDC_BUTTON_TEXT ), rc,
clipRect );
}
}
core::rect<s32> textRect = frameRect;
if( Font )
{
EGUI_DEFAULT_COLOR textCol = EGDC_GRAY_TEXT;
if ( isEnabled() )
textCol = ( node == Selected ) ? EGDC_HIGH_LIGHT_TEXT : EGDC_BUTTON_TEXT;
s32 iconWidth = 0;
for( s32 n = 0; n < 2; ++n )
{
s32 index = node->getImageIndex();
if( ( ImageList && index >= 0 )
&& ( ( ImageLeftOfIcon && n == 0 )
|| ( !ImageLeftOfIcon && n == 1 ) ) )
{
index = node->getSelectedImageIndex();
if( node != Selected || index < 0 )
{
index = node->getImageIndex();
}
ImageList->draw(
index,
core::position2d<s32>(
textRect.UpperLeftCorner.X,
textRect.UpperLeftCorner.Y + ( ( textRect.getHeight() - ImageList->getImageSize().Height ) >> 1 ) ),
&clientClip );
iconWidth += ImageList->getImageSize().Width + 3;
textRect.UpperLeftCorner.X += ImageList->getImageSize().Width + 3;
}
else if( ( IconFont && reinterpret_cast<CGUITreeViewNode*>( node )->Icon.size() )
&& ( ( ImageLeftOfIcon && n == 1 )
|| ( !ImageLeftOfIcon && n == 0 ) ) )
{
IconFont->draw( node->getIcon(), textRect, skin->getColor(textCol), false, true, &clientClip );
iconWidth += IconFont->getDimension( node->getIcon() ).Width + 3;
textRect.UpperLeftCorner.X += IconFont->getDimension( node->getIcon() ).Width + 3;
}
}
Font->draw( node->getText(), textRect, skin->getColor(textCol), false, true, &clientClip );
textRect.UpperLeftCorner.X -= iconWidth;
}
// draw the lines if neccessary
if( LinesVisible )
{
core::rect<s32> rc;
// horizontal line
rc.UpperLeftCorner.X = frameRect.UpperLeftCorner.X - IndentWidth - ( IndentWidth >> 1 ) - 1;
rc.UpperLeftCorner.Y = frameRect.UpperLeftCorner.Y + ( ( frameRect.getHeight() ) >> 1 );
if( node->hasChildren() )
{
rc.LowerRightCorner.X = frameRect.UpperLeftCorner.X - IndentWidth;
}
else
{
rc.LowerRightCorner.X = frameRect.UpperLeftCorner.X - 2;
}
rc.LowerRightCorner.Y = rc.UpperLeftCorner.Y + 1;
driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc,
clipRect );
if( node->getParent() != Root )
{
// vertical line
if( node == node->getParent()->getFirstChild() )
{
rc.UpperLeftCorner.Y = frameRect.UpperLeftCorner.Y - ( ( frameRect.getHeight() - IndentWidth ) >> 1 );
}
else
{
rc.UpperLeftCorner.Y = frameRect.UpperLeftCorner.Y - ( frameRect.getHeight() >> 1 );
}
rc.LowerRightCorner.X = rc.UpperLeftCorner.X + 1;
driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc,
clipRect );
// the vertical lines of all parents
IGUITreeViewNode* nodeTmp = node->getParent();
rc.UpperLeftCorner.Y = frameRect.UpperLeftCorner.Y - ( frameRect.getHeight() >> 1 );
for( s32 n = 0; n < node->getLevel() - 2; ++n )
{
rc.UpperLeftCorner.X -= IndentWidth;
rc.LowerRightCorner.X -= IndentWidth;
if( nodeTmp != nodeTmp->getParent()->getLastChild() )
{
driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc,
clipRect );
}
nodeTmp = nodeTmp->getParent();
}
}
}
}
frameRect.UpperLeftCorner.Y += ItemHeight;
frameRect.LowerRightCorner.Y += ItemHeight;
node = node->getNextVisible();
}
IGUIElement::draw();
}
//! Sets the font which should be used as icon font. This font is set to the Irrlicht engine
//! built-in-font by default. Icons can be displayed in front of every list item.
//! An icon is a string, displayed with the icon font. When using the build-in-font of the
//! Irrlicht engine as icon font, the icon strings defined in GUIIcons.h can be used.
void CGUITreeView::setIconFont( IGUIFont* font )
{
s32 height;
if ( font )
font->grab();
if ( IconFont )
{
IconFont->drop();
}
IconFont = font;
if( IconFont )
{
height = IconFont->getDimension( L" " ).Height;
if( height > ItemHeight )
{
ItemHeight = height;
}
}
}
//! Sets the image list which should be used for the image and selected image of every node.
//! The default is 0 (no images).
void CGUITreeView::setImageList( IGUIImageList* imageList )
{
if (imageList )
imageList->grab();
if( ImageList )
{
ImageList->drop();
}
ImageList = imageList;
if( ImageList )
{
if( ImageList->getImageSize().Height + 1 > ItemHeight )
{
ItemHeight = ImageList->getImageSize().Height + 1;
}
}
}
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_