Use SDL_FLAGS variable also in emscripten and ensure it always uses SDL_OPENGL.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@5550 dfc29bdd-3216-0410-991c-e03cc46cb475master
parent
cac82280ee
commit
c376454941
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@ -241,8 +241,7 @@ CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param)
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else if (CreationParams.Doublebuffer)
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SDL_Flags |= SDL_DOUBLEBUF;
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#ifdef _IRR_EMSCRIPTEN_PLATFORM_
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else
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SDL_Flags = SDL_SWSURFACE;
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SDL_Flags |= SDL_OPENGL;
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#endif //_IRR_EMSCRIPTEN_PLATFORM_
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// create window
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@ -287,7 +286,7 @@ bool CIrrDeviceSDL::createWindow()
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Width = w;
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Height = h;
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}
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Screen = SDL_SetVideoMode( 0, 0, 32, SDL_OPENGL); // 0,0 will use the canvas size
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Screen = SDL_SetVideoMode( 0, 0, 32, SDL_Flags); // 0,0 will use the canvas size
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// "#canvas" is for the opengl context
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emscripten_set_mousedown_callback("#canvas", (void*)this, true, MouseUpDownCallback);
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@ -459,7 +458,7 @@ void CIrrDeviceSDL::createDriver()
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if ( VideoDriver && CreationParams.WindowSize.Width == 0 && CreationParams.WindowSize.Height == 0 && Width > 0 && Height > 0 )
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{
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#ifdef _IRR_EMSCRIPTEN_PLATFORM_
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Screen = SDL_SetVideoMode( Width, Height, 32, SDL_OPENGL );
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Screen = SDL_SetVideoMode( Width, Height, 32, SDL_Flags );
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#else //_IRR_EMSCRIPTEN_PLATFORM_
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Screen = SDL_SetVideoMode( Width, Height, 0, SDL_Flags );
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#endif //_IRR_EMSCRIPTEN_PLATFOR
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@ -663,7 +662,7 @@ bool CIrrDeviceSDL::run()
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Width = SDL_event.resize.w;
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Height = SDL_event.resize.h;
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#ifdef _IRR_EMSCRIPTEN_PLATFORM_
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Screen = SDL_SetVideoMode( 0, 0, 32, SDL_OPENGL ); // 0,0 will use the canvas size
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Screen = SDL_SetVideoMode( 0, 0, 32, SDL_Flags ); // 0,0 will use the canvas size
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#else //_IRR_EMSCRIPTEN_PLATFORM_
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Screen = SDL_SetVideoMode( Width, Height, 0, SDL_Flags );
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#endif //_IRR_EMSCRIPTEN_PLATFOR
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