irrlicht/tests/orthoCam.cpp

106 lines
4.6 KiB
C++

// Copyright (C) 2008-2012 Christian Stehno, Colin MacDonald
// No rights reserved: this software is in the public domain.
#include "testUtils.h"
using namespace irr;
static bool testOrthoCam(video::E_DRIVER_TYPE driverType)
{
IrrlichtDevice *device = createDevice (driverType, core::dimension2d<u32>(160,120));
if (!device)
return true; // No error if device does not exist
stabilizeScreenBackground(device->getVideoDriver());
scene::ICameraSceneNode* cam = device->getSceneManager()->addCameraSceneNode();
cam->setPosition(core::vector3df(500,200,-500));
cam->setTarget(core::vector3df());
cam->setProjectionMatrix(core::matrix4().buildProjectionMatrixOrthoLH(240,180,0.9f,2000.f,driverType != video::EDT_OPENGL), true);
device->getSceneManager()->addAnimatedMeshSceneNode(device->getSceneManager()->addHillPlaneMesh("plane", core::dimension2df(32,32), core::dimension2du(16,16)));//->setMaterialFlag(video::EMF_WIREFRAME, true);
device->getSceneManager()->addCubeSceneNode(20.f)->setPosition(core::vector3df(50,20,50));
device->getSceneManager()->addCubeSceneNode(20.f)->setPosition(core::vector3df(50,20,-50));
device->getSceneManager()->addCubeSceneNode(20.f)->setPosition(core::vector3df(50,50,0));
device->getSceneManager()->addCubeSceneNode(20.f)->setPosition(core::vector3df(-50,10,0));
device->getSceneManager()->addCubeSceneNode(20.f)->setPosition(core::vector3df(100,10,-100));
device->getSceneManager()->addCubeSceneNode(20.f)->setPosition(core::vector3df(150,10,0));
scene::IAnimatedMeshSceneNode* node = device->getSceneManager()->addAnimatedMeshSceneNode(device->getSceneManager()->getMesh("../media/ninja.b3d"), 0, -1, core::vector3df(-50,2,-50), core::vector3df(),core::vector3df(5,5,5));
node->setMaterialFlag(video::EMF_NORMALIZE_NORMALS, true);
node->setAnimationSpeed(0.f);
scene::ILightSceneNode* light = device->getSceneManager()->addLightSceneNode(0, core::vector3df(0,100,0));
light->setLightType(video::ELT_POINT);
light->setRadius(500.f);
light->getLightData().DiffuseColor.set(0,1,1);
device->getVideoDriver()->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(0,0,0,0));
device->getSceneManager()->drawAll();
device->getVideoDriver()->endScene();
const bool result = takeScreenshotAndCompareAgainstReference(device->getVideoDriver(), "-orthoCam.png", 99.91f);
device->closeDevice();
device->run();
device->drop();
return result;
}
static bool testOrthoStencil(video::E_DRIVER_TYPE driverType)
{
IrrlichtDevice *device = createDevice (driverType, core::dimension2d<u32>(160,120), 16, false, true);
if (!device)
return true; // No error if device does not exist
stabilizeScreenBackground(device->getVideoDriver());
scene::ICameraSceneNode* cam = device->getSceneManager()->addCameraSceneNode();
cam->setPosition(core::vector3df(300,250,-300));
cam->setTarget(core::vector3df(0,20,0));
cam->setProjectionMatrix(core::matrix4().buildProjectionMatrixOrthoLH(120,90,0.9f,5000.f,driverType != video::EDT_OPENGL), true);
device->getSceneManager()->addAnimatedMeshSceneNode(device->getSceneManager()->addHillPlaneMesh("plane", core::dimension2df(32,32), core::dimension2du(16,16)));//->setMaterialFlag(video::EMF_WIREFRAME, true);
scene::IAnimatedMeshSceneNode* node = device->getSceneManager()->addAnimatedMeshSceneNode(device->getSceneManager()->getMesh("../media/ninja.b3d"), 0, -1, core::vector3df(0,2,0), core::vector3df(),core::vector3df(5,5,5));
node->setMaterialFlag(video::EMF_NORMALIZE_NORMALS, true);
node->addShadowVolumeSceneNode();
node->setAnimationSpeed(0.f);
scene::ILightSceneNode* light = device->getSceneManager()->addLightSceneNode(0, core::vector3df(100,150,100));
light->setLightType(video::ELT_POINT);
light->setRadius(500.f);
light->getLightData().DiffuseColor.set(0,1,1);
device->getVideoDriver()->beginScene(video::ECBF_ALL, video::SColor(0,0,0,0));
device->getSceneManager()->drawAll();
device->getVideoDriver()->endScene();
const bool result = takeScreenshotAndCompareAgainstReference(device->getVideoDriver(), "-orthoStencil.png", 99.91f);
device->closeDevice();
device->run();
device->drop();
return result;
}
bool orthoCam(void)
{
bool passed = true;
passed &= testOrthoCam(video::EDT_OPENGL);
// no lights in sw renderer
// passed &= testOrthoCam(video::EDT_SOFTWARE);
passed &= testOrthoCam(video::EDT_BURNINGSVIDEO);
passed &= testOrthoCam(video::EDT_DIRECT3D9);
SLOW_SWITCH;
// TODO: not sure if burnings could work? Currently it doesn't.
passed &= testOrthoStencil(video::EDT_OPENGL);
passed &= testOrthoStencil(video::EDT_DIRECT3D9);
return passed;
}