Remove debug code in OOGLES2Driver which got checked-in accidentally.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@5442 dfc29bdd-3216-0410-991c-e03cc46cb475master
parent
4a5eaeb45d
commit
f2392c775b
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@ -29,15 +29,6 @@
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#include "android_native_app_glue.h"
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#endif
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// Add as first line to a function to get info is was called once.
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#define FIRST_CALL \
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static bool first = true; \
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if ( first ) \
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{\
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first = false; \
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os::Printer::log(__FILE__, irr::core::stringc(__LINE__).c_str(), ELL_ERROR); \
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}
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namespace irr
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{
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namespace video
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@ -661,7 +652,6 @@ COGLES2Driver::~COGLES2Driver()
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//! Draw hardware buffer
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void COGLES2Driver::drawHardwareBuffer(SHWBufferLink *_HWBuffer)
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{
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FIRST_CALL;
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if (!_HWBuffer)
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return;
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@ -722,7 +712,6 @@ FIRST_CALL;
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const void* indexList, u32 primitiveCount,
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E_VERTEX_TYPE vType, scene::E_PRIMITIVE_TYPE pType, E_INDEX_TYPE iType)
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{
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FIRST_CALL;
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if (!primitiveCount || !vertexCount)
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return;
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@ -880,7 +869,6 @@ FIRST_CALL;
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const core::rect<s32>& sourceRect, const core::rect<s32>* clipRect, SColor color,
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bool useAlphaChannelOfTexture)
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{
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FIRST_CALL;
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if (!texture)
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return;
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@ -1019,7 +1007,6 @@ FIRST_CALL;
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const core::rect<s32>& sourceRect, const core::rect<s32>* clipRect,
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const video::SColor* const colors, bool useAlphaChannelOfTexture)
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{
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FIRST_CALL;
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if (!texture)
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return;
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@ -1099,7 +1086,6 @@ FIRST_CALL;
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void COGLES2Driver::draw2DImage(const video::ITexture* texture, u32 layer, bool flip)
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{
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FIRST_CALL;
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chooseMaterial2D();
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Material.TextureLayer[0].Texture = const_cast<ITexture*>(texture);
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@ -1147,7 +1133,6 @@ FIRST_CALL;
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const core::rect<s32>* clipRect,
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SColor color, bool useAlphaChannelOfTexture)
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{
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FIRST_CALL;
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if (!texture)
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return;
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@ -1310,7 +1295,6 @@ FIRST_CALL;
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const core::rect<s32>* clipRect, SColor color,
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bool useAlphaChannelOfTexture)
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{
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FIRST_CALL;
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if (!texture)
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return;
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@ -1407,7 +1391,6 @@ FIRST_CALL;
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const core::rect<s32>& position,
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const core::rect<s32>* clip)
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{
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FIRST_CALL;
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IRR_PROFILE(CProfileScope p1(EPID_ES2_DRAW_2DRECTANGLE);)
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chooseMaterial2D();
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@ -1454,7 +1437,6 @@ FIRST_CALL;
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SColor colorLeftDown, SColor colorRightDown,
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const core::rect<s32>* clip)
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{
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FIRST_CALL;
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IRR_PROFILE(CProfileScope p1(EPID_ES2_DRAW_2DRECTANGLE);)
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core::rect<s32> pos = position;
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@ -1502,7 +1484,6 @@ FIRST_CALL;
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void COGLES2Driver::draw2DLine(const core::position2d<s32>& start,
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const core::position2d<s32>& end, SColor color)
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{
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FIRST_CALL;
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IRR_PROFILE(CProfileScope p1(EPID_ES2_DRAW_2DLINE);)
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if (start==end)
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@ -1541,7 +1522,6 @@ FIRST_CALL;
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//! Draws a pixel
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void COGLES2Driver::drawPixel(u32 x, u32 y, const SColor &color)
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{
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FIRST_CALL;
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const core::dimension2d<u32>& renderTargetSize = getCurrentRenderTargetSize();
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if (x > (u32)renderTargetSize.Width || y > (u32)renderTargetSize.Height)
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return;
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@ -2100,7 +2080,6 @@ FIRST_CALL;
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//! Draws a shadow volume into the stencil buffer.
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void COGLES2Driver::drawStencilShadowVolume(const core::array<core::vector3df>& triangles, bool zfail, u32 debugDataVisible)
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{
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FIRST_CALL;
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IRR_PROFILE(CProfileScope p1(EPID_ES2_DRAW_SHADOW);)
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const u32 count=triangles.size();
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@ -2181,7 +2160,6 @@ FIRST_CALL;
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video::SColor leftUpEdge, video::SColor rightUpEdge,
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video::SColor leftDownEdge, video::SColor rightDownEdge)
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{
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FIRST_CALL;
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IRR_PROFILE(CProfileScope p1(EPID_ES2_DRAW_SHADOW);)
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if (!StencilBuffer)
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@ -2229,7 +2207,6 @@ FIRST_CALL;
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void COGLES2Driver::draw3DLine(const core::vector3df& start,
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const core::vector3df& end, SColor color)
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{
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FIRST_CALL;
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IRR_PROFILE(CProfileScope p1(EPID_ES2_DRAW_3DLINE);)
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setRenderStates3DMode();
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