irrlicht/source/Irrlicht/CEGLManager.cpp

422 lines
9.7 KiB
C++
Executable File

// Copyright (C) 2013 Patryk Nadrowski
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in Irrlicht.h
#include "CEGLManager.h"
#ifdef _IRR_COMPILE_WITH_EGL_MANAGER_
#include "irrString.h"
#include "os.h"
namespace irr
{
namespace video
{
CEGLManager::CEGLManager() : IContextManager(), EglWindow(0), EglDisplay(EGL_NO_DISPLAY),
EglSurface(EGL_NO_SURFACE), EglContext(EGL_NO_CONTEXT), EglConfig(0), MajorVersion(0), MinorVersion(0)
{
#ifdef _DEBUG
setDebugName("CEGLManager");
#endif
}
CEGLManager::~CEGLManager()
{
destroyContext();
destroySurface();
terminate();
}
bool CEGLManager::initialize(const SIrrlichtCreationParameters& params, const SExposedVideoData& data)
{
if (EglWindow != 0 && EglDisplay != EGL_NO_DISPLAY)
return true;
// store new data
Params=params;
Data=data;
// Window is depend on platform.
#if defined(_IRR_COMPILE_WITH_WINDOWS_DEVICE_)
EglWindow = (NativeWindowType)Data.OpenGLWin32.HWnd;
Data.OpenGLWin32.HDc = GetDC((HWND)EglWindow);
EglDisplay = eglGetDisplay((NativeDisplayType)Data.OpenGLWin32.HDc);
#elif defined(_IRR_COMPILE_WITH_X11_DEVICE_)
EglWindow = (NativeWindowType)Data.OpenGLLinux.X11Window;
EglDisplay = eglGetDisplay((NativeDisplayType)Data.OpenGLLinux.X11Display);
#elif defined(_IRR_COMPILE_WITH_ANDROID_DEVICE_)
EglWindow = (ANativeWindow*)Data.OGLESAndroid.Window;
EglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
#elif defined(_IRR_COMPILE_WITH_FB_DEVICE_)
EglWindow = (NativeWindowType)Data.OpenGLFB.Window;
EglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
#endif
// We must check if EGL display is valid.
if (EglDisplay == EGL_NO_DISPLAY)
{
os::Printer::log("Could not get EGL display.");
terminate();
return false;
}
// Initialize EGL here.
if (!eglInitialize(EglDisplay, &MajorVersion, &MinorVersion))
{
os::Printer::log("Could not initialize EGL display.");
EglDisplay = EGL_NO_DISPLAY;
terminate();
return false;
}
else
os::Printer::log("EGL version", core::stringc(MajorVersion+(MinorVersion*0.1f)).c_str());
return true;
}
void CEGLManager::terminate()
{
if (EglWindow == 0 && EglDisplay == EGL_NO_DISPLAY)
return;
if (EglDisplay != EGL_NO_DISPLAY)
{
// We should unbind current EGL context before terminate EGL.
eglMakeCurrent(EglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(EglDisplay);
EglDisplay = EGL_NO_DISPLAY;
}
#if defined(_IRR_COMPILE_WITH_WINDOWS_DEVICE_)
if (Data.OpenGLWin32.HDc)
{
ReleaseDC((HWND)EglWindow, (HDC)Data.OpenGLWin32.HDc);
Data.OpenGLWin32.HDc = 0;
}
#endif
MajorVersion = 0;
MinorVersion = 0;
}
bool CEGLManager::generateSurface()
{
if (EglDisplay == EGL_NO_DISPLAY)
return false;
if (EglSurface != EGL_NO_SURFACE)
return true;
// We should assign new WindowID on platforms, where WindowID may change at runtime,
// at this time only Android support this feature.
// this needs an update method instead!
#if defined(_IRR_COMPILE_WITH_ANDROID_DEVICE_)
EglWindow = (ANativeWindow*)Data.OGLESAndroid.Window;
#endif
EGLint EglOpenGLBIT = 0;
// We need proper OpenGL BIT.
switch (Params.DriverType)
{
case EDT_OGLES1:
EglOpenGLBIT = EGL_OPENGL_ES_BIT;
break;
case EDT_OGLES2:
EglOpenGLBIT = EGL_OPENGL_ES2_BIT;
break;
default:
break;
}
EGLint Attribs[] =
{
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, Params.WithAlphaChannel ? 1:0,
EGL_BUFFER_SIZE, Params.Bits,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_DEPTH_SIZE, Params.ZBufferBits,
EGL_STENCIL_SIZE, Params.Stencilbuffer,
EGL_SAMPLE_BUFFERS, Params.AntiAlias ? 1:0,
EGL_SAMPLES, Params.AntiAlias,
#ifdef EGL_VERSION_1_3
EGL_RENDERABLE_TYPE, EglOpenGLBIT,
#endif
EGL_NONE, 0
};
EglConfig = 0;
EGLint NumConfigs = 0;
u32 Steps = 5;
// Choose the best EGL config.
while (!eglChooseConfig(EglDisplay, Attribs, &EglConfig, 1, &NumConfigs) || !NumConfigs)
{
switch (Steps)
{
case 5: // samples
if (Attribs[19] > 2)
--Attribs[19];
else
{
Attribs[17] = 0;
Attribs[19] = 0;
--Steps;
}
break;
case 4: // alpha
if (Attribs[7])
{
Attribs[7] = 0;
if (Params.AntiAlias)
{
Attribs[17] = 1;
Attribs[19] = Params.AntiAlias;
Steps = 5;
}
}
else
--Steps;
break;
case 3: // stencil
if (Attribs[15])
{
Attribs[15] = 0;
if (Params.AntiAlias)
{
Attribs[17] = 1;
Attribs[19] = Params.AntiAlias;
Steps = 5;
}
}
else
--Steps;
break;
case 2: // depth size
if (Attribs[13] > 16)
{
Attribs[13] -= 8;
}
else
--Steps;
break;
case 1: // buffer size
if (Attribs[9] > 16)
{
Attribs[9] -= 8;
}
else
--Steps;
break;
default:
os::Printer::log("Could not get config for EGL display.");
return false;
}
}
if (Params.AntiAlias && !Attribs[17])
os::Printer::log("No multisampling.");
if (Params.WithAlphaChannel && !Attribs[7])
os::Printer::log("No alpha.");
if (Params.Stencilbuffer && !Attribs[15])
os::Printer::log("No stencil buffer.");
if (Params.ZBufferBits > Attribs[13])
os::Printer::log("No full depth buffer.");
if (Params.Bits > Attribs[9])
os::Printer::log("No full color buffer.");
#if defined(_IRR_COMPILE_WITH_ANDROID_DEVICE_)
EGLint Format = 0;
eglGetConfigAttrib(EglDisplay, EglConfig, EGL_NATIVE_VISUAL_ID, &Format);
ANativeWindow_setBuffersGeometry(EglWindow, 0, 0, Format);
#endif
// Now we are able to create EGL surface.
EglSurface = eglCreateWindowSurface(EglDisplay, EglConfig, EglWindow, 0);
if (EGL_NO_SURFACE == EglSurface)
EglSurface = eglCreateWindowSurface(EglDisplay, EglConfig, 0, 0);
if (EGL_NO_SURFACE == EglSurface)
os::Printer::log("Could not create EGL surface.");
#ifdef EGL_VERSION_1_2
if (MinorVersion > 1)
eglBindAPI(EGL_OPENGL_ES_API);
#endif
if (Params.Vsync)
eglSwapInterval(EglDisplay, 1);
return true;
}
void CEGLManager::destroySurface()
{
if (EglSurface == EGL_NO_SURFACE)
return;
// We should unbind current EGL context before destroy EGL surface.
eglMakeCurrent(EglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroySurface(EglDisplay, EglSurface);
EglSurface = EGL_NO_SURFACE;
}
bool CEGLManager::generateContext()
{
if (EglDisplay == EGL_NO_DISPLAY || EglSurface == EGL_NO_SURFACE)
return false;
if (EglContext != EGL_NO_CONTEXT)
return true;
EGLint OpenGLESVersion = 0;
switch (Params.DriverType)
{
case EDT_OGLES1:
OpenGLESVersion = 1;
break;
case EDT_OGLES2:
OpenGLESVersion = 2;
break;
default:
break;
}
EGLint ContextAttrib[] =
{
#ifdef EGL_VERSION_1_3
EGL_CONTEXT_CLIENT_VERSION, OpenGLESVersion,
#endif
EGL_NONE, 0
};
EglContext = eglCreateContext(EglDisplay, EglConfig, EGL_NO_CONTEXT, ContextAttrib);
if (testEGLError())
{
os::Printer::log("Could not create EGL context.", ELL_ERROR);
return false;
}
os::Printer::log("EGL context created with OpenGLESVersion: ", core::stringc((int)OpenGLESVersion), ELL_DEBUG);
return true;
}
void CEGLManager::destroyContext()
{
if (EglContext == EGL_NO_CONTEXT)
return;
// We must unbind current EGL context before destroy it.
eglMakeCurrent(EglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(EglDisplay, EglContext);
EglContext = EGL_NO_CONTEXT;
}
bool CEGLManager::activateContext(const SExposedVideoData& videoData)
{
eglMakeCurrent(EglDisplay, EglSurface, EglSurface, EglContext);
if (testEGLError())
{
os::Printer::log("Could not make EGL context current.");
return false;
}
return true;
}
const SExposedVideoData& CEGLManager::getContext() const
{
return Data;
}
bool CEGLManager::swapBuffers()
{
return (eglSwapBuffers(EglDisplay, EglSurface)==EGL_TRUE);
}
bool CEGLManager::testEGLError()
{
#if defined(EGL_VERSION_1_0) && defined(_DEBUG)
EGLint status = eglGetError();
switch (status)
{
case EGL_SUCCESS:
return false;
case EGL_NOT_INITIALIZED :
os::Printer::log("Not Initialized", ELL_ERROR);
break;
case EGL_BAD_ACCESS:
os::Printer::log("Bad Access", ELL_ERROR);
break;
case EGL_BAD_ALLOC:
os::Printer::log("Bad Alloc", ELL_ERROR);
break;
case EGL_BAD_ATTRIBUTE:
os::Printer::log("Bad Attribute", ELL_ERROR);
break;
case EGL_BAD_CONTEXT:
os::Printer::log("Bad Context", ELL_ERROR);
break;
case EGL_BAD_CONFIG:
os::Printer::log("Bad Config", ELL_ERROR);
break;
case EGL_BAD_CURRENT_SURFACE:
os::Printer::log("Bad Current Surface", ELL_ERROR);
break;
case EGL_BAD_DISPLAY:
os::Printer::log("Bad Display", ELL_ERROR);
break;
case EGL_BAD_SURFACE:
os::Printer::log("Bad Surface", ELL_ERROR);
break;
case EGL_BAD_MATCH:
os::Printer::log("Bad Match", ELL_ERROR);
break;
case EGL_BAD_PARAMETER:
os::Printer::log("Bad Parameter", ELL_ERROR);
break;
case EGL_BAD_NATIVE_PIXMAP:
os::Printer::log("Bad Native Pixmap", ELL_ERROR);
break;
case EGL_BAD_NATIVE_WINDOW:
os::Printer::log("Bad Native Window", ELL_ERROR);
break;
case EGL_CONTEXT_LOST:
os::Printer::log("Context Lost", ELL_ERROR);
break;
default:
break;
};
return true;
#else
return false;
#endif
}
}
}
#endif