Commit Graph

10 Commits (a10c8644b5562bc97a664473f712376839eb2c61)

Author SHA1 Message Date
hybrid e3d76c04a5 Minor cleanup and type usage clarifications.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@906 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-05 12:11:28 +00:00
hybrid a1e7be3375 Fixed the win32 project files.
Fixed more problems with rounding and s32/f32 changes for animated meshes.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@904 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-05 09:31:56 +00:00
lukeph a03e241be7 updated docs in AnimatedMeshSceneNode for the new commands.
added: getJointNode(u32 jointID)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@901 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-05 08:54:40 +00:00
hybrid bda0b6e35f Merged SkinnedMesh branch 658:895 into trunk.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@896 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-04 18:51:42 +00:00
hybrid ef4443353b Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@766 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-07 20:08:47 +00:00
lukeph c374f1b724 no changes made:
Box = Mesh->getBoundingBox(); //can we remove this, the box is set on 'setMesh', and without it the user can set their own boundingbox (if the normal one is too small) without it being overwritten

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@716 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-17 12:39:10 +00:00
bitplane ef6f9fd006 changed CAnimatedMeshSceneNode to use the bounding box of its IAnimatedMesh instead of calling getMesh() and re-skinning. Tested with a few different mesh formats and couldn't see any obvious problems. IAnimatedMesh implementations are now responsible for keeping a maximum bounding box.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@704 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-10 01:29:10 +00:00
bitplane c729f356f0 renamed IAnimatedMeshSceneNode::getAbsoluteTransformation to getMD3TagTransformation, it was causing problems for users accessing ISceneNode::getAbsoluteTransformation
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@701 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-09 03:14:17 +00:00
lukeph 93dc18fced the matrix used to draw the debugging normals was being calculated incorrectly
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@659 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-27 04:56:56 +00:00
bitplane c00ce1d372 Moved everything to /trunk
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00