engineer_apple
0efce9c9a2
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Changes in version 1.4 (... 13.11.2007)
- Fixed somed CQuake3ShaderSceneNode problems.
- Changed BurningsVideo internal Vertex Format. version changed to 0.39
- SceneManager:
Removed the seperate rendering states for quake3 Shader Scene Nodes.
Nodes are now solid or transparent. ( but still more states are needed )
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1047 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-13 14:36:17 +00:00
bitplane
240c64cd4f
Added ITexture::isRenderTarget and moved OGL render texture flip to the texture matrix.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@982 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-19 12:52:35 +00:00
hybrid
08e359784b
GUI constification done, other parts still missing.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@961 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 00:18:13 +00:00
bitplane
569d6d8988
fixed getOriginalSize in textures in Burning's renderer. Had to add a new method to get the size of the largest mipmap (getMaxSize), as the texelarea functions needed this value.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@769 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-08 14:02:45 +00:00
hybrid
13b7691b7a
Fixed correct overloading of hasMipMaps, found by Jiang. Also changed it to const.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@648 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-22 07:20:16 +00:00
bitplane
c00ce1d372
Moved everything to /trunk
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00