Merge 4854:4872 from trunk:

- Ignore some more files (*.d, *.layout, *.depend)
- Fixed issue with missing separate blending entry in OpenGL query feature.
- ISceneNode::deserializeAttributes uses now old values for parameters which are not in the attributes


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4928 dfc29bdd-3216-0410-991c-e03cc46cb475
master
cutealien 2014-09-18 11:11:43 +00:00
parent 61581047fa
commit ee30e8b369
3 changed files with 19 additions and 23 deletions

View File

@ -7,6 +7,7 @@ Changes in ogl-es (not yet released - will be merged with trunk at some point)
--------------------------
Changes in 1.9 (not yet released)
- ISceneNode::deserializeAttributes uses now old values for parameters which are not in the attributes (thx @entity for noticing).
- Add interface for easier access to scrollbars for IGUIListBox, IGUITreeView and IGUITable
- Fix serializing colors as strings. Was previously mixing up strings with number-arrays and hex color values. Now using hex color values always, but also fixed the the handling when it get's number-array strings.
- Fix IAttributes::setAttribute implementation for textures (did do nothing before).

View File

@ -730,23 +730,26 @@ namespace scene
{
if (!in)
return;
Name = in->getAttributeAsString("Name");
ID = in->getAttributeAsInt("Id");
Name = in->getAttributeAsString("Name", Name);
ID = in->getAttributeAsInt("Id", ID);
setPosition(in->getAttributeAsVector3d("Position"));
setRotation(in->getAttributeAsVector3d("Rotation"));
setScale(in->getAttributeAsVector3d("Scale"));
setPosition(in->getAttributeAsVector3d("Position", RelativeTranslation));
setRotation(in->getAttributeAsVector3d("Rotation", RelativeRotation));
setScale(in->getAttributeAsVector3d("Scale", RelativeRotation));
IsVisible = in->getAttributeAsBool("Visible");
s32 tmpState = in->getAttributeAsEnumeration("AutomaticCulling",
scene::AutomaticCullingNames);
if (tmpState != -1)
AutomaticCullingState = (u32)tmpState;
else
AutomaticCullingState = in->getAttributeAsInt("AutomaticCulling");
IsVisible = in->getAttributeAsBool("Visible", IsVisible);
if (in->existsAttribute("AutomaticCulling"))
{
s32 tmpState = in->getAttributeAsEnumeration("AutomaticCulling",
scene::AutomaticCullingNames);
if (tmpState != -1)
AutomaticCullingState = (u32)tmpState;
else
AutomaticCullingState = in->getAttributeAsInt("AutomaticCulling");
}
DebugDataVisible = in->getAttributeAsInt("DebugDataVisible");
IsDebugObject = in->getAttributeAsBool("IsDebugObject");
DebugDataVisible = in->getAttributeAsInt("DebugDataVisible", DebugDataVisible);
IsDebugObject = in->getAttributeAsBool("IsDebugObject", IsDebugObject);
updateAbsolutePosition();
}

View File

@ -802,19 +802,11 @@ bool COpenGLExtensionHandler::queryFeature(E_VIDEO_DRIVER_FEATURE feature) const
return (Version>=140) || FeatureAvailable[IRR_EXT_blend_minmax] ||
FeatureAvailable[IRR_EXT_blend_subtract] || FeatureAvailable[IRR_EXT_blend_logic_op];
case EVDF_BLEND_SEPARATE:
return (Version >= 140) || FeatureAvailable[IRR_EXT_blend_func_separate];
return (Version>=140) || FeatureAvailable[IRR_EXT_blend_func_separate];
case EVDF_TEXTURE_MATRIX:
return true;
case EVDF_TEXTURE_COMPRESSED_DXT:
return FeatureAvailable[IRR_EXT_texture_compression_s3tc];
case EVDF_TEXTURE_COMPRESSED_PVRTC: // Currently disabled, but in future maybe special extension will be available.
case EVDF_TEXTURE_COMPRESSED_PVRTC2:
case EVDF_TEXTURE_COMPRESSED_ETC1:
return false;
case EVDF_TEXTURE_COMPRESSED_ETC2:
return FeatureAvailable[IRR_ARB_ES3_compatibility];
case EVDF_TEXTURE_CUBE_MAP:
return FeatureAvailable[IRR_ARB_texture_cube_map];
default:
return false;
};