Exposed findTexture in IVideoDriver to check if a texture was already loaded.
Reordered some more OpenGL render state settings in the materials.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@783 dfc29bdd-3216-0410-991c-e03cc46cb475
Replaced some f64 by T in container classes, where computations were only f32 correct anyway.
Made triangle3d.isOnSameSide private as it is completely unrelated to triangles.
Renamed plane.existsInterSection to plane.existsIntersection since all other functions concerning intersections use the small s.
Fixed plane3d.classifyPointRelation to return the correct relation. Spotted by vitek.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@655 dfc29bdd-3216-0410-991c-e03cc46cb475