Fixed OnCreateNode call to be made only after the attributes and all children were loaded.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1434 dfc29bdd-3216-0410-991c-e03cc46cb475master
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641b1a3d56
commit
b083e20be4
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@ -1888,8 +1888,6 @@ void CSceneManager::readSceneNode(io::IXMLReader* reader, ISceneNode* parent, IS
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if (!node)
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os::Printer::log("Could not create scene node of unknown type", attrName.c_str());
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else if ( userDataSerializer )
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userDataSerializer->OnCreateNode(node);
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}
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// read attributes
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@ -1946,6 +1944,8 @@ void CSceneManager::readSceneNode(io::IXMLReader* reader, ISceneNode* parent, IS
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if (endreached)
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break;
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}
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if ( node && userDataSerializer )
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userDataSerializer->OnCreateNode(node);
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}
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