irrlicht/include
hybrid 68cd81b194 Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them...
Also disabled dx8 by default.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@992 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-20 15:33:36 +00:00
..
CMeshBuffer.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
ECullingTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EDebugSceneTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EDriverFeatures.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EDriverTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EGUIElementTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EMaterialFlags.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EMaterialTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EMeshWriterEnums.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EMessageBoxFlags.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
ESceneNodeAnimatorTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
ESceneNodeTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
ETerrainElements.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
IAnimatedMesh.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
IAnimatedMeshMD2.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IAnimatedMeshMD3.h Fixed .x parser for missing whitespaces and delimiters. Some minor changes in other files. 2007-09-09 22:40:28 +00:00
IAnimatedMeshSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IAttributeExchangingObject.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
IAttributes.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IBillboardSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IBoneSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
ICameraSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
ICursorControl.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IDummyTransformationSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IEventReceiver.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IFileList.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IFileSystem.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IGPUProgrammingServices.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IGUIButton.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUICheckBox.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIColorSelectDialog.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIComboBox.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIContextMenu.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIEditBox.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIElement.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IGUIElementFactory.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIEnvironment.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IGUIFileOpenDialog.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIFont.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIFontBitmap.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIImage.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIInOutFader.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIListBox.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIMeshViewer.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIScrollBar.h Listbox double click now times out. Added scrollbar tray clicks and get/setLargeStep 2007-09-19 14:42:22 +00:00
IGUISkin.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUISpinBox.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUISpriteBank.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIStaticText.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUITabControl.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIToolbar.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIWindow.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IImage.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IImageLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IImageWriter.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
ILightSceneNode.h Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL. 2007-08-15 03:39:44 +00:00
ILogger.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IMaterialRenderer.h Made both materials const in OnSetMaterial. 2007-09-18 12:11:10 +00:00
IMaterialRendererServices.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IMesh.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IMeshBuffer.h removed getVertexPitch() method 2007-09-08 05:06:47 +00:00
IMeshCache.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IMeshLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IMeshManipulator.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IMeshSceneNode.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
IMeshWriter.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IMetaTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IOSOperator.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IParticleAffector.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
IParticleAnimatedMeshSceneNodeEmitter.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
IParticleAttractionAffector.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
IParticleBoxEmitter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleCylinderEmitter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleEmitter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleFadeOutAffector.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleGravityAffector.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
IParticleMeshEmitter.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
IParticleRingEmitter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleRotationAffector.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
IParticleSphereEmitter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleSystemSceneNode.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IQ3LevelMesh.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IQ3Shader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IReadFile.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IReferenceCounted.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
ISceneCollisionManager.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
ISceneManager.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
ISceneNode.h Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
ISceneNodeAnimator.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
ISceneNodeAnimatorCollisionResponse.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
ISceneNodeAnimatorFactory.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
ISceneNodeFactory.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
ISceneUserDataSerializer.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IShaderConstantSetCallBack.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IShadowVolumeSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
ISkinnedMesh.h fixed weight bug when more then one mesh in an x file is skinned 2007-09-18 02:51:06 +00:00
ITerrainSceneNode.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
ITextSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ITexture.h Added ITexture::isRenderTarget and moved OGL render texture flip to the texture matrix. 2007-09-19 12:52:35 +00:00
ITimer.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
ITriangleSelector.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IVideoDriver.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IVideoModeList.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IWriteFile.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IXMLReader.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IXMLWriter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IrrCompileConfig.h Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
IrrlichtDevice.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
Keycodes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
S3DVertex.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
SAnimatedMesh.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
SColor.h Fixed the d3d9 mipmapping for new formats. Still not a nice solution, though. Also enabled hardware mipmap update for d3d9 with an extra check for format support. 2007-08-14 15:10:28 +00:00
SExposedVideoData.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SIrrCreationParameters.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SKeyMap.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SLight.h Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL. 2007-08-15 03:39:44 +00:00
SMaterial.h Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
SMaterialLayer.h Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
SMesh.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
SMeshBuffer.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
SMeshBufferLightMap.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
SMeshBufferTangents.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
SParticle.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SSharedMeshBuffer.h removed getVertexPitch() method 2007-09-08 05:06:47 +00:00
SSkinMeshBuffer.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
SViewFrustum.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
SceneParameters.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
aabbox3d.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
coreutil.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
dimension2d.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
fast_atof.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
heapsort.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
irrAllocator.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
irrArray.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
irrList.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
irrMap.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
irrMath.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
irrString.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
irrTypes.h Added MSVC support for sprintf_s 2007-09-05 15:21:47 +00:00
irrXML.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
irrlicht.h added mesh writing features. COLLADA file writer is finished, .irrmesh writer is under construction. 2007-09-08 06:10:52 +00:00
line2d.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
line3d.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
matrix4.h Some new convenience functions and fixes for template usage. 2007-09-12 17:46:58 +00:00
plane3d.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
position2d.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
quaternion.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
rect.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
triangle3d.h A first few fixes concerning strict-aliasing mentioned by vapier. 2007-08-28 13:37:43 +00:00
vector2d.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
vector3d.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00