irrlicht/source/Irrlicht/CImageLoaderWAL.cpp

283 lines
11 KiB
C++

// Copyright (C) 2004 Murphy McCauley
// Copyright (C) 2007-2012 Christian Stehno
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CImageLoaderWAL.h"
#include "CColorConverter.h"
#include "CImage.h"
#include "os.h"
#include "dimension2d.h"
#include "IVideoDriver.h"
#include "IFileSystem.h"
#include "IReadFile.h"
#include "irrString.h"
namespace irr
{
namespace video
{
#ifdef _IRR_COMPILE_WITH_LMP_LOADER_
// Palette quake2 colormap.h, 768 byte, last is transparent
static const u32 colormap_h[256] = {
0xFF000000,0xFF0F0F0F,0xFF1F1F1F,0xFF2F2F2F,0xFF3F3F3F,0xFF4B4B4B,0xFF5B5B5B,0xFF6B6B6B,
0xFF7B7B7B,0xFF8B8B8B,0xFF9B9B9B,0xFFABABAB,0xFFBBBBBB,0xFFCBCBCB,0xFFDBDBDB,0xFFEBEBEB,
0xFF0F0B07,0xFF170F0B,0xFF1F170B,0xFF271B0F,0xFF2F2313,0xFF372B17,0xFF3F2F17,0xFF4B371B,
0xFF533B1B,0xFF5B431F,0xFF634B1F,0xFF6B531F,0xFF73571F,0xFF7B5F23,0xFF836723,0xFF8F6F23,
0xFF0B0B0F,0xFF13131B,0xFF1B1B27,0xFF272733,0xFF2F2F3F,0xFF37374B,0xFF3F3F57,0xFF474767,
0xFF4F4F73,0xFF5B5B7F,0xFF63638B,0xFF6B6B97,0xFF7373A3,0xFF7B7BAF,0xFF8383BB,0xFF8B8BCB,
0xFF000000,0xFF070700,0xFF0B0B00,0xFF131300,0xFF1B1B00,0xFF232300,0xFF2B2B07,0xFF2F2F07,
0xFF373707,0xFF3F3F07,0xFF474707,0xFF4B4B0B,0xFF53530B,0xFF5B5B0B,0xFF63630B,0xFF6B6B0F,
0xFF070000,0xFF0F0000,0xFF170000,0xFF1F0000,0xFF270000,0xFF2F0000,0xFF370000,0xFF3F0000,
0xFF470000,0xFF4F0000,0xFF570000,0xFF5F0000,0xFF670000,0xFF6F0000,0xFF770000,0xFF7F0000,
0xFF131300,0xFF1B1B00,0xFF232300,0xFF2F2B00,0xFF372F00,0xFF433700,0xFF4B3B07,0xFF574307,
0xFF5F4707,0xFF6B4B0B,0xFF77530F,0xFF835713,0xFF8B5B13,0xFF975F1B,0xFFA3631F,0xFFAF6723,
0xFF231307,0xFF2F170B,0xFF3B1F0F,0xFF4B2313,0xFF572B17,0xFF632F1F,0xFF733723,0xFF7F3B2B,
0xFF8F4333,0xFF9F4F33,0xFFAF632F,0xFFBF772F,0xFFCF8F2B,0xFFDFAB27,0xFFEFCB1F,0xFFFFF31B,
0xFF0B0700,0xFF1B1300,0xFF2B230F,0xFF372B13,0xFF47331B,0xFF533723,0xFF633F2B,0xFF6F4733,
0xFF7F533F,0xFF8B5F47,0xFF9B6B53,0xFFA77B5F,0xFFB7876B,0xFFC3937B,0xFFD3A38B,0xFFE3B397,
0xFFAB8BA3,0xFF9F7F97,0xFF937387,0xFF8B677B,0xFF7F5B6F,0xFF775363,0xFF6B4B57,0xFF5F3F4B,
0xFF573743,0xFF4B2F37,0xFF43272F,0xFF371F23,0xFF2B171B,0xFF231313,0xFF170B0B,0xFF0F0707,
0xFFBB739F,0xFFAF6B8F,0xFFA35F83,0xFF975777,0xFF8B4F6B,0xFF7F4B5F,0xFF734353,0xFF6B3B4B,
0xFF5F333F,0xFF532B37,0xFF47232B,0xFF3B1F23,0xFF2F171B,0xFF231313,0xFF170B0B,0xFF0F0707,
0xFFDBC3BB,0xFFCBB3A7,0xFFBFA39B,0xFFAF978B,0xFFA3877B,0xFF977B6F,0xFF876F5F,0xFF7B6353,
0xFF6B5747,0xFF5F4B3B,0xFF533F33,0xFF433327,0xFF372B1F,0xFF271F17,0xFF1B130F,0xFF0F0B07,
0xFF6F837B,0xFF677B6F,0xFF5F7367,0xFF576B5F,0xFF4F6357,0xFF475B4F,0xFF3F5347,0xFF374B3F,
0xFF2F4337,0xFF2B3B2F,0xFF233327,0xFF1F2B1F,0xFF172317,0xFF0F1B13,0xFF0B130B,0xFF070B07,
0xFFFFF31B,0xFFEFDF17,0xFFDBCB13,0xFFCBB70F,0xFFBBA70F,0xFFAB970B,0xFF9B8307,0xFF8B7307,
0xFF7B6307,0xFF6B5300,0xFF5B4700,0xFF4B3700,0xFF3B2B00,0xFF2B1F00,0xFF1B0F00,0xFF0B0700,
0xFF0000FF,0xFF0B0BEF,0xFF1313DF,0xFF1B1BCF,0xFF2323BF,0xFF2B2BAF,0xFF2F2F9F,0xFF2F2F8F,
0xFF2F2F7F,0xFF2F2F6F,0xFF2F2F5F,0xFF2B2B4F,0xFF23233F,0xFF1B1B2F,0xFF13131F,0xFF0B0B0F,
0xFF2B0000,0xFF3B0000,0xFF4B0700,0xFF5F0700,0xFF6F0F00,0xFF7F1707,0xFF931F07,0xFFA3270B,
0xFFB7330F,0xFFC34B1B,0xFFCF632B,0xFFDB7F3B,0xFFE3974F,0xFFE7AB5F,0xFFEFBF77,0xFFF7D38B,
0xFFA77B3B,0xFFB79B37,0xFFC7C337,0xFFE7E357,0xFF7FBFFF,0xFFABE7FF,0xFFD7FFFF,0xFF670000,
0xFF8B0000,0xFFB30000,0xFFD70000,0xFFFF0000,0xFFFFF393,0xFFFFF7C7,0xFFFFFFFF,0x009F5B53
};
bool CImageLoaderLMP::isALoadableFileExtension(const io::path& filename) const
{
return core::hasFileExtension ( filename, "lmp" );
}
bool CImageLoaderLMP::isALoadableFileFormat(irr::io::IReadFile* file) const
{
return false;
}
/*!
Quake1, Quake2, Hallife lmp texture
*/
IImage* CImageLoaderLMP::loadImage(irr::io::IReadFile* file) const
{
SLMPHeader header;
file->seek(0);
file->read(&header, sizeof(header));
// maybe palette file
u32 rawtexsize = header.width * header.height;
if ( rawtexsize + sizeof ( header ) != (u32)file->getSize() )
return 0;
u8 *rawtex = new u8 [ rawtexsize ];
file->read(rawtex, rawtexsize);
IImage* image = new CImage(ECF_A8R8G8B8, core::dimension2d<u32>(header.width, header.height));
CColorConverter::convert8BitTo32Bit(rawtex, (u8*)image->getData(), header.width, header.height, (u8*) colormap_h, 0, false);
delete [] rawtex;
return image;
}
IImageLoader* createImageLoaderLMP()
{
return new irr::video::CImageLoaderLMP();
}
#endif
#ifdef _IRR_COMPILE_WITH_WAL_LOADER_
// Palette quake2 demo pics/colormap.pcx, last is transparent
static const u32 colormap_pcx[256] = {
0xFF000000,0xFF0F0F0F,0xFF1F1F1F,0xFF2F2F2F,0xFF3F3F3F,0xFF4B4B4B,0xFF5B5B5B,0xFF6B6B6B,
0xFF7B7B7B,0xFF8B8B8B,0xFF9B9B9B,0xFFABABAB,0xFFBBBBBB,0xFFCBCBCB,0xFFDBDBDB,0xFFEBEBEB,
0xFF634B23,0xFF5B431F,0xFF533F1F,0xFF4F3B1B,0xFF47371B,0xFF3F2F17,0xFF3B2B17,0xFF332713,
0xFF2F2313,0xFF2B1F13,0xFF271B0F,0xFF23170F,0xFF1B130B,0xFF170F0B,0xFF130F07,0xFF0F0B07,
0xFF5F5F6F,0xFF5B5B67,0xFF5B535F,0xFF574F5B,0xFF534B53,0xFF4F474B,0xFF473F43,0xFF3F3B3B,
0xFF3B3737,0xFF332F2F,0xFF2F2B2B,0xFF272727,0xFF232323,0xFF1B1B1B,0xFF171717,0xFF131313,
0xFF8F7753,0xFF7B6343,0xFF735B3B,0xFF674F2F,0xFFCF974B,0xFFA77B3B,0xFF8B672F,0xFF6F5327,
0xFFEB9F27,0xFFCB8B23,0xFFAF771F,0xFF93631B,0xFF774F17,0xFF5B3B0F,0xFF3F270B,0xFF231707,
0xFFA73B2B,0xFF9F2F23,0xFF972B1B,0xFF8B2713,0xFF7F1F0F,0xFF73170B,0xFF671707,0xFF571300,
0xFF4B0F00,0xFF430F00,0xFF3B0F00,0xFF330B00,0xFF2B0B00,0xFF230B00,0xFF1B0700,0xFF130700,
0xFF7B5F4B,0xFF735743,0xFF6B533F,0xFF674F3B,0xFF5F4737,0xFF574333,0xFF533F2F,0xFF4B372B,
0xFF433327,0xFF3F2F23,0xFF37271B,0xFF2F2317,0xFF271B13,0xFF1F170F,0xFF170F0B,0xFF0F0B07,
0xFF6F3B17,0xFF5F3717,0xFF532F17,0xFF432B17,0xFF372313,0xFF271B0F,0xFF1B130B,0xFF0F0B07,
0xFFB35B4F,0xFFBF7B6F,0xFFCB9B93,0xFFD7BBB7,0xFFCBD7DF,0xFFB3C7D3,0xFF9FB7C3,0xFF87A7B7,
0xFF7397A7,0xFF5B879B,0xFF47778B,0xFF2F677F,0xFF17536F,0xFF134B67,0xFF0F435B,0xFF0B3F53,
0xFF07374B,0xFF072F3F,0xFF072733,0xFF001F2B,0xFF00171F,0xFF000F13,0xFF00070B,0xFF000000,
0xFF8B5757,0xFF834F4F,0xFF7B4747,0xFF734343,0xFF6B3B3B,0xFF633333,0xFF5B2F2F,0xFF572B2B,
0xFF4B2323,0xFF3F1F1F,0xFF331B1B,0xFF2B1313,0xFF1F0F0F,0xFF130B0B,0xFF0B0707,0xFF000000,
0xFF979F7B,0xFF8F9773,0xFF878B6B,0xFF7F8363,0xFF777B5F,0xFF737357,0xFF6B6B4F,0xFF636347,
0xFF5B5B43,0xFF4F4F3B,0xFF434333,0xFF37372B,0xFF2F2F23,0xFF23231B,0xFF171713,0xFF0F0F0B,
0xFF9F4B3F,0xFF934337,0xFF8B3B2F,0xFF7F3727,0xFF772F23,0xFF6B2B1B,0xFF632317,0xFF571F13,
0xFF4F1B0F,0xFF43170B,0xFF37130B,0xFF2B0F07,0xFF1F0B07,0xFF170700,0xFF0B0000,0xFF000000,
0xFF777BCF,0xFF6F73C3,0xFF676BB7,0xFF6363A7,0xFF5B5B9B,0xFF53578F,0xFF4B4F7F,0xFF474773,
0xFF3F3F67,0xFF373757,0xFF2F2F4B,0xFF27273F,0xFF231F2F,0xFF1B1723,0xFF130F17,0xFF0B0707,
0xFF9BAB7B,0xFF8F9F6F,0xFF879763,0xFF7B8B57,0xFF73834B,0xFF677743,0xFF5F6F3B,0xFF576733,
0xFF4B5B27,0xFF3F4F1B,0xFF374313,0xFF2F3B0B,0xFF232F07,0xFF1B2300,0xFF131700,0xFF0B0F00,
0xFF00FF00,0xFF23E70F,0xFF3FD31B,0xFF53BB27,0xFF5FA72F,0xFF5F8F33,0xFF5F7B33,0xFFFFFFFF,
0xFFFFFFD3,0xFFFFFFA7,0xFFFFFF7F,0xFFFFFF53,0xFFFFFF27,0xFFFFEB1F,0xFFFFD717,0xFFFFBF0F,
0xFFFFAB07,0xFFFF9300,0xFFEF7F00,0xFFE36B00,0xFFD35700,0xFFC74700,0xFFB73B00,0xFFAB2B00,
0xFF9B1F00,0xFF8F1700,0xFF7F0F00,0xFF730700,0xFF5F0000,0xFF470000,0xFF2F0000,0xFF1B0000,
0xFFEF0000,0xFF3737FF,0xFFFF0000,0xFF0000FF,0xFF2B2B23,0xFF1B1B17,0xFF13130F,0xFFEB977F,
0xFFC37353,0xFF9F5733,0xFF7B3F1B,0xFFEBD3C7,0xFFC7AB9B,0xFFA78B77,0xFF876B57,0x009F5B53
};
/*!
Halflife
*/
bool CImageLoaderWAL2::isALoadableFileExtension(const io::path& filename) const
{
// embedded in Wad(WAD3 format). originally it has no extension
return core::hasFileExtension ( filename, "wal2" );
}
bool CImageLoaderWAL2::isALoadableFileFormat(irr::io::IReadFile* file) const
{
return false;
}
/*
Halflite Texture WAD
*/
IImage* CImageLoaderWAL2::loadImage(irr::io::IReadFile* file) const
{
miptex_halflife header;
file->seek(0);
file->read(&header, sizeof(header));
#ifdef __BIG_ENDIAN__
header.width = os::Byteswap::byteswap(header.width);
header.height = os::Byteswap::byteswap(header.height);
#endif
// palette
//u32 paletteofs = header.mipmap[0] + ((rawtexsize * 85) >> 6) + 2;
u32 *pal = new u32 [ 192 + 256 ];
u8 *s = (u8*) pal;
file->seek ( file->getSize() - 768 - 2 );
file->read ( s, 768 );
u32 i;
for ( i = 0; i < 256; ++i, s+= 3 )
{
pal [ 192 + i ] = 0xFF000000 | s[0] << 16 | s[1] << 8 | s[2];
}
ECOLOR_FORMAT format = ECF_R8G8B8;
// transparency in filename;-) funny. rgb:0x0000FF is colorkey
if ( file->getFileName().findFirst ( '{' ) >= 0 )
{
format = ECF_A8R8G8B8;
pal [ 192 + 255 ] &= 0x00FFFFFF;
}
u32 rawtexsize = header.width * header.height;
u8 *rawtex = new u8 [ rawtexsize ];
file->seek ( header.mipmap[0] );
file->read(rawtex, rawtexsize);
IImage* image = new CImage(format, core::dimension2d<u32>(header.width, header.height));
switch ( format )
{
case ECF_R8G8B8:
CColorConverter::convert8BitTo24Bit(rawtex, (u8*)image->getData(), header.width, header.height, (u8*) pal + 768, 0, false);
break;
case ECF_A8R8G8B8:
CColorConverter::convert8BitTo32Bit(rawtex, (u8*)image->getData(), header.width, header.height, (u8*) pal + 768, 0, false);
break;
default:
// Assuming there are no other color formats (I found no information about this format)
break;
}
delete [] rawtex;
delete [] pal;
return image;
}
bool CImageLoaderWAL::isALoadableFileExtension(const io::path& filename) const
{
return core::hasFileExtension ( filename, "wal" );
}
bool CImageLoaderWAL::isALoadableFileFormat(irr::io::IReadFile* file) const
{
return false;
}
/*!
quake2
*/
IImage* CImageLoaderWAL::loadImage(irr::io::IReadFile* file) const
{
miptex_quake2 header;
file->seek(0);
file->read(&header, sizeof(header));
#ifdef __BIG_ENDIAN__
header.width = os::Byteswap::byteswap(header.width);
header.height = os::Byteswap::byteswap(header.height);
#endif
u32 rawtexsize = header.width * header.height;
u8 *rawtex = new u8 [ rawtexsize ];
file->seek ( header.mipmap[0] );
file->read(rawtex, rawtexsize);
IImage* image = new CImage(ECF_A8R8G8B8, core::dimension2d<u32>(header.width, header.height));
CColorConverter::convert8BitTo32Bit(rawtex, (u8*)image->getData(), header.width, header.height, (u8*) colormap_pcx, 0, false);
delete [] rawtex;
return image;
}
IImageLoader* createImageLoaderWAL()
{
return new irr::video::CImageLoaderWAL();
}
IImageLoader* createImageLoaderHalfLife()
{
return new irr::video::CImageLoaderWAL2();
}
#endif
} // end namespace video
} // end namespace irr